MrRace Wrote:
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> fongu schrieb:
> --------------------------------------------------
> -----
> > Just run the lower resolution textures?
> >
> > Also make sure the "use compressed textures" is
> > set to on - I found a huge PO spike when I
> turned
> > that off.
>
> I try it, but I think this problem has to do with
> the new accurate circuit graphics. For now its not
> really playable. This mod is to heavy, has to many
> things that I don't need, like the 2020 Mod which
> had always CTD's.
>
> I'm looking for a 2021 CSM "Laptop Mod" that
> includes:
>
> Starting Grid Cars
> all 2021 cars, plus a Jaguar fantasy team / or
> Martini Porsche as Team 11
> all Helmets
> all pitcrews
> new tyres and steering wheels
> that's it. I'm sure the game will run then.
>
> I started to build my own CSM Mod. Getting
> liveries into the game is easy but I have problems
> to install the tyres, copy the files into my
> Mod/Tyres folder. TeamEditor 3.5 works not
> correctly, I get always an error message: GP4.exe
> is not correct...
> trying now GP4Tweaker, put all correct tyre
> positions and front and rear wing into it. But I
> don't have any tweaker positions for the helmets
> and the steering wheels for each car / team. Where
> can I find this data? Thanks for help
Take the original MOD and chop out what you don’t want , keeping what you need. Forget about team editor, to make a MOD like this one made by Carl, you have to work on all the files and folders one by one and all are connected in some way. That’s why I think you should start with the full MOD