Hi, wow this has generated a sudden surge of interest!
I'll address the point which seems to be causing the most concern straight away... 90% of the managers in this game aren't painters themselves. They provide me with a design, and I create it myself (I enjoy this). I'm a very proficient painter but I don't release anything because I'm not a good modeller.
The car model used for this game is the SMD-01 chassis by MDBsnake.
Secondly, this is a stand-alone series which runs independently of anything already on this site, so you can enter a team if you already have one elsewhere.
Next up, calling it an "interactive" game is a glamorous way of saying "The managers talk to each other and there's a weekly newsletter"
Managers who contribute to the newsletter are welcome (adn it also gains you extra set-up points) but this is not essential. However, I'm hoping for some dedicated managers who will contest every round of the Championship, otherwise it creates gaps in the field which are difficult to work around, hehe.
Finally, I'll explain briefly how the performances work. You have 6 car components (+ reliability) to set up for each race, as well as other options such as tyre compound and driver performance bias. Each circuit has certain characteristics which you need to cater for in the set-up (e.g. rear wing for high speed tracks). Your set-up choices are entered into an algorithm which I've created on a spreadsheet, and that calculates a numerical value which then becomes the performance levels in the perf file. Hope this helps...
Anyway - many thanks for your interest. If you definitely fancy setting up a team, please PM with with your e-mail address so I can send you a handbook.
P.S. I'll have a look at those thumbnails, the top one in particular is pretty important for showing features of the game...
K*bots UK, specialist providers of 'fun science' Curriculum Enhancement days for Primary and Secondary schools in Britain.Please find us on [en.wikipedia.org] for more information.