Registered: 4 years ago |
Starting log GPxPatch version: 4.52 GPx version detected: decrypted GP4 v1.02 Date/time: 13-10-2021 16:30 Verbosity level is 1 OS version info: Windows 10 build 19042 Total physical memory: 16345 MB (free: 5868 MB) Debugging gp4.exe Waiting for debug events... Debug event: CREATE_PROCESS_DEBUG_EVENT Entry point = 0x005ddec6 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002a8 Start address = 0x77435900 Thread local base = 0x002b9000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002b8 Start address = 0x77435900 Thread local base = 0x002bc000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002c8 Start address = 0x77435900 Thread local base = 0x002bf000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x774b1ba2 Exception flags: 0x00000000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000330 Start address = 0x77435900 Thread local base = 0x002c2000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x005ddec6 Exception flags: 0x00000000 Injecting DLL loading code... Injection succesful Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x7586015a Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x00c42151 Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x7586015a Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x00c44c05 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> D3D Constructor! >> Starting WinMain Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000368 Start address = 0x56602720 Thread local base = 0x002c5000 Debug event: LOAD_DLL_DEBUG_EVENT >> WM_ACTIVATE (active)(not minimized) Debug event: LOAD_DLL_DEBUG_EVENT >> Game thread into win95_startup(0) Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000378 Start address = 0x74d23610 Thread local base = 0x002c8000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000380 Start address = 0x77435900 Thread local base = 0x002cb000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000038c Start address = 0x7bea9b00 Thread local base = 0x002ce000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003a8 Start address = 0x7bed7560 Thread local base = 0x002d1000 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003d4 Start address = 0x72a51d80 Thread local base = 0x002d4000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003dc Start address = 0x7bf34920 Thread local base = 0x002d7000 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT >> MMX Enabled Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000042c Start address = 0x76985410 Thread local base = 0x002da000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000438 Start address = 0x508ef1d0 Thread local base = 0x002dd000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> nvldumd.dll >> >> NVIDIA GeForce GTX 970 >> >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 480 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1768 x 992 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 480 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1768 x 992 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 480 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1600 x 1200 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1768 x 992 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 1920 x 1200 (format 22) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 480 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1600 x 1200 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1768 x 992 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 1920 x 1200 (format 22) confirmed >> Win95_Startup : 1920 x 1080 >> win95_initialiseD3D : 1920 x 1080 >> Initialize3DEnvironment(1920 x 1080 TNL:1) >> Initialize3DEnvironment() - Requested width x height x format found in mode list Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT >> Puredevice set Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000045c Start address = 0x514d1edc Thread local base = 0x002e0000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000460 Start address = 0x514d1edc Thread local base = 0x002e9000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000448 Start address = 0x514d1edc Thread local base = 0x002e6000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000440 Start address = 0x514d1edc Thread local base = 0x002e3000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000044c Start address = 0x77435900 Thread local base = 0x002ec000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000046c Start address = 0x514d1edc Thread local base = 0x002ef000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000047c Start address = 0x514d1edc Thread local base = 0x002f2000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000480 Start address = 0x704d2bf0 Thread local base = 0x002f5000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000494 Start address = 0x77435900 Thread local base = 0x002f8000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000498 Start address = 0x77435900 Thread local base = 0x002fb000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> Antialising set >> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce GTX 970 >> >> GP_win95 :: Running gfx at 32/24 bit >> win95_startup() - Initialize3DEnvironment ok Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> No joysticks found >> Game thread finishing win95 startup(0) Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004fc Start address = 0x6b8fa200 Thread local base = 0x002fe000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000510 Start address = 0x6b8fa200 Thread local base = 0x00301000 >> Bink init completed Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x755db5b2 Exception flags: 0x00000001 Exception code: 0x000006ba Exception is non-continuable Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x755db5b2 Exception flags: 0x00000001 Exception code: 0x000006ba Exception is non-continuable Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000514 Start address = 0x73e46060 Thread local base = 0x00304000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> D3D: Start of D3D_Init() >> D3DDevice GetInfo Results [CONSTRUCTOR] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> ************************************************************************** >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER >> ************************************************************************** >> ************************************************************************** >> ************************************************************************ >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER >> ************************************************************************ >> VB CGP4DEVICE::RENDERBLIT 168 bytes >> ************************************************************************** >> ***************************************************************************************** >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER >> ***************************************************************************************** >> ************************************************************************** >> D3DDevice GetInfo Results [Entering D3D_Init()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> D3D: fontmanager Debug event: LOAD_DLL_DEBUG_EVENT >> D3D: message manager >> D3D: Add Animation Objects >> Allocated 40000 bytes for animation replay storage. >> D3D: Menu Init >> D3DDevice GetInfo Results [Leaving D3D_Init()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> ************************** * * Font Created! * ************************ >> ************************** * * Font Created! * ************************ >> ************************** * * Font Created! * ************************ Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000538 Start address = 0x6cfd0f00 Thread local base = 0x00307000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000053c Start address = 0x78e8f0ed Thread local base = 0x0030a000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000518 Start address = 0x78e8f0ed Thread local base = 0x0030d000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000524 Start address = 0x78e8f0ed Thread local base = 0x00310000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000540 Start address = 0x514d1edc Thread local base = 0x00313000 >> Menu Event List Not Cleared - Not enough room in F1 Event table Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000530 Start address = 0x6b90e500 Thread local base = 0x00316000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000528 Start address = 0x514d1edc Thread local base = 0x00319000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000554 Start address = 0x514d1edc Thread local base = 0x00322000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000558 Start address = 0x514d1edc Thread local base = 0x0031f000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000054c Start address = 0x514d1edc Thread local base = 0x0031c000 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> Setting MenuEventCurrentScreenID Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000568 Start address = 0x3000d780 Thread local base = 0x00325000 >> ************************** * * Font Created! * ************************ >> Setting MenuEventCurrentScreenID Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> Setting MenuEventCurrentScreenID Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> Setting MenuEventCurrentScreenID >> D3D_InitialiseGameFromMenus() >> D3D_SetDeviceSpecificFeatures: Disabling fog >> D3D_SetDeviceSpecificFeatures: Disabling reflections >> D3D_InitialiseGameFromMenus() ok >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> GPAudio::To3D() >> ************************************************************************** >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER >> ************************************************************************** >> ************************************************************************** >> ************************************************************************ >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER >> ************************************************************************ >> VB CGP4DEVICE::RENDERBLIT 168 bytes >> VB GP4FONT.CPP 86400 bytes >> VB GP4FONT.CPP 86400 bytes >> VB GP4FONT.CPP 86400 bytes >> ************************************************************************** >> ***************************************************************************************** >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER >> ***************************************************************************************** >> ************************************************************************** >> D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD >> D3D: Render texture manager [5%] >> D3D: LOD manager [8%] >> D3D: CarDynamicTexture init [9%] >> D3D: CReflectedScene [10%] >> D3D: Haze manager [12%] >> D3D: CGP4Vdu [13%] >> D3D: D3D_LoadCockpit [14%] >> >> * A generic error occured while exporting this mesh >> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror >> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror >> D3D: D3D_LoadCars [14%] >> *WARNING* Emissive material via illuminated diffuse >> D3D: InitVideoWallsMethod [45%] >> D3D: InitialiseEnvMapManager [47%] >> D3D: CGP4SkyText [48%] >> D3D: CGP4Lcd [52%] >> D3D: Track load [54%] >> D3D: Load Collision Data [54%] >> D3D: Load track [55%] >> *WARNING* Emissive material via illuminated diffuse >> D3D: Quad tree generation (b) [59%] >> D3D: Env map load [59%] >> D3D: Extract special objects (b) [68%] >> SETTING OBJECT CLASS FLAGS >> DONE. >> D3D: Init video walls [70%] >> D3D: Weather manager init [71%] >> D3D: Get Horizons [74%] >> D3D: Init TV Manager (a) [77%] >> D3D: Create Sky Dome [77%] >> CSkyDome::CreateSkyVertexBuffers() - ok >> D3D: Clouds init [78%] >> D3D: BuildReflectedMesh [79%] >> D3D: CrowdManager [79%] >> D3D: FlagManager() [81%] >> D3D: Hazes [82%] >> D3D: Droplets [83%] >> D3D: droplet manager init (b) [83%] >> D3D: Animation Data [85%] >> Applying smoothing to action looped segment. >> Applying smoothing to action looped segment. >> Found second animation associated with already loaded animation. >> Found second animation associated with already loaded animation. >> Found second animation associated with already loaded animation. >> Found second animation associated with already loaded animation. >> ************************************ >> time : 44 >> Importing scene scripts. >> D3D: Init Track rendering [86%] >> D3D: Init Icon Sprites [87%] >> D3D: Init Old Style Particles [89%] >> D3D: Init Rain [89%] >> D3D: HWStartLightsInit [89%] >> D3D: Fire manager [90%] >> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp >> D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> ANIM: Entering a new session - creating animation variable storage. >> InitTimers() Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x005ad919 Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x00000000 Debug event: EXCEPTION_DEBUG_EVENT Unhandled exception Exception address: 0x005ad919 Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x00000000 Stack trace: 005AD919: Users\HogInfinity\Desktop\Jeu très legal\GrandPrix4\GPxPatch.ex!<no symbol><no symbol> 005A88EE: Users\HogInfinity\Desktop\Jeu très legal\GrandPrix4\GPxPatch.ex!<no symbol><no symbol> 005A87FA: Users\HogInfinity\Desktop\Jeu très legal\GrandPrix4\GPxPatch.ex!