Hi there
I´m really looking forward this track, as I´ve noticed so far its author has worked with so much passion and accuracy.
Congratulations for hard work so far, it´s very nice to see people working with tracks from scratch...
Remember to thank Lo2k to respond to our expectations all the time.
By the way, I have doubts on 3dsmax, and I think you rdl24rob (what´s your name?) are able to help me (as I´m really poor-skilled to 3d features)
I can´t map textures correctly.
I mean, once I have a 3ds or CAD object on 3dsmax, that´s what I do:
UVW map > BOX > then map the texture I want
But it is displayed blurred, as you can see on simulation I made and show here (sorry, I´m not at home, but if you see Vallelunga Hills you will understand...)
I´d like to display a texture on a single face with basic values as (0,0), (0,1), (1,0), (1,1)...
Otherwise I have to do this with 3dbuilder and it takes a lot of time
Hope you understand my question, and sorry to post this question here, but I did the same in track editing tutorial...
And congratulations once again