This is next car by the way. You can see some track specific parts as well. Edit: it's Toyota TF102by soulbringer - Grand Prix 4
by soulbringer - Grand Prix 4
Ace render Kedy. This is one of the cars I'd dreamt about making, such a pleasure to see it completed. Thank you to all involved AUS_Doug, quickslick and of course Kedy89. I would love to see some screenshots thoughby soulbringer - Grand Prix 4
@AFry Agree. First time for me as well (to see it ingame).by soulbringer - Grand Prix 4
Wow! That looks awesome. I only made it halfway on the same car and you are done, textures and all. Hats of. There is one tiny thing I would change though, front part of cockpit where steering wheel is mounted, I would paint it black (or carbon fibre) instead of red. Other than that its stellar work. Well its recycled bin where my project is going now I guessby soulbringer - Grand Prix 4
Great cars. Amazing tyres.by soulbringer - Grand Prix 4
Hi guys. Thanks for interest and sorry for late reply, yeah the car is F1 car around 40 000 polys, made in Maya, tons of small details . FBX format should work on most 3D programs, or if you would prefer Z3D, I guess I can export it into that format. Since Lacrowe volunteered first I thing she should have a go this time. Sometimes I just can't help my self and start modelling new cars evenby soulbringer - Grand Prix 4
So, I have build a car and I have no free time or will to UV map it now. I wonder if there is anyone interested in doing that for me (the UV mapping). It is not 2002 season car, btw. Thank you /Soulbringerby soulbringer - Grand Prix 4
Amazing work. Incredible details, I like blue portaloo.by soulbringer - Grand Prix 4
Great stuff kedy, looking great. Reflection map (grayscale one) is applied on specular map node if I remember correctly. Also depth in body lines could be achieved with either bump map (but you must have clean image with body lines only) or with normal maps which can be created in Photoshop I think .by soulbringer - Grand Prix 4
Wow, That's a hell of a nice 3d modelling. Well doneby soulbringer - Grand Prix 4
Shining white car? Could it be... In ZModeler and in 3d window upper left corner next to where it says 3D there is tiny box, press it then go into settings then Textures and finally Use Textures. That last one should be checked. If it's not you will not see textures on your car.by soulbringer - Grand Prix 4
You have my permission as well.by soulbringer - Grand Prix 4
Or, just paint new pitcrews. How hard can it be.by soulbringer - Grand Prix 4
Nice! Mine and Kedy's F2002 has got more accurate nose though.by soulbringer - Grand Prix 4
I hope this will do. @Kedy89by soulbringer - Grand Prix 4
Stunning shot.by soulbringer - Grand Prix 4
I have some feedback as well. Nose pattern on number 9 would look better if it followed curve of the tip of the nose. Right now it looks flat. Similar thing on number 4, that yellow part underneath nose just stops where UV seam is looks unfinished and would probably look better if it continued over on front side of the nose. And finally number 2, white and green stripes on front don't coby soulbringer - Grand Prix 4
Merry Christmas and Happy New Year.by soulbringer - Grand Prix 4
Here you go NeoLiot. I hope size is Okay.by soulbringer - Grand Prix 4
QuoteA wild BAR appeared! Tobi uses paint, it was very effective. LOL! Looks great. Also I missed post about Arrows conversion, great to see one of our cars in different game engine looking so good.by soulbringer - Grand Prix 4
Male or female has got nothing to do with color scheme of the cars. It is, as pointed earlier main sponsor that can influence such thing. Anyway Jenson Button, Franck Montagny and Heikki Kovalainen are I think, male yet they all used pink helmet at least once in their career. @timtoffee very nice liveriesby soulbringer - Grand Prix 4
I actually got something done Few Zmodeler shots. First one is early season version, second is late season and last one is Monza version. Pretty neat, right?by soulbringer - Grand Prix 4
Horrible news really. But I can fully understand your decision. Thank you so much for all work you've put in and all wonderful tools we modders could not live without. Best wishes for the future, and I hope you'll stop by from time to time.by soulbringer - Grand Prix 4
Sounds exciting, best wishes and I hope to see you back here.by soulbringer - Grand Prix 4
@AUS_Doug Yeah I used to render out occlusion textures in about same amount of time with my old PC. As I said earlier it takes insanely long time on my new PC to do the same. I tried In 2 different Maya versions and it is same. I was reading into it yesterday suspecting that it is some CPU or graphic card setting, found no thing. However I found xNormal . A small application that generates alby soulbringer - Grand Prix 4
Great news about AO. Is it also being done in KeyShot? Is it fast. It usually takes half a day for my PC to do it :-Dby soulbringer - Grand Prix 4
Beautiful shot @KORGby soulbringer - Grand Prix 4
Hi DutchCan, has there been any progress on this car lately? If so I would love to see some screenshots.by soulbringer - Grand Prix 4