<no symbol><no symbol> 004D67C0: Users\HogInfinity\Desktop\Jeu très legal\GrandPrix4\GPxPatch.ex!<no symbol><no symbol> 00509FC2: Users\HogInfinity\Desktop\Jeu très legal\GrandPrix4\GPxPatch.ex!<no symbol><no symbol> 0054E75D: Users\HogInfinity\Desktop\Jeu très legal\GrandPrix4\GPxPatch.ex!<no symbol><no symbol> 0050A195: Users\HogInfinity\Desktop\Jeu très legal\GrandPrix4\GPxPatch.ex!<no symbol><no symbol> Registers: EAX=00004E72 ECX=046FC020 ESI=00000000 EBX=00500018 EDX=00000000 EDI=046AF328 CS:EIP=0023:005AD919 SS:ESP=002B:03CEFE30 EBP=19E22C38 DS=002B ES=002B FS=0053 GS=002B Flags=00010287 Stack dump: 03cefe30: 00000000 00004e72 00000060 046af328 '....rN..`...(.j.' 03cefe40: 005a88ee 00500018 00004e72 00000010 '..Z...P.rN......' 03cefe50: 0050a190 046af328 03ceff70 00000014 '..P.(.j.p.......' 03cefe60: 0000007c 19b50028 005a87fa 00000010 '|...(.....Z.....' 03cefe70: 046af098 004d67c0 74d3baa0 00509fc2 '..j..gM....t..P.' 03cefe80: 0054e75d 00000010 74d3baa0 03ceff70 '].T........tp...' 03cefe90: 03cefea4 0050a190 00000000 0050a190 '......P.......P.' 03cefea0: 00000000 0050a195 74d23716 00000010 '......P..7.t....' 03cefeb0: 00000000 00020ff8 00000000 00000000 '................' 03cefec0: 74d23610 74d23610 00000000 fffda81d '.6.t.6.t........' 03cefed0: ffffffff 00000000 00000000 00020ff8 '................' 03cefee0: 00000002 00000000 00000010 00000021 '............!...' 03cefef0: 00000000 00000000 00000000 00000000 '................' 03ceff00: 00000000 00000000 00000000 00000000 '................' 03ceff10: 00000000 00000000 00000000 00000000 '................' 03ceff20: 00000000 00000000 0000037c 00000388 '........|.......' 03ceff30: 000003d0 00000000 00000000 00000000 '................' 03ceff40: 00000000 00000000 00000000 00000000 '................' 03ceff50: 00000000 00000000 00000000 00000000 '................' 03ceff60: 00000000 00000000 00000000 411cac95 '...............A' 03ceff70: 03ceff80 7586fa29 00000000 7586fa10 '....)..u.......u' 03ceff80: 03ceffdc 77467a9e 00000000 d0efc20f '.....zFw........' 03ceff90: 00000000 00000000 00000000 c0000005 '................' 03ceffa0: 00000000 7566e9a0 d9782690 2690d978 '......fu.&x.x..&' 03ceffb0: 00000000 00000000 03cef7c4 ac1ecf30 '............0...' 03ceffc0: 00000000 03ceff8c 03cef7c4 03ceffe4 '................' 03ceffd0: 7747ad40 a471f5b3 00000000 03ceffec '@.Gw..q.........' 03ceffe0: 77467a6e ffffffff 77488a66 00000000 'nzFw....f.Hw....' 03cefff0: 00000000 74d23610 00000000 00000000 '.....6.t........' Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_PROCESS_DEBUG_EVENT Process exit code = -1073741819
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Starting log GPxPatch version: 4.52 GPx version detected: decrypted GP4 v1.02 Date/time: 20-10-2021 16:08 Verbosity level is 1 OS version info: Windows 10 build 19043 Total physical memory: 16330 MB (free: 9649 MB) Debugging gp4.exe Waiting for debug events... Debug event: CREATE_PROCESS_DEBUG_EVENT Entry point = 0x005ddec6 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002d8 Start address = 0x77c85900 Thread local base = 0x0021f000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002dc Start address = 0x77c85900 Thread local base = 0x00222000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002ec Start address = 0x77c85900 Thread local base = 0x00225000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x77d01ba2 Exception flags: 0x00000000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000350 Start address = 0x77c85900 Thread local base = 0x00228000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x005ddec6 Exception flags: 0x00000000 Injecting DLL loading code... Injection succesful Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x76dc015a Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x00c42151 Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x76dc015a Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x00c44c05 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT >> D3D Constructor! >> Starting WinMain Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003a0 Start address = 0x72852720 Thread local base = 0x0022b000 Debug event: LOAD_DLL_DEBUG_EVENT >> WM_ACTIVATE (active)(not minimized) Debug event: LOAD_DLL_DEBUG_EVENT >> Game thread into win95_startup(0) Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000258 Start address = 0x744a3610 Thread local base = 0x0022e000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003ac Start address = 0x77c85900 Thread local base = 0x00231000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003b4 Start address = 0x5b769b00 Thread local base = 0x00234000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003d4 Start address = 0x5b6a7560 Thread local base = 0x00237000 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000000ec Start address = 0x74091d80 Thread local base = 0x0023a000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003ec Start address = 0x6cda4920 Thread local base = 0x0023d000 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT >> MMX Enabled Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000454 Start address = 0x77065410 Thread local base = 0x00240000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000468 Start address = 0x5807f030 Thread local base = 0x00243000 >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED Debug event: LOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> nvldumd.dll >> >> NVIDIA GeForce RTX 3060 Ti >> >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1600 x 1200 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 1920 x 1200 (format 22) confirmed >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1600 x 1200 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 1920 x 1200 (format 22) confirmed >> Win95_Startup : 1920 x 1080 >> win95_initialiseD3D : 1920 x 1080 >> Initialize3DEnvironment(1920 x 1080 TNL:1) >> Initialize3DEnvironment() - Requested width x height x format found in mode list Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT >> Puredevice set >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000464 Start address = 0x58c69597 Thread local base = 0x00246000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000484 Start address = 0x58c69597 Thread local base = 0x00249000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004a4 Start address = 0x58c69597 Thread local base = 0x0024c000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004a8 Start address = 0x58c69597 Thread local base = 0x0024f000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004ac Start address = 0x58c69597 Thread local base = 0x00252000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000047c Start address = 0x58c69597 Thread local base = 