I thought this would be the best thread to ask my question..
Would like to ask what I could do about this problem.
I have this problem often as I'm rendering quite many cars.
At this shot of 3DEditor you'll see a dark grey area, where the red squares are.
There isn't any problem if you look at it in ZM as it isn't showing those grey area's. But after importing the car in my rendering program I get a black area, and it isn't fun, as it ruïns the whole render:
This is a whole other shape, but this is quite the same effect. First, I thought it were faces that were crossing the bodywork from the inside to the outer side. It isn't that, how to solve this problem??
_________________________________