F1 2006 v8 engine with phisics included V 2.2 UPDATE

Posted by Anonymous User 
I dare you to find another :)
also, i think Albers will be #18, Monteiro #19





X (@ed24f1)
This is from the FIA official press released dated 1.12.05


2006 FIA FORMULA ONE WORLD CHAMPIONSHIP
ENTRY LIST
01.12.2005


N° Driver TEAM CONSTRUCTOR

1 Fernando ALONSO (E) MILD SEVEN RENAULT RENAULT
2 Giancarlo FISICHELLA (I) F1 TEAM

3 Kimi RAIKKONEN (FIN) TBA McLAREN McLAREN
4 Juan Pablo MONTOYA (CO) MERCEDES MERCEDES

5 Michael SCHUMACHER (D) SCUDERIA FERRARI FERRARI
6 Felipe MASSA (BR) MARLBORO

7 Ralf SCHUMACHER (D) PANASONIC TOYOTA TOYOTA
8 Jarno TRULLI (I) RACING

9 Mark WEBBER (AUS) WILLIAMSF1 TEAM WILLIAMS
10 Nico ROSBERG (D) COSWORTH

11 Rubens BARRICHELLO (BR) LUCKY STRIKE HONDA HONDA
12 Jenson BUTTON (GB) RACING F1 TEAM

14 David COULTHARD (GB) RED BULL RACING RBR
15 TBA FERRARI

16 Nick HEIDFELD (D) BMW SAUBER SAUBER
17 TBA F1 TEAM BMW

18 Tiago MONTEIRO (P) MF1 RACING MF1
19 Christijan ALBERS (NL) TOYOTA

20 TBA SCUDERIA TORO STR
21 TBA ROSSO COSWORTH


Re: F1 2006 v8 engine with phisics included V 1.5 UPDATE
Date: February 17, 2006 02:02PM
Posted by: kimiraik
Ok new file seems ok, but as I said, seems a bit too slow..

@Buzz Hornet
Strange, maybe that press release isn't updated (in fact it's dated December the 1st), actually albers is # 18 and monteiro # 19..



Edited 1 time(s). Last edit at 02/17/2006 02:04PM by kimiraik.
I looked twice myself :)
Re: F1 2006 v8 engine with phisics included V 1.5 UPDATE
Date: February 17, 2006 09:06PM
Posted by: Anonymous User
Buzz@ i am one of the top 20 hotlapers in Gpchampionship.
I am well above normal guys.

Last file to me its all wrong.

Ill start again, as base ill use the 2nd release.
I got some ideas how to make it faster and still keeping the same bhp.

Cheers.:)
Re: F1 2006 v8 engine with phisics included V 1.5 UPDATE
Date: February 17, 2006 09:55PM
Posted by: JV 2006

can some kind person email me those files, its just i cant seem to download off that rapidshare thingy!!!

if so my email is llcarlj@hotmail.co.uk

Cheers!
@ JV 2006

Sent
Re: F1 2006 v8 engine with phisics included V 1.5 UPDATE
Date: February 18, 2006 02:01PM
Posted by: Robert
Can you send it to me too (stupid rapidshare :-( )
My email's in my profile



Edited 1 time(s). Last edit at 02/18/2006 02:02PM by Robert.
Re: F1 2006 v8 engine with phisics included V 1.5 UPDATE
Date: February 18, 2006 03:54PM
Posted by: JV 2006

Buzz Hornet

Thanks alot, much appreciated!
I must say that there's no noticeable difference in game with your settings. I drove Williams at Monza and RPM was about 17500 and speed was 314 kmph at the backstraight. I also tried Ferrari and got 306 kmph.
Re: F1 2006 v8 engine with phisics included V 1.5 UPDATE
Date: February 19, 2006 12:03AM
Posted by: Anonymous User
[FIN]Räkä Wrote:
-------------------------------------------------------
> I must say that there's no noticeable difference
> in game with your settings. I drove Williams at
> Monza and RPM was about 17500 and speed was 314
> kmph at the backstraight. I also tried Ferrari and
> got 306 kmph.
>

Did you read my last post.

I said the last file was all wrong. I am correcting all problems.

Sugestion: read first, then post. Ok.

Cheers. :=)




Re: F1 2006 v8 engine with phisics included V 2.0 UPDATE
Date: February 19, 2006 05:33AM
Posted by: Anonymous User
Well Guys ill like you to test these files. Im almost sure the performance file name has spelling issues. But what i need is people to test the phisics if they are correct or at least if they are getting better.

He is the link
[rapidshare.de]

Lets see if this time we can get descent lap times.

Bye :)



Edited 1 time(s). Last edit at 02/19/2006 05:35AM by jcaranti.
Re: F1 2006 v8 engine with phisics included V 2.0 UPDATE
Date: February 19, 2006 02:29PM
Posted by: kimiraik
Good job! the lap times are faster and the top speed higher!
I find the braking force is huge, is it realistic? Then maybe the upshift penalty is a bit too high..and still a tendence to understeer imo:)
anyway surely better as for me:)



Edited 1 time(s). Last edit at 02/19/2006 02:31PM by kimiraik.
I was chatting the last week with Niccola Acciarri (well, not chatting, a mail conversation) about Physics in GP4, and the conversation leads to interesting points about Torque values.

Power is related to Torque and Angular Velocity through this simple formula:
Power (W) = Torque (Nm) x Angular Velocity (rad/sec).

But we measure Angular Velocity in RPM so we get the Formula:
Power(W) = Torque (Nm) x Angular Velocity(RPM)x(2xPi)/60

Simplifying this down by evaluating (2xPi)/60 gives:
Power(W) = Torque(Nm)xRPM/9.549

or in it's more common form
Power(kW) = Torque(Nm)xRPM/9549 (since 1kW = 1000W)

In it's more famous Imperial form (calculated the same way with different units)
Power(hp) = Torque(lb-ft)xRPM/5252

Torque values cannot be adjusted yet, it´s somewhere embeeded in the GP4.EXE.
Default Torque values are Torque=286 for GP4.EXE 1.02 version, and 282 in GP4.EXE 1.00 version.

So I´ve reached some doubts at this point.
I try to calculate the real Torque value for an actual V8 engine that can reach 19500 RPM´s and has got 750bhp:
750bhp = Torque x 19500/5252 -> Torque=202 (lower than the 286 in the EXE)

So, with the Torque established in our GP4.exe, which is the limit of RPM´s when we get to our highest bhp value, in this case 750bhp:

750bhp = 286 x RPM/5252 -> RPM=13772

So, here is my doubt:

What happens when we reached 13722 RPM´s, with a Torque value not modified yet of 286 lb-ft, and we reached 750bhp?

Did the engine stop gaining more Power and, in the range of 13772 RPM´s to 19500 RPM´s, is getting all the time 700 bhp of Power?


BEST REGARDS FROM SPAIN!!!
Re: F1 2006 v8 engine with phisics included V 2.0 UPDATE
Date: February 20, 2006 12:32AM
Posted by: Anonymous User
PEDRO ya se todo eso de que es imposible realizar la fisica de un coche con motor v8. Pero por lo menos intento.

Si queres colaborar en el proyecto son bienvenido. ok :)

Saludos. :)
No lo hago de mala honda, Jorge, solo que me quedé con esa duda sobre lo del Par Motor, puesto que todo está relacionado Potencia, Par y RPM´s.
¿Se podría observar esto último, del tope máximo de RPM´s y Potencia, a través de la telemetría?

Si así sucediera, que a partir de ciertas RPM´s dejara de experimentar un aumento en la potencia para mantener un número fijo de bhp´s...
Se podría intentar caparlo de RPM´s a ese límite de 13772 (o 14000 para redondear) y potencia de 750 bhp, a ver que tiempos se realizan...
Si se consiguen unos tiempos parejos, se podrían preparar unos tacómetros y un soundset con los sonidos más revolucionados y los tacómetros que engañen visualmente y te muestren más RPM´s (aunque este sistema de perfecto no tiene nada...).

SALUDOS

--------------------------------------------------------------
The comment is not in bad manner, it´s only that I remain with this doubt about Torque, because Power, Torque and RPM´s are closely related.
Can be seen, my doubt about that ranges of RPM´s, in the telemetry?

If that happens, that in a determined range of RPM´s engine stops gaining power to maintain a stationary Power...
There is apossibility of limitting the RPM´s to that range at 13772 (or 14000) and power of 750 bhp, to compare laptimes...
If laptimes are close to reality, a set of new tachymeters showing high close to reality RPM´s and a over-rev soundset can be done (but this system isn´t either perfect).

BEST REGARDS
Re: F1 2006 v8 engine with phisics included V 2.0 UPDATE
Date: February 20, 2006 02:47PM
Posted by: Anonymous User
Pedro ok ill start testing your idea about the 750 bhp and 14000 rpm.
My problem is that i dont know how to make a soundset and tachymeter.

Cheers.:)
Re: F1 2006 v8 engine with phisics included V 2.0 UPDATE
Date: February 21, 2006 02:30PM
Posted by: JV 2006


I have problems with rapidshare lol, some kind person emailed me these physics files last time (buzz hornet) but they have since been changed so can some generous person mail me the newer physics file please i woulb be extremely grateful once again!

LLCarlJ@hotmail.co.uk
Check your email :)
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