problems converting from zmod to 3ds

Posted by sonic 
problems converting from zmod to 3ds
Date: February 24, 2004 06:34AM
Posted by: sonic
im trying to put my zmod files in to 3ds max by saveing files as 3ds format then importing file into 3ds but the car dont seem to come complete,i mean missing some parts and also the textures ant right.what would be the problem there???any ideas would be great or tricks to solve this broblem would be great
thanks



SUPER SONIC ALL THE TIME
Re: problems converting from zmod to 3ds
Date: February 24, 2004 07:45AM
Posted by: Dahie
3ds only supports material and object names with up to 8 chars. Further ones will be cut off and since some objects may be identically named so, they'll be deleted. I suggest to merge them to one object with a short objectname. The same goes to the textures, who have to be smaller then 8 chars also.



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Re: problems converting from zmod to 3ds
Date: February 24, 2004 08:57AM
Posted by: Alesi_fan
I just make it easy and look after what missing in the first export.
I get double up of some parts to delete.
Then I look for the rest to export and merge all together in 3ds (max/viz).
I did not get the texture file, so I don

U/

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