As things go nicely, here's already a new version of Gp4Builder.
This version adds some liftings in .dat sector windows, in .gp4 parts windows with new mapping buttons, in fence builder where you can create multiple stripes at once and even save your profiles for other tracks/jobs.
I also added things asked soon or later as reversed mapping or .bin with accurate normals to get the shiny effect of original tracks.
And most of the troubles of past revision were fixed.
Enjoy.
Changelog :
v1.237
New : Multiple stripes fences
New : Option to display reversed textures (Zmodeler compatibility)
New : Sector Banking edition in .dat sector window
New : Normals and vertice sizes are now saved separatly for tracks and non-tracks
Enhanced : Reworked .dat sector window
Enhanced : Quick Mapping buttons
Enhanced : .bin created from .dat now gets same shining effect than original tracks
Enhanced : slightly improved kerbs first sector
Fixed : axis are now displayed at vertice level even if normals are hidden
Fixed : axis scale was too small if only a .gp4 file was open
Fixed : jip mapping stayed displayed if a track was loaded once
Fixed : sector number can't be hidden if only a .dat file is open
Fixed : Main axis display was way too big for non-track .gp4 files
Fixed : Error when attempting to open a new file after a .gp4 file was opened without texture
Fixed : focus was lost when editing .gp4 object values
Fixed : Fence builder last sector number was keeping values from last track
Fixed : Incorrect banking degree values in AD command label
Fixed : Created .gp4 shadows were invisible ingame (reversed face order)
Fixed : Incorrect Verges width and height values in Multiple sector editing window
Edited 2 time(s). Last edit at 05/02/2009 04:56PM by Lo2k.