Pre-season round has officially started! An email has been sent to all participants, check your spam if you haven't received it.by Prblanco - Grand Prix 4
Hello all, welcome to the second season of the GP4 Time Trial League by F1virtual and friends. If you're familiar with the previous season, you know the format: a single-lap shootout, fastest driver wins. This time, however, it's open for everyone who wants to join and have a little fun. Most important rules are: original GP4 physics; setup changes are limited to wings, brakes andby Prblanco - Grand Prix 4
Glad the videos were useful to you. I had a few more planned, but I'm terrible at fulfilling plans.by Prblanco - Grand Prix 4
The following is a description of the AutoCAD method I used to build Zandvoort and Losail. It's not an automated process, maybe some brighter brain can do some steps in this direction. Öggo helped me in this regard, skipping some steps, he used another software and then exported his output back into CAD so I could keep working on it. I'm not going into too much detail so this may soundby Prblanco - Grand Prix 4
Kev was a man on a mission this year, congratulations and many thanks for all the releasesby Prblanco - Grand Prix 4
When the game crashes on "Drive" it's usually because it found an error while loading a track. Try changing/disabling the settings relative to tracks (GPxTrack, TSM profile)by Prblanco - Grand Prix 4
These are the settings I use for skydomes, hope these work for you.by Prblanco - Grand Prix 4
One of the materials in the .gp4 file got corrupted. There was no apparent problem with it looking from GP4Builder, except that it had the same parameters as one of the default materials and didn't get deleted with the Remove Duplicates button. Deleting the material solved the crash.by Prblanco - Grand Prix 4
Hi there, sorry for the lengthy delay. I ran into a couple bugs I've never encountered before, but I believe everything is working as it should now. Please check if this version works for you: Downloadby Prblanco - Grand Prix 4
By default, somewhere between 7 and 8 km. GPxPatch can extend this limit to around 20 km (GPxTrack documentation) In both cases, the track must fit inside a 2.5 x 2.5 km square, which is just enough for the old Hockenheim:by Prblanco - Grand Prix 4
This first season started as an experiment, so we tried to keep things as simple as possible.by Prblanco - Grand Prix 4
Oi @luquinhacosta94, você já assistiu os tutoriais no YouTube da F1virtual (www.youtube.com)? Aqui tem o básico da edição de pistas, e os vídeos acompanham legendas em português. Hi @luquinhacosta94, have you watched the tutorials on F1virtual's YouTube (www.youtube.com)? You can find the editing basics here.by Prblanco - Grand Prix 4
Thanks for all the releases Kev, you are a machineby Prblanco - Grand Prix 4
F1 uploaded today a circuit map with timing sectors, track is now updated to reflect that.by Prblanco - Grand Prix 4
The stream experience wasn't much to brag about (I had to interrupt it a few times), but at least I can share a playable version of Losail in time for race week. Enjoy I found this mostly-flat track much harder to get its details right as compared to, say, Zandvoort. I'm not entirely happy with it and I'd probably change lots of tiny bits if I ever revisit this track after theby Prblanco - Grand Prix 4
I'm trying to finish the Losail layout today, if anyone wants to watch and chat about today's race or anything else, be my guest: https://www.twitch.tv/blankelo This won't be in a tutorial format, nor am I planning to these on a regular basis, just something for fun today.by Prblanco - Grand Prix 4
Thanks for the info, I have a pretty good idea of where to start looking. I'll get back to you in the following days.by Prblanco - Grand Prix 4
Could you please give more details? Does it crash in the menu, loading screen or during gameplay? Is it the same every time? If we can find the source of the crash then we'll update the track with a fix.by Prblanco - Grand Prix 4
This is one of the best years in a long time for the modding scene, congratulations on your findings Samuby Prblanco - Grand Prix 4
If that's the case, no need to send it to me, just share itby Prblanco - Grand Prix 4
Previously exclusive to the 2021 Mod... let me present you the No Refueling Patch: Surprisingly enough to me, this patch works by changing only 2 bytes of code in GP4.exe. The first one is in regards to fuel at the start of a race. GP4 usually checks for the pit strategy of each car to determine how much fuel to start - if a car is on a 0-stop strategy (which normally happens in 50% distance rby Prblanco - Grand Prix 4
I got an issue with the latest CSM version, because my antivirus software didn't like it. The mod wouldn't load nor restore properly. After I added exceptions to csm.exe and csmcore.exe (from the ZaZ Tools installation folder), and everything went back to normal. So it's something that could be useful for anyone having problems.by Prblanco - Grand Prix 4
I know this has been requested many times already, but we haven't updated the track to include crowds. Maybe there's a third-party update out there but we're not aware of it.by Prblanco - Grand Prix 4
Hi @rusolive It seems you have included some tracks from F1virtual such as Barcelona and Hungaroring (I didn't run the mod, but the file sizes and dates match). We were not previously informed about this. While we generally do not oppose our tracks being included in Mods, I can't see anywhere here, or in your files, any mention to the original authors of the works you're sharby Prblanco - Grand Prix 4
For the last time this year, I'll have another basic .dat to share in the next few weeks. Funny story, the official track length is 5.380 km but it measures to 5.420 km on Google Earth (which I use for scaling). I haven't found any useful info on the new pitlane entrance which is being built for F1, so this is the "previous" track configuration. This file is on mby Prblanco - Grand Prix 4
Congratulations for the release Carl, and all involved, it's the greatest combined effort I've seen in a while. @MrRace: according to your log the game crashed because it couldn't find the car models, did you install all 3 parts of the Mod?by Prblanco - Grand Prix 4
There are two versions of Mexico by RSCT here: 2016: 2017: There's no Qatar or Saudi Arabia circuits that I know of.by Prblanco - Grand Prix 4
@CRMS: Yes it does include the F5 line, it's even on one of the screenshots above I also recommend you check the update by RSCT here: https://www.grandprixgames.org/read.php?4,1105607by Prblanco - Grand Prix 4
Hi superman77m, Let me go through an example. Here is a screenshot of the 2009 Turkish Grand Prix. 2009 was the last year F1 had refueling, and we had info about consumption available on broadcast. Based on this pitstop for Vettel, we know that 54 litres = 16 laps (these values are rounded, so we'd need to check multiple pitstops to get an average, but it's not relevant for thby Prblanco - Grand Prix 4
I was able to confirm the conversion factor for desc48 (fuel per lap) of 2979 = 1 kg. Never found a proper explanation of where it came from, so here it is: The exact conversion factor (for pounds) is 1048576 / int(437318/563), which results in 1351.2577; converting to kg, the factor is 2979.0133. Constants 437318 and 563 are stored in GP4.exe, in offsets 0x202A48 and 0x202A40, respectivelyby Prblanco - Grand Prix 4