hello everybody,
coming back to GP4 after many years and now having stuttering only! driving through (fast) corners, at the same moment the FFB vibration effect of my Thrustmaster T300 wheel kicks in...
is this normal behavor of GP4 that the picture starts to jump/shake when the tyres start singing and loosing grip?
PO isn't jumping up in these moments, FPS stay stable @60 and driving on straights the game is totally fluid.
this happens on every track and if i jump as a spectator in another car into cockpit view, it doesn't happen for the AI controlled cars.
i find out that GP4 originally uses direct input protocol for wheels/controllers but newer OS use xinput and handles FFB different.
maybe it has something to do with it?... does anybody know how to force the usage of direct input protocol instead of xinput with windows 10?
Edited 2 time(s). Last edit at 12/27/2023 09:29PM by JohnnyR.