0x00255000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004b0 Start address = 0x58c69597 Thread local base = 0x00258000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000048c Start address = 0x58c69597 Thread local base = 0x0025b000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000468 Start address = 0x77c85900 Thread local base = 0x0025e000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000478 Start address = 0x58c69597 Thread local base = 0x00261000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000498 Start address = 0x58c69597 Thread local base = 0x00264000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004b8 Start address = 0x5fd62bf0 Thread local base = 0x00267000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004cc Start address = 0x77c85900 Thread local base = 0x0026a000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004c8 Start address = 0x77c85900 Thread local base = 0x0026d000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> Antialising set >> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce RTX 3060 Ti >> >> GP_win95 :: Running gfx at 32/24 bit >> win95_startup() - Initialize3DEnvironment ok Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> No joysticks found >> Game thread finishing win95 startup(0) Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000504 Start address = 0x5de6a200 Thread local base = 0x00270000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000540 Start address = 0x5de6a200 Thread local base = 0x00273000 >> Bink init completed Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000052c Start address = 0x75768b50 Thread local base = 0x00276000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> D3D: Start of D3D_Init() >> D3DDevice GetInfo Results [CONSTRUCTOR] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> ************************************************************************** >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER >> ************************************************************************** >> ************************************************************************** >> ************************************************************************ >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER >> ************************************************************************ >> VB CGP4DEVICE::RENDERBLIT 168 bytes >> ************************************************************************** >> ***************************************************************************************** >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER >> ***************************************************************************************** >> ************************************************************************** >> D3DDevice GetInfo Results [Entering D3D_Init()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> D3D: fontmanager Debug event: LOAD_DLL_DEBUG_EVENT >> D3D: message manager >> D3D: Add Animation Objects >> Allocated 40000 bytes for animation replay storage. >> D3D: Menu Init >> D3DDevice GetInfo Results [Leaving D3D_Init()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> ************************** * * Font Created! * ************************ >> ************************** * * Font Created! * ************************ >> ************************** * * Font Created! * ************************ Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000564 Start address = 0x744e0f00 Thread local base = 0x00279000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000056c Start address = 0x5b05f0ed Thread local base = 0x0027c000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000055c Start address = 0x5b05f0ed Thread local base = 0x0027f000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000570 Start address = 0x5b05f0ed Thread local base = 0x00282000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000554 Start address = 0x5b05f0ed Thread local base = 0x00285000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000558 Start address = 0x5b05f0ed Thread local base = 0x00288000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000574 Start address = 0x5b05f0ed Thread local base = 0x0028b000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000045c Start address = 0x5b05f0ed Thread local base = 0x0028e000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000560 Start address = 0x5b05f0ed Thread local base = 0x00291000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004d0 Start address = 0x5b05f0ed Thread local base = 0x00294000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004fc Start address = 0x5b05f0ed Thread local base = 0x00297000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000578 Start address = 0x5b05f0ed Thread local base = 0x0029a000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000548 Start address = 0x5b05f0ed Thread local base = 0x0029d000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000057c Start address = 0x5b05f0ed Thread local base = 0x002a0000 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000580 Start address = 0x5b05f0ed Thread local base = 0x002a3000 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000568 Start address = 0x5b05f0ed Thread local base = 0x002a6000 >> Menu Event List Not Cleared - Not enough room in F1 Event table Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000055c Start address = 0x58c69597 Thread local base = 0x002a9000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000598 Start address = 0x5de7e500 Thread local base = 0x002ac000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000594 Start address = 0x58c69597 Thread local base = 0x002af000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005a0 Start address = 0x58c69597 Thread local base = 0x002b2000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005a8 Start address = 0x58c69597 Thread local base = 0x002b5000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005a4 Start address = 0x58c69597 Thread local base = 0x002b8000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005b0 Start address = 0x58c69597 Thread local base = 0x002bb000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005b8 Start address = 0x58c69597 Thread local base = 0x002be000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005ac Start address = 0x58c69597 Thread local base = 0x002c1000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005bc Start address = 0x58c69597 Thread local base = 0x002c4000 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT >> Setting MenuEventCurrentScreenID Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000560 Start address = 0x3000d780 Thread local base = 0x002c7000 >> ************************** * * Font Created! * ************************ >> Setting MenuEventCurrentScreenID Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> Setting MenuEventCurrentScreenID Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000578 Start address = 0x3000d780 Thread local base = 0x002ca000 >> Setting MenuEventCurrentScreenID >> Setting MenuEventCurrentScreenID Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> Setting MenuEventCurrentScreenID >> D3D_InitialiseGameFromMenus() >> D3D_InitialiseGameFromMenus() ok >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ >> GPAudio::To3D() Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> ************************************************************************** >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER >> ************************************************************************** >> ************************************************************************** >> ************************************************************************ >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER >> ************************************************************************ >> VB CGP4DEVICE::RENDERBLIT 168 bytes >> VB GP4FONT.CPP 86400 bytes >> VB GP4FONT.CPP 86400 bytes >> VB GP4FONT.CPP 86400 bytes >> ************************************************************************** >> ***************************************************************************************** >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER >> ***************************************************************************************** >> ************************************************************************** >> D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD >> D3D: Render texture manager [5%] >> D3D: LOD manager [8%] >> D3D: CarDynamicTexture init [9%] >> D3D: CReflectedScene [10%] >> D3D: Haze manager [12%] >> D3D: CGP4Vdu [13%] >> D3D: D3D_LoadCockpit [14%] >> >> * A generic error occured while exporting this mesh >> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror >> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror >> D3D: D3D_LoadCars [14%] >> *WARNING* Emissive material via illuminated diffuse >> D3D: InitVideoWallsMethod [45%] >> D3D: InitialiseEnvMapManager [47%] >> D3D: CGP4SkyText [48%] >> D3D: CGP4Lcd [52%] >> D3D: Track load [54%] >> D3D: Load Collision Data [54%] >> D3D: Load track [55%] Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> *WARNING* Emissive material via illuminated diffuse >> *WARNING* Emissive material via illuminated diffuse >> *WARNING* Emissive material via illuminated diffuse >> D3D: Quad tree generation (b) [59%] >> D3D: Env map load [59%] >> D3D: Extract special objects (b) [75%] >> SETTING OBJECT CLASS FLAGS >> ** WARNING ** Failed to match object to class :: >> eng_low[1] >> >> ** WARNING ** Failed to match object to class :: >> eng_low[3] >> >> ** WARNING ** Failed to match object to class :: >> engineer base >> >> ** WARNING ** Failed to match object to class :: >> left wall >> >> ** WARNING ** Failed to match object to class :: >> monitors >> >> ** WARNING ** Failed to match object to class :: >> rigth wall >> >> ** WARNING ** Failed to match object to class :: >> tools box >> >> ** WARNING ** Failed to match object to class :: >> tvstr >> >> ** WARNING ** Failed to match object to class :: >> tvstr[1] >> >> DONE. >> D3D: Init video walls [77%] >> D3D: Weather manager init [78%] >> D3D: Get Horizons [81%] >> D3D: Init TV Manager (a) [83%] >> D3D: Create Sky Dome [83%] >> CSkyDome::CreateSkyVertexBuffers() - ok >> D3D: Clouds init [85%] >> D3D: BuildReflectedMesh [86%] >> D3D: CrowdManager [86%] >> D3D: FlagManager() [87%] >> D3D: Hazes [89%] >> D3D: Droplets [90%] >> D3D: droplet manager init (b) [90%] >> D3D: Animation Data [91%] >> Importing scene scripts. >> D3D: Init Track rendering [93%] >> D3D: Init Icon Sprites [94%] >> D3D: Init Old Style Particles [95%] >> D3D: Init Rain [95%] >> D3D: HWStartLightsInit [95%] >> D3D: Fire manager [97%] >> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp >> D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> ANIM: Entering a new session - creating animation variable storage. >> InitTimers() Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x004ed32d Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to write to virtual address 0x000026b1 Debug event: EXCEPTION_DEBUG_EVENT Unhandled exception Exception address: 0x004ed32d Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to write to virtual address 0x000026b1 Stack trace: 004ED32D: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0049E7D9: GP4\GrandPrix4\GPxPatch.exe! <no symbol> FFFFD940: <no module><no symbol> 2CE800A5: <no module><no symbol> 8B0003AF: <no module><no symbol> A539C00D: <no module><no symbol> A631E800: <no module><no symbol> 0D8B0003: <no module><no symbol> 00A53348: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 02A2F6E8: <no module><no symbol> 480D8B00: <no module><no symbol> E800A533: <no module><no symbol> 00029F4B: <no module><no symbol> A53348A1: <no module><no symbol> 2805D900: <no module><no symbol> D8005F04: <no module><no symbol> 05D92460: <no module><no symbol> 005F0428: GP4\GrandPrix4\GPxPatch.exe! <no symbol> DE2060D8: <no module><no symbol> 40490FDB: <no module><no symbol> 00452330: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 00452770: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 00454480: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 004599B0: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045A090: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045EF40: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 005AE990: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045A730: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045A720: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045EF50: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045A770: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045EF40: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 005AE990: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045ACD0: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 005A82C0: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 0045EF50: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 005CAD90: GP4\GrandPrix4\GPxPatch.exe! <no symbol> 00455CE0: GP4\GrandPrix4\GPxPatch.exe! <no symbol> Registers: EAX=000026B0 ECX=0000015F ESI=34B968DC EBX=00000040 EDX=20000000 EDI=00A4FC88 CS:EIP=0023:004ED32D SS:ESP=002B:0019F68C EBP=00000001 DS=002B ES=002B FS=0053 GS=002B Flags=00210246 Stack dump: 0019f68c: 0049e7d9 ffffd940 ffffffff 0066fef0 '..I.@.........f.' 0019f69c: 00866da8 3e800000 00000000 0152b7ee '.m.....>......R.' 0019f6ac: 0000000b 3d286951 00000016 00003480 '....Qi(=.....4..' 