WIP Projects, *56k Warning *WillB`s SILVERSTONE PRE RELEASE SHOTS p29

Posted by jpmfw 
yeah, got that too :P , i`m just taking shots from it now

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jpmfw Wrote:
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> yeah, got that too :P , i`m just taking shots from it now
>
> ......................................................................
> ...................................
> Richard is dead, long live Paolo


great cant wait to see your shots :) have you found any big bugs ? how is the PO with the track ? I have sometimes big PO (100% to 170%)when driving with trackside camera view,havent yet tried without photorealistic sky .
my main bug is that the cars don`t sit in the garages correctly, and when they pit in, they go to the garage next door to the one they should use, a problem,because i wanted to get some pit garage shots :(

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Edited 1 time(s). Last edit at 07/03/2006 11:09PM by jpmfw.
jpmfw Wrote:
---------------------------------------------------------------------------
> my main bug is that the cars don`t sit in the garages correctly, and
> when they pit in, they go to the garage next door to the one they
> should use, a problem,because i wanted to get some pit garage shots
>
> ......................................................................
> ...................................
> Richard is dead, long live Paolo


I see I have to check if mine does that .


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istanbul 2005 pitboxes :)







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Edited 1 time(s). Last edit at 07/03/2006 11:27PM by jpmfw.
Show off :)
ya love it really buzz ;)









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Edited 4 time(s). Last edit at 07/03/2006 11:45PM by jpmfw.
@Paolo: Whats the 2005 BAR honda version that you are using? spoony & jotobi's ?

EDIT: Forget it, I've read the P2 of your thread... but where where you downloaded it? thanks in advance :P

EDIT2: Actually I'd like to know more info about cars conversion from CTDP to GP4 :P


"I'm an artist, the track is my canvas, and the car is my brush."




Edited 2 time(s). Last edit at 07/04/2006 12:07AM by Senna.
@senna, it`s not released my friend,it`s wip and is being tested

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jpmfw Wrote:
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> @senna, it`s not released my friend,it`s wip and is being tested
>
> ......................................................................
> ...................................
> Richard is dead, long live Paolo


Hmmm, ok... I was interested in using the shape for a fantasy car i'm using in a gp4 league :P


"I'm an artist, the track is my canvas, and the car is my brush."
@mini, that's good work with bar 2005 from CTDP(CTDP always does great work).can i have more news regarding these conversions. i think ur doing sauber and williams BMW(waiting for this car for more than 8 months).

@Paolo
that's really awesome screenshots.

thanks so much, finally we are getting good early version BAR 2005.

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Edited 1 time(s). Last edit at 07/04/2006 06:30AM by sunil.
amazing shots!
i wish i could test all of these beautful creations!!





X (@ed24f1)
jpmfw Wrote:
---------------------------------------------------------------------------
> my main bug is that the cars don`t sit in the garages correctly, and
> when they pit in, they go to the garage next door to the one they
> should use, a problem,because i wanted to get some pit garage shots
>


IIRC the pit buildings have a pillar that is wider than it should be, so GP4 locks the position, but the pitboxes aren't actually in the right place.

I'll take a look later, it's in my inbox too :)
As ive said to vesuvius that BAR, being CTDP is perfect.

Nice to see it being converted.






"Trulli was slowing down like he wanted to have a picnic" LOL
nice W.I.P.S, and Paolo again with computer another world ;)

November 2, 2008
My heart stop beating two laps for the end. I back alive on last turn.
Istanbul looks incredible, lot of hard work and passion i can tell ya. :)

Strange shadows on the grass by the s/f line though, 3DEditor related?



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Looks like a vertex problems where the start meets the finish, pain in the ass to fix...
Who's making the new Honda???? ;) I've made something they could use :)

[www.grandprixgames.org]


[www.purevolume.com]



Edited 2 time(s). Last edit at 07/04/2006 08:10PM by Overgone.
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