Fantasy F1 track WIP

Posted by rdl24rob 
Fantasy F1 track WIP
Date: September 01, 2007 02:57PM
Posted by: rdl24rob
Hey this is my first attempt at a track, turns 3 and 4 are really good fun you cant really see from the image but there are lots of height changes, its abit like turkey, spa, and monaco at the final sector

Re: Fantasy F1 track WIP
Date: September 01, 2007 05:01PM
Posted by: Anonymous User
Nice layout. Looking forward to it.

Cheers :)
Re: Fantasy F1 track WIP
Date: September 02, 2007 02:41PM
Posted by: Ahlex
Looks very interesting
Re: Fantasy F1 track WIP
Date: September 02, 2007 05:19PM
Posted by: iCeMaN pAuL
Clockwise or Anti..?




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Re: Fantasy F1 track WIP
Date: September 02, 2007 05:29PM
Posted by: paranoik0
Looks clockwise from the pitlane placement and the banks.

The layout looks promising, very fast, the loooooooong corner at the top seems quite unique.
Re: Fantasy F1 track WIP
Date: September 02, 2007 05:57PM
Posted by: Nickv
iCeMaN pAuL schreef:
-------------------------------------------------------
> Clockwise or Anti..?


He says the last sector is like Monaco, you can hardly say the lower left part is like Monaco ;)

Nice layout :)
Re: Fantasy F1 track WIP
Date: September 02, 2007 07:52PM
Posted by: rdl24rob
update


still very WIP

thanks for the comments

forgot to mention many thanks to Lo2k gp4builder its awesome



Edited 1 time(s). Last edit at 09/02/2007 07:54PM by rdl24rob.
Re: Fantasy F1 track WIP
Date: September 02, 2007 11:18PM
Posted by: kimiraik
Wow looks ace :)
Re: Fantasy F1 track WIP
Date: September 03, 2007 11:15AM
Posted by: Lo2k
rdl24rob ecrit:
-------------------------------------------------------
> forgot to mention many thanks to Lo2k gp4builder
> its awesome

Thanks :) Your track looks nice so far.

Re: Fantasy F1 track WIP
Date: September 03, 2007 02:03PM
Posted by: rdl24rob
thanks again for the comments

CC line is done well need to tweak it in some areas
next job to do is move the pitlane it interferes with turn 1
then i need to do the graphics

but anyway a few images



Re: Fantasy F1 track WIP
Date: September 03, 2007 04:00PM
Posted by: Lo2k
Don't forget to convert .dat to .col file to get shadows under cars ;)





Edited 1 time(s). Last edit at 09/03/2007 04:00PM by Lo2k.
Re: Fantasy F1 track WIP
Date: September 03, 2007 08:20PM
Posted by: rdl24rob
another update
- i have changed the final sector as it was really boring to drive
- also created a new pitlane




thanks Lo2k, spent ages working out why i didnt have any shadows only to realise i had disabled them.
Re: Fantasy F1 track WIP
Date: September 05, 2007 04:01PM
Posted by: carling
nice layout good work
Re: Fantasy F1 track WIP
Date: September 05, 2007 05:50PM
Posted by: rdl24rob
another update

again all very WIP
Re: Fantasy F1 track WIP
Date: September 05, 2007 06:40PM
Posted by: paranoik0
hah, i tried creating land like that in my fantasy track, but i was struggling bad with the land elevations as i didn't think of creating mountains, i think i'll copy your idea if you won't mind :P

maybe we could help each others out on these projects, there's at least 3 of us creating fantasy tracks.
Re: Fantasy F1 track WIP
Date: September 06, 2007 09:03PM
Posted by: rdl24rob


dat file is finished,
Re: Fantasy F1 track WIP
Date: September 06, 2007 09:05PM
Posted by: carling
DAT looks good mate
Re: Fantasy F1 track WIP
Date: September 10, 2007 02:01PM
Posted by: rdl24rob
just a quick question how do you change the position of the start lights?
cheers
Re: Fantasy F1 track WIP
Date: September 10, 2007 06:28PM
Posted by: Robert
search for a start light editor from a while ago, forgot who made it though but the settings are stored in gp4.exe



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Re: Fantasy F1 track WIP
Date: September 10, 2007 06:35PM
Posted by: b-tone
Patrick Cloosterman made one, and TSM can now control the start lights. If you add something like this to the settings.ini file:

[StartingLightsPos]
X1=96.851
Y1=-417.599
Z1=-1.905
X2=94.783
Y2=-416.2565
Z2=-3.113

You can get the values from the startlight object in GP4Builder

____
Tony

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