Hi guys, sorry for the length of this, but here goes..
How do I go about creating a permanent mod from CSM data?
First of all I like CSM, but the reason I ask is that the in game loading times for a couple of my CSM mods (1995, 2007) are way too long, almost 5 minutes for 1995 (which has a cars.wad of 70mb).
Yet I can play with the newly released Ferrari Nations Cup mod (non CSM), with a cars.wad of 110mb, and sessions are loaded in ten seconds.
I'm not really bothered about track specific cars or performances, they are a nice feature, but redundant if I can't play the game.
So if I want to create say a 1995 folder with same cars at all tracks (No track spec wads) and one performance file, that I can load through GPx patch, what do I have to do? Does CSM change the exe and tell it to look for different wads at each track?
If someone could perhaps give a short guide; eg what to copy from the CSM modified folder, whether I have to use team editor etc, I would be very grateful.
I have tried not letting CSM restore and starting it through GPx patch which gave same loading times. Then I tried copying the cars.wad and GP4.exe from the folder CSM changes, to a new install, but that failed miserably
Thanks in anticipation
Salvatore
Edited 2 time(s). Last edit at 03/09/2008 06:52PM by salvasirignano.