0019f6bc: 00000000 066a780d 0000000e 00000001 '.....xj.........' 0019f6cc: 3f800000 00000000 00000000 00000000 '...?............' 0019f6dc: 00000000 3f800000 00000000 00000000 '.......?........' 0019f6ec: 00000000 00000000 3f800000 00000000 '...........?....' 0019f6fc: 3ecf2be6 be7e648b 3f7f1b52 3f800000 '.+.>.d~.R..?...?' 0019f70c: 00000000 00000000 00000000 00000000 '................' 0019f71c: 00000000 00000000 00000000 00000000 '................' 0019f72c: 00000000 00000000 3e88e80a 3e88e80a '...........>...>' 0019f73c: 3e902a40 3e902a40 00000015 00000017 '@*.>@*.>........' 0019f74c: 00000011 00000013 3c62339b 3c62339b '.........3b<.3b<' 0019f75c: 3d3637cb 3d3637cb 00000016 00000018 '.76=.76=........' 0019f76c: 00000012 00000014 3f7ff6b1 bc8a0f1b '...........?....' 0019f77c: 00000000 00000000 3c8a0f1b 3f7ff6b1 '...........<...?' 0019f78c: 00000000 00000000 00000000 00000000 '................' 0019f79c: 3f800000 00000000 3ecf273e be815a82 '...?....>'.>.Z..' 0019f7ac: 3f7f1b52 3f800000 3f7fc89d 3d285d2c 'R..?...?...?,](=' 0019f7bc: 00000000 00000000 bd285d2c 3f7fc89d '........,](....?' 0019f7cc: 00000000 00000000 00000000 00000000 '................' 0019f7dc: 3f800000 00000000 00000000 00000000 '...?............' 0019f7ec: 00000000 3f800000 3f800000 00000000 '.......?...?....' 0019f7fc: 00000000 00000000 00000000 3f800000 '...............?' 0019f80c: 00000000 00000000 00000000 00000000 '................' 0019f81c: 3f800000 00000000 00000000 3dc49ba6 '...?...........=' 0019f82c: bdcccccd 3f800000 3f800000 00000000 '.......?...?....' 0019f83c: 00000000 00000000 00000000 3f800000 '...............?' 0019f84c: 00000000 00000000 00000000 00000000 '................' 0019f85c: 3f800000 00000000 00000000 00000000 '...?............' 0019f86c: 00000000 3f800000 3f800000 00000000 '.......?...?....' 0019f87c: 80000000 00000000 00000000 3f800000 '...............?' 0019f88c: 00000000 00000000 00000000 00000000 '................' 0019f89c: 3f800000 00000000 00000000 00000000 '...?............' 0019f8ac: 00000000 3f800000 ffffffff ffffd940 '.......?....@...' 0019f8bc: 00494675 08359ea0 00000003 00a50ac8 'uFI...5.........' 0019f8cc: ffffffff 0066fef0 00866da8 80000000 '......f..m......' 0019f8dc: c1f12d82 bfc819e8 083a07a0 5fd4f370 '.-........:.p.._' 0019f8ec: 5fd4f3ea 00a50ac8 3f7ff6b1 bc8a0f1b '..._.......?....' 0019f8fc: 00000000 00000000 3c8a0f1b 3f7ff6b1 '...........<...?' 0019f90c: 00000000 00000000 00000000 00000000 '................' 0019f91c: 3f800000 00000000 00000000 00000000 '...?............' 0019f92c: 00000000 3f800000 3f800000 00000000 '.......?...?....' 0019f93c: 00000000 00000000 00000000 3f800000 '...............?' 0019f94c: 00000000 00000000 00000000 00000000 '................' 0019f95c: 3f800000 00000000 be800000 00000000 '...?............' 0019f96c: 00000000 3f800000 12472628 00a50ac8 '.......?(&G.....' 0019f97c: 0066fef0 0e5bdfe8 08359ea4 00000000 '..f...[...5.....' 0019f98c: 3f16a939 08359ea4 0019f974 0019ff60 '9..?..5.t...`...' 0019f99c: 5fd701a8 ffffffff 0000052a 40013b70 '..._....*...p;.@' 0019f9ac: 08359ea0 00000003 00a50ac8 00000000 '..5.............' 0019f9bc: 00000000 00000000 3f800000 bf76552b '...........?+Uv.' 0019f9cc: 00000000 be8b5f79 00000000 00000000 '....y_..........' 0019f9dc: 3f800000 00000000 00000000 3e8b5f79 '...?........y_.>' 0019f9ec: 00000000 bf76552b 3f7fc89d 3d285d2c '....+Uv....?,](=' 0019f9fc: 00000000 00000000 bd285d2c 3f7fc89d '........,](....?' 0019fa0c: 00000000 00000000 00000000 00000000 '................' 0019fa1c: 3f800000 00000000 00000000 00000000 '...?............' 0019fa2c: 00000000 3f800000 00000001 ffffffff '.......?........' 0019fa3c: 0066fef0 ffffd940 00866da8 001e6eca '..f.@....m...n..' 0019fa4c: 3e9d92cf 00000000 42a00000 00000001 '...>.......B....' 0019fa5c: 00000000 3f800175 00000000 000003c0 '....u..?........' 0019fa6c: 000001a8 005106a3 00510c23 ffffffff '......Q.#.Q.....' 0019fa7c: 0066fef0 ffffd940 0019fa98 00866da8 '..f.@........m..' 0019fa8c: 00000000 00000000 00000000 0055177e '............~.U.' 0019fa9c: 0052375a 00523ae6 0051131a 00511cd8 'Z7R..:R...Q...Q.' 0019faac: 0051267c 0051e500 0053742d 76dc9350 '|&Q...Q.-tS.P..v' 0019fabc: 76eca340 00400000 0019fad8 00000000 '@..v..@.........' 0019facc: 00000000 a8a25bb3 00003984 005089c8 '.....[...9....P.' 0019fadc: 005ddec6 00000000 0019ff70 02e11e47 '..].....p...G...' 0019faec: 02e10338 00000025 00000000 77ccad40 '8...%.......@..w' 0019fafc: 02e10af0 02e11e38 0019fb98 77c96e3c '....8.......<n.w' 0019fb0c: 00000800 00000018 00000000 0019fb68 '............h...' 0019fb1c: 02e10af0 02e10b90 02e10000 00000004 '................' 0019fb2c: 00000025 02e10000 02e10af8 00000012 '%...............' 0019fb3c: 02e10af7 00000027 00000025 00000110 '....'...%.......' 0019fb4c: 00000138 00000001 02e10af0 0052bbf6 '8.............R.' 0019fb5c: 50000163 0019fa90 00c50000 0019fc98 'c..P............' 0019fb6c: 77ccad40 219e810e fffffffe 0019fc08 '@..w...!........' 0019fb7c: 77c92867 02e10af8 00000120 02e10af8 'g(.w.... .......' 0019fb8c: 77c9289a 00000000 00000000 00000120 '.(.w........ ...' 0019fb9c: 00000000 00000000 02e10af8 50000163 '............c..P' 0019fbac: 00000000 02e10000 02e11e48 02e10000 '........H.......' 0019fbbc: 0019fc28 77d2f43d 02e10258 77d2f414 '...=..wX......w' 0019fbcc: 0019ff60 77ccad40 219e8196 fffffffe '`...@..w...!....' 0019fbdc: 0019fc70 77c96e3c 009ed59d 005ddec6 'p...<n.w......].' 0019fbec: 0019fc5c 767eb5a5 0019fc5c 00000110 '\.....~v\.......' 0019fbfc: 02e10af0 02e10000 00000000 00000000 '................' 0019fc0c: 02e10000 0019fc40 77d30886 02e10af0 '....@......w....' 0019fc1c: 02e10af0 02e10000 00000000 02e10000 '................' 0019fc2c: 00000000 02e10000 00000000 0019fca8 '................' 0019fc3c: 77d30327 02e10258 77d302fe 5652bcd6 ''..wX......w..RV' 0019fc4c: 02e10000 02e10af0 02e10000 00000440 '............@...' 0019fc5c: 0019fec8 00000070 00000070 00000138 '....p...p...8...' 0019fc6c: 02e10000 0019fc9c 50000163 02e10c20 '........c..P ...' 0019fc7c: 02e10af0 02e10af0 02e10af8 005e0000 '..............^.' 0019fc8c: 017d0000 0019fc48 00000020 0019fd90 '..}.H... .......' 0019fc9c: 77ccad40 219e942e fffffffe 0019fda0 '@..w...!........' 0019fcac: 77c92bae 02e10af8 00000120 5652bdde '.+.w.... .....RV' 0019fcbc: 02e10af0 02e10000 0019fe38 0019fccc '........8.......' 0019fccc: 0044005c 00760065 00630069 005c0065 '\.D.e.v.i.c.e.\.' 0019fcdc: 00610048 00640072 00690064 006b0073 'H.a.r.d.d.i.s.k.' 0019fcec: 006f0056 0075006c 0065006d 005c0038 'V.o.l.u.m.e.8.\.' 0019fcfc: 00500047 005c0034 00720047 006e0061 'G.P.4.\.G.r.a.n.' 0019fd0c: 00500064 00690072 00340078 0067005c 'd.P.r.i.x.4.