I'm glad to hear that you finally have an opportunity to play your favorite games. There were a number of versions of the circuit prior to 1996 with various placements of the start/finish and the pits, but basically, they were all otherwise pretty much just like the current circuit except that they nearly all had a chicane on the back straight. How much work is it for someone that knows whby JackiMatra - Grand Prix 3
You're very welcome. If you're Larry O'Meara, how about applying your vast knowledge of the Circuit Gilles Villeneuve and skills to making a pre-1996 Montreal Circuit Gilles Villeneuve for Grand Prix 3, while you wait for a Grand Prix 4 track editor to be produced?by JackiMatra - Grand Prix 3
Simracers often become very enthusiastic about a new game and tend to seriously exagerate its merits in an attempt to win over more people to it. Here is what Ellis has well-meaningly distorted or neglected to mention: 1.There are no new tracks for GP4 at all. 2.As there are no 2002 (Hockenheim, Nurburgring, or Spa-Francorchamps) tracks for GP4, this effectively renders any "2002 performanby JackiMatra - Grand Prix 3
Marko, I'm sorry that I haven't replied until now. I received your file allright, but I have not had the opportunity to have a look at it yet.by JackiMatra - Grand Prix 3
I'm afraid that I can't you help in this matter. However, I am curious about your F3000 physics. Have you obtained reasonably accurate BHP figures for F3000 cars? Would it be possible for you to send me your F3000 physics files? (My e-mail address is wj.bohdani@verizon.net .)by JackiMatra - Grand Prix 3
It will make no difference in the car's performance at all. You have to use the GP3 Advanced Physics Editor to change any of a car's performance characteristics. GP3 carshapes are almost completely purely cosmetic. The single slight exception is that the carshape may alter a car's dimensions so that you may be more or less likely to touch other objects or cars.by JackiMatra - Grand Prix 3