Midland Crew textures

Posted by gezere 
Re: Midland Crew textures
Date: March 23, 2006 10:52PM
Posted by: Buzz Hornet
Nice, the garage looks fantastic
Re: Midland Crew textures
Date: March 23, 2006 11:01PM
Posted by: jpmfw
@buzz,thanks,:) i`ve decided to do the whole lot this year

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Re: Midland Crew textures
Date: March 23, 2006 11:08PM
Posted by: Buzz Hornet
Great news :) Are you doing the stands as well to compliment your garages?
Re: Midland Crew textures
Date: March 23, 2006 11:20PM
Posted by: jpmfw
yeah,garages,stands,and anything else i can think of.looks like you better update your list mate :P

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Re: Midland Crew textures
Date: March 23, 2006 11:32PM
Posted by: Buzz Hornet
Sounds good :) will do
Re: Midland Crew textures
Date: March 24, 2006 04:41AM
Posted by: MARSALA
OH MY GOD!!!......:)
Re: Midland Crew textures
Date: March 24, 2006 04:41AM
Posted by: SchueyFan
Re: Midland Crew textures
Date: March 24, 2006 11:56AM
Posted by: gezere
hi to all.
I had 5 minutes, so I show you the improvement

First version done on Wednesday (256 x 256)


Second version done yesterday (256 x 256)
A little bit more darker, logos less blurred


Same second version done yesterday but (512 x 512)


Any comments ??

GeZeRe

Re: Midland Crew textures
Date: March 24, 2006 12:00PM
Posted by: jpmfw
@ gezere,i`ll get some ingame shots done today mate :)

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Re: Midland Crew textures
Date: March 24, 2006 12:07PM
Posted by: gezere
OK Richard.
I will see it this evening at home.
Now I have to come back at work, pffff.

bernard

Re: Midland Crew textures
Date: March 24, 2006 12:11PM
Posted by: b-tone
the 512 logos still look a bit blurry don't they? not that much change from the 256 ?

____
Tony

Re: Midland Crew textures
Date: March 24, 2006 12:20PM
Posted by: fongu
i agree with Tony, but the paint work is good - and i think a new template is also much needed. You've also spilled abit of red onto his shoes ;) I do like the helmet though


Re: Midland Crew textures
Date: March 24, 2006 12:31PM
Posted by: b-tone
we need to get the guy remapped :p

____
Tony

Re: Midland Crew textures
Date: March 24, 2006 12:57PM
Posted by: jpmfw


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Re: Midland Crew textures
Date: March 24, 2006 12:58PM
Posted by: jpmfw


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Re: Midland Crew textures
Date: March 24, 2006 05:01PM
Posted by: MARSALA
Very Good:)
Re: Midland Crew textures
Date: March 24, 2006 06:19PM
Posted by: kimiraik
Re: Midland Crew textures
Date: March 24, 2006 08:14PM
Posted by: gpxcartworld
b-tone Wrote:
-------------------------------------------------------
> we need to get the guy remapped :p
>
> ____
> Tony
>
>


I think we'd need a new guy at all... :P
And someone able and with the will of doing it... ;)
Good work on the textures Gezere anyway! :)

Re: Midland Crew textures
Date: March 24, 2006 08:26PM
Posted by: Viper-F1.com
GeZeRe, how did you get the pitman to view like that. I'm doing my own custom pitcrews, and would be wicked to see what needs to be done, other than load into game to view each time I make a small change.



Viper-Mazda. The best 11th team I've ever made. :P But its 'cause I made it. WAYHEY!!!
Re: Midland Crew textures
Date: March 24, 2006 09:23PM
Posted by: gezere
@Viper (lol close to be the same name than my fictional team Viper Grand Prix)
I use an utility named "pitcrew shape editor" which in the download section of this site:
[www.grandprixgames.org]

old editor but useful.

@fongu, tony and





Edited 2 time(s). Last edit at 03/24/2006 09:26PM by gezere.
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