GP2 Mod project

Posted by Anonymous User 
Re: GP2 Mod project
Date: August 16, 2005 03:50PM
Posted by: Anonymous User
@ChrisJ: Try here: [gp2.latphoto.co.uk]
Re: GP2 Mod project
Date: August 16, 2005 04:26PM
Posted by: ChrisJ
Thanks, Rom, but I already solved the problem concerning the lack of pics on Bruni's website. There are a lot of hi-res pics.
Maybe that's a little tip for everyone else, searching for pics. Try the drivers' websites.

Now, everything I'm still looking for are some logos. Like the Coloni-Motorsport-Logo as it is on the car's rearwing and Bruni's "Trident Immobiliare".
Maybe someone can help.

regards
chris
Re: GP2 Mod project
Date: August 16, 2005 06:13PM
Posted by: b-tone
theres some good photos here: [www.teemu.net]

____
Tony

Re: GP2 Mod project
Date: August 16, 2005 08:48PM
Posted by: Anonymous User
This afternoon, I created a gp2 Cockpit template. It



Edited 1 time(s). Last edit at 08/16/2005 09:05PM by Twins27.
Re: GP2 Mod project
Date: August 16, 2005 08:55PM
Posted by: R0b3rt0_38
IWE and me are working on DAMS, he just started to paint it and ill help him...
Re: GP2 Mod project
Date: August 16, 2005 09:32PM
Posted by: lobizone
I'm working in Jose Maria Lopez and Juan Cruz Alvarez Helmets ! both Argentinian like me.

Regards !

Updates soon !
Re: GP2 Mod project
Date: August 16, 2005 09:41PM
Posted by: b-tone
Campos Racing:



Eugenio has kindly given |permission| to use his helmet, so we'll use the arai one, and if you want a template then PM me :)

Team 11 will be interchangeable. there'll be four options: the two worst teams (Campos and Durango at the moment) as well as the GP2 test car, and a fantasy one.

____
Tony





Edited 1 time(s). Last edit at 08/16/2005 09:49PM by b-tone.
Re: GP2 Mod project
Date: August 16, 2005 09:46PM
Posted by: Bigbrother
a beauty Tony :-)
Re: GP2 Mod project
Date: August 16, 2005 10:12PM
Posted by: kizz360
rom the isport helemts arent CoDeXiTo's, the speed helmet was made by smorr and the artam helemt was made by hagi

nice car tony :)








Edited 1 time(s). Last edit at 08/16/2005 10:12PM by kizz360.
Re: GP2 Mod project
Date: August 16, 2005 10:53PM
Posted by: Kev188
I´ve nearly finished the Racing Engineering Team !!!
And now I´m working on the HiTech Piquet Sports Team !!!
Will post some shots tomorrow !!!
Re: GP2 Mod project
Date: August 16, 2005 11:38PM
Posted by: R0b3rt0_38
hey rom1, do we have to do all versions of car, DAMS have 2 versions, spanish gp is different than the others...

great job guys ;)
Re: GP2 Mod project
Date: August 16, 2005 11:39PM
Posted by: R0b3rt0_38
- - - double post - - -



Edited 1 time(s). Last edit at 08/16/2005 11:39PM by R0b3rt0_38.
Re: GP2 Mod project
Date: August 17, 2005 12:13AM
Posted by: Marclaren
R0b3rt0_38 Wrote:
-------------------------------------------------------
> hey rom1, do we have to do all versions of car,
> DAMS have 2 versions, spanish gp is different than
> the others...
>
> great job guys

not really possible as each team changes almost every round :P

heres my progress on the bcn team:



sorry about paints rubbish jpg save

Re: GP2 Mod project
Date: August 17, 2005 12:38AM
Posted by: CoDeXiTo
kizz360 Escrito:
-------------------------------------------------------
> rom the isport helemts arent CoDeXiTo's, the speed
> helmet was made by smorr and the artam helemt was
> made by hagi
>
> nice car tony
>
> __________________________________________________
> _______________________________________________
>
>
>
>
>
>
> Editado 1 veces.

OS: WinXP Professional 5.1 CPU: Intel Pentium D, 2.8 GHz Monitor: Packard Bell 17" Video: Ati HD4850 512MB DDR3 Sound: Sound Blaster Audigy Memory: 2GB DDR2 HD: 200 GB DirectX: 9.0c
Re: GP2 Mod project
Date: August 17, 2005 12:45AM
Posted by: mart
Hey,

I'm currently making my own fantasy car for this upcoming mod. I'm using Paintshop pro, when i've finished I save it as a .tga file. But I can't open it in Lo2k's Texresizer to do whatever needs to be done, but when I load the .tga file onto the the model in Zmodeler my livery fits fine.

So how do I create .tex files using Texresizer and what happens if I don't make a .tex file?
Re: GP2 Mod project
Date: August 17, 2005 02:48AM
Posted by: Nolan
R0b3rt0_38 Wrote:
-------------------------------------------------------
> IWE and me are working on DAMS, he just started to
> paint it and ill help him...


oh :( i´ve write yesterday rom1 a e-mail that i would help and would paint the DAAMS cars.
OK you guys were quicker then me :/ and it´s ok.
Re: GP2 Mod project
Date: August 17, 2005 04:32AM
Posted by: R0b3rt0_38
sorry nolan :S
Re: GP2 Mod project
Date: August 17, 2005 07:34AM
Posted by: b-tone
R0b3rt0_38 Wrote:
-------------------------------------------------------
> hey rom1, do we have to do all versions of car,
> DAMS have 2 versions, spanish gp is different than
> the others...
>


feel free to make different versions, but dont get carried away ;-)
maybe for major changes, or NT versions.
and if Rom wants to add the gills for a late season version then that can befitted in with CSM - its upto him though, and would probably involve some more painting/mapping work.

i have an adam carroll helmet so if no one is doing that, i will :)

@mart - PSP has a bad .tga plugin i think. you could search for the answer, or mail me your tga and i'll make a tex for you

____
Tony

Re: GP2 Mod project
Date: August 17, 2005 08:03AM
Posted by: quickslick
here are two different coloni logos and i hope the right trident logo







Edited 1 time(s). Last edit at 08/17/2005 08:07AM by quickslick.
Re: GP2 Mod project
Date: August 17, 2005 09:28AM
Posted by: Iceman-Kimi
Becouse Marc has showed his progress , I will do that to , here my progress :




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