\.g.' 0019fd1c: 00000000 0065002e 00650078 77cb0000 '......e.x.e....w' 0019fd2c: 00000000 77cb7a6e 00000000 00000000 '....nz.w........' 0019fd3c: 00000000 00000000 00000000 00000000 '................' 0019fd4c: 02e10000 00000000 00000000 02e10000 '................' 0019fd5c: 02e10000 4000006a 00000000 00000000 '....j..@........' 0019fd6c: 00000000 00000000 00000000 261866c5 '.............f.&' 0019fd7c: 02e10af0 00000000 40000062 0019fcb8 '........b..@....' 0019fd8c: 53af3d91 0019fea4 77ccad40 219e810e '.=.S....@..w...!' 0019fd9c: fffffffe 0019fe30 77c92867 02e10af8 '....0...g(.w....' 0019fdac: 00000120 00000000 77c9289a 00000000 ' ........(.w....' 0019fdbc: 00000000 00000120 02e10af0 00000120 '.... ....... ...' 0019fdcc: 02e10af0 77d2d79c 02e10c18 77c572b8 '.......w.....r.w' 0019fddc: 00000008 02e10af8 02e10000 02e10af0 '................' 0019fdec: 02e10af8 02e10000 50000061 50000061 '........a..Pa..P' 0019fdfc: 02e100a4 02e10000 0019fe54 0019fe54 '........T...T...' 0019fe0c: 77d306f5 02e10258 77d306cc 5652be2a '...wX......w*.RV' 0019fe1c: 005ddec6 02e10000 02e10af8 02e10000 '..].............' 0019fe2c: 50000061 0119fe58 00000120 01000000 'a..PX... .......' 0019fe3c: 0019fe18 77ccad40 0019feac 77ccad40 '....@..w....@..w' 0019fe4c: 219e9316 fffffffe 0019fe70 77cee4cc '...!....p......w' 0019fe5c: 02e10af8 005ddec6 006011e8 00219000 '......]...`...!.' 0019fe6c: 0000000d 0019febc 005df5fb 02e10000 '..........].....' 0019fe7c: 00000000 02e10af8 005ddec6 006011e8 '..........]...`.' Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_PROCESS_DEBUG_EVENT Process exit code = -1073741819
Registered: 4 years ago |
"Corrupted language file. It could be that the mod contains its own string files. Try to find any .str files in the mod you are running and remove them from the mod."
Registered: 4 years ago |
Starting log GPxPatch version: 4.52 GPx version detected: decrypted GP4 v1.02 Date/time: 26-10-2021 22:18 Verbosity level is 1 OS version info: Windows 10 build 19043 Total physical memory: 16289 MB (free: 6195 MB) Debugging gp4.exe Waiting for debug events... Debug event: CREATE_PROCESS_DEBUG_EVENT Entry point = 0x005ddec6 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002a8 Start address = 0x774f5900 Thread local base = 0x0037a000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002c8 Start address = 0x774f5900 Thread local base = 0x0037d000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000002d4 Start address = 0x774f5900 Thread local base = 0x00380000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x77571ba2 Exception flags: 0x00000000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000033c Start address = 0x774f5900 Thread local base = 0x00383000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x005ddec6 Exception flags: 0x00000000 Injecting DLL loading code... Injection succesful Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x761e015a Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x00c42151 Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x761e015a Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x00c44c05 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> D3D Constructor! Debug event: UNLOAD_DLL_DEBUG_EVENT >> Starting WinMain Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000390 Start address = 0x71932720 Thread local base = 0x00386000 Debug event: LOAD_DLL_DEBUG_EVENT >> WM_ACTIVATE (active)(not minimized) Debug event: LOAD_DLL_DEBUG_EVENT >> Game thread into win95_startup(0) Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000039c Start address = 0x73a33610 Thread local base = 0x00389000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003a0 Start address = 0x774f5900 Thread local base = 0x0038c000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003b0 Start address = 0x75309b00 Thread local base = 0x0038f000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000388 Start address = 0x75297560 Thread local base = 0x00392000 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003ec Start address = 0x73d81d80 Thread local base = 0x00395000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003cc Start address = 0x752d4920 Thread local base = 0x00398000 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT >> MMX Enabled Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000430 Start address = 0x77055410 Thread local base = 0x0039b000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003ec Start address = 0x5388f030 Thread local base = 0x0039e000 >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED Debug event: LOAD_DLL_DEBUG_EVENT Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> nvldumd.dll >> >> NVIDIA GeForce RTX 3060 Ti >> >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 640 x 480 (format 23) confirmed >> Device mode 720 x 480 (format 23) confirmed >> Device mode 720 x 576 (format 23) confirmed >> Device mode 800 x 600 (format 23) confirmed >> Device mode 1024 x 768 (format 23) confirmed >> Device mode 1152 x 864 (format 23) confirmed >> Device mode 1176 x 664 (format 23) confirmed >> Device mode 1280 x 720 (format 23) confirmed >> Device mode 1280 x 768 (format 23) confirmed >> Device mode 1280 x 800 (format 23) confirmed >> Device mode 1280 x 960 (format 23) confirmed >> Device mode 1280 x 1024 (format 23) confirmed >> Device mode 1360 x 768 (format 23) confirmed >> Device mode 1366 x 768 (format 23) confirmed >> Device mode 1400 x 1050 (format 23) confirmed >> Device mode 1440 x 900 (format 23) confirmed >> Device mode 1600 x 900 (format 23) confirmed >> Device mode 1600 x 1024 (format 23) confirmed >> Device mode 1680 x 1050 (format 23) confirmed >> Device mode 1920 x 1080 (format 23) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> Device mode 640 x 480 (format 23) confirmed >> Device mode 720 x 480 (format 23) confirmed >> Device mode 720 x 576 (format 23) confirmed >> Device mode 800 x 600 (format 23) confirmed >> Device mode 1024 x 768 (format 23) confirmed >> Device mode 1152 x 864 (format 23) confirmed >> Device mode 1176 x 664 (format 23) confirmed >> Device mode 1280 x 720 (format 23) confirmed >> Device mode 1280 x 768 (format 23) confirmed >> Device mode 1280 x 800 (format 23) confirmed >> Device mode 1280 x 960 (format 23) confirmed >> Device mode 1280 x 1024 (format 23) confirmed >> Device mode 1360 x 768 (format 23) confirmed >> Device mode 1366 x 768 (format 23) confirmed >> Device mode 1400 x 1050 (format 23) confirmed >> Device mode 1440 x 900 (format 23) confirmed >> Device mode 1600 x 900 (format 23) confirmed >> Device mode 1600 x 1024 (format 23) confirmed >> Device mode 1680 x 1050 (format 23) confirmed >> Device mode 1920 x 1080 (format 23) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 640 x 480 (format 23) confirmed >> Device mode 720 x 480 (format 23) confirmed >> Device mode 720 x 576 (format 23) confirmed >> Device mode 800 x 600 (format 23) confirmed >> Device mode 1024 x 768 (format 23) confirmed >> Device mode 1152 x 864 (format 23) confirmed >> Device mode 1176 x 664 (format 23) confirmed >> Device mode 1280 x 720 (format 23) confirmed >> Device mode 1280 x 768 (format 23) confirmed >> Device mode 1280 x 800 (format 23) confirmed >> Device mode 1280 x 960 (format 23) confirmed >> Device mode 1280 x 1024 (format 23) confirmed >> Device mode 1360 x 768 (format 23) confirmed >> Device mode 1366 x 768 (format 23) confirmed >> Device mode 1400 x 1050 (format 23) confirmed >> Device mode 1440 x 900 (format 23) confirmed >> Device mode 1600 x 900 (format 23) confirmed >> Device mode 1600 x 1024 (format 23) confirmed >> Device mode 1680 x 1050 (format 23) confirmed >> Device mode 1920 x 1080 (format 23) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 640 x 480 (format 23) confirmed >> Device mode 720 x 480 (format 23) confirmed >> Device mode 720 x 576 (format 23) confirmed >> Device mode 800 x 600 (format 23) confirmed >> Device mode 1024 x 768 (format 23) confirmed >> Device mode 1152 x 864 (format 23) confirmed >> Device mode 1176 x 664 (format 23) confirmed >> Device mode 1280 x 720 (format 23) confirmed >> Device mode 1280 x 768 (format 23) confirmed >> Device mode 1280 x 800 (format 23) confirmed >> Device mode 1280 x 960 (format 23) confirmed >> Device mode 1280 x 1024 (format 23) confirmed >> Device mode 1360 x 768 (format 23) confirmed >> Device mode 1366 x 768 (format 23) confirmed >> Device mode 1400 x 1050 (format 23) confirmed >> Device mode 1440 x 900 (format 23) confirmed >> Device mode 1600 x 900 (format 23) confirmed >> Device mode 1600 x 1024 (format 23) confirmed >> Device mode 1600 x 1200 (format 23) confirmed >> Device mode 1680 x 1050 (format 23) confirmed >> Device mode 1920 x 1080 (format 23) confirmed >> Device mode 1920 x 1200 (format 23) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1600 x 1200 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 1920 x 1200 (format 22) confirmed >> Device mode 640 x 480 (format 23) confirmed >> Device mode 720 x 480 (format 23) confirmed >> Device mode 720 x 576 (format 23) confirmed >> Device mode 800 x 600 (format 23) confirmed >> Device mode 1024 x 768 (format 23) confirmed >> Device mode 1152 x 864 (format 23) confirmed >> Device mode 1176 x 664 (format 23) confirmed >> Device mode 1280 x 720 (format 23) confirmed >> Device mode 1280 x 768 (format 23) confirmed >> Device mode 1280 x 800 (format 23) confirmed >> Device mode 1280 x 960 (format 23) confirmed >> Device mode 1280 x 1024 (format 23) confirmed >> Device mode 1360 x 768 (format 23) confirmed >> Device mode 1366 x 768 (format 23) confirmed >> Device mode 1400 x 1050 (format 23) confirmed >> Device mode 1440 x 900 (format 23) confirmed >> Device mode 1600 x 900 (format 23) confirmed >> Device mode 1600 x 1024 (format 23) confirmed >> Device mode 1600 x 1200 (format 23) confirmed >> Device mode 1680 x 1050 (format 23) confirmed >> Device mode 1920 x 1080 (format 23) confirmed >> Device mode 1920 x 1200 (format 23) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1600 x 1200 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 1920 x 1200 (format 22) confirmed >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> Device mode 640 x 480 (format 23) confirmed >> Device mode 720 x 480 (format 23) confirmed >> Device mode 720 x 576 (format 23) confirmed >> Device mode 800 x 600 (format 23) confirmed >> Device mode 1024 x 768 (format 23) confirmed >> Device mode 1152 x 864 (format 23) confirmed >> Device mode 1176 x 664 (format 23) confirmed >> Device mode 1280 x 720 (format 23) confirmed >> Device mode 1280 x 768 (format 23) confirmed >> Device mode 1280 x 800 (format 23) confirmed >> Device mode 1280 x 960 (format 23) confirmed >> Device mode 1280 x 1024 (format 23) confirmed >> Device mode 1360 x 768 (format 23) confirmed >> Device mode 1366 x 768 (format 23) confirmed >> Device mode 1400 x 1050 (format 23) confirmed >> Device mode 1440 x 900 (format 23) confirmed >> Device mode 1600 x 900 (format 23) confirmed >> Device mode 1600 x 1024 (format 23) confirmed >> Device mode 1600 x 1200 (format 23) confirmed >> Device mode 1680 x 1050 (format 23) confirmed >> Device mode 1920 x 1080 (format 23) confirmed >> Device mode 1920 x 1200 (format 23) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1600 x 1200 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 1920 x 1200 (format 22) confirmed >> Device mode 640 x 480 (format 23) confirmed >> Device mode 720 x 480 (format 23) confirmed >> Device mode 720 x 576 (format 23) confirmed >> Device mode 800 x 600 (format 23) confirmed >> Device mode 1024 x 768 (format 23) confirmed >> Device mode 1152 x 864 (format 23) confirmed >> Device mode 1176 x 664 (format 23) confirmed >> Device mode 1280 x 720 (format 23) confirmed >> Device mode 1280 x 768 (format 23) confirmed >> Device mode 1280 x 800 (format 23) confirmed >> Device mode 1280 x 960 (format 23) confirmed >> Device mode 1280 x 1024 (format 23) confirmed >> Device mode 1360 x 768 (format 23) confirmed >> Device mode 1366 x 768 (format 23) confirmed >> Device mode 1400 x 1050 (format 23) confirmed >> Device mode 1440 x 900 (format 23) confirmed >> Device mode 1600 x 900 (format 23) confirmed >> Device mode 1600 x 1024 (format 23) confirmed >> Device mode 1600 x 1200 (format 23) confirmed >> Device mode 1680 x 1050 (format 23) confirmed >> Device mode 1920 x 1080 (format 23) confirmed >> Device mode 1920 x 1200 (format 23) confirmed >> Device mode 640 x 480 (format 22) confirmed >> Device mode 720 x 480 (format 22) confirmed >> Device mode 720 x 576 (format 22) confirmed >> Device mode 800 x 600 (format 22) confirmed >> Device mode 1024 x 768 (format 22) confirmed >> Device mode 1152 x 864 (format 22) confirmed >> Device mode 1176 x 664 (format 22) confirmed >> Device mode 1280 x 720 (format 22) confirmed >> Device mode 1280 x 768 (format 22) confirmed >> Device mode 1280 x 800 (format 22) confirmed >> Device mode 1280 x 960 (format 22) confirmed >> Device mode 1280 x 1024 (format 22) confirmed >> Device mode 1360 x 768 (format 22) confirmed >> Device mode 1366 x 768 (format 22) confirmed >> Device mode 1400 x 1050 (format 22) confirmed >> Device mode 1440 x 900 (format 22) confirmed >> Device mode 1600 x 900 (format 22) confirmed >> Device mode 1600 x 1024 (format 22) confirmed >> Device mode 1600 x 1200 (format 22) confirmed >> Device mode 1680 x 1050 (format 22) confirmed >> Device mode 1920 x 1080 (format 22) confirmed >> Device mode 1920 x 1200 (format 22) confirmed >> Win95_Startup : 1920 x 1080 >> win95_initialiseD3D : 1920 x 1080 >> Initialize3DEