I mentioned this in another thread once, so I'll mention it here and see what you all think.
I'm sure we have the experience and knowledge of people in this forum that have created the incredible utilities and mods for this game to wrap a Manager program around GP4.
Imagine sponsorships determind by bids and budgets and then using templates, generate the cars.wad with the correct sponsors for that year or race.
Derive some sort of points accumulation system that would be calculated based on testing hr's logged and budget and driver ability, engines, chassis, experince with particular tracks based on history., all the stuff that has been included in previous manager type games.. Input that data through the team editor that would generate a performance file. Thats all moved into GP4 by the editors and boot up GP4 through GPxPatch and run a non-Championship race. Save off the race results that get input back in to the mamager program to be used to determine swaying of sponsors and engine deals ec etc etc etc etc. Its all possible.
The automated points system would be the hard part. all the graphics and text could be generated by whoever wanted to participate.
I wish I wasnt so busy in other areas of my life, because I would love to undertake something like this. The complete formula1 experience.
I've even though of importing tracks into a 3D workd program where you could walk the track or meet with people in the paddock to discuss issues. If you see the the stuff they're doing with games like Brothers in arms or Call of Duty2. There are programs out there that can create a interactive 3D world complete with characters and everything.
Ok, wha... where was I... what was I saying. Sorry, was day dreaming. I do that sometimes.
Schaller
Edited 1 time(s). Last edit at 01/12/2006 02:13AM by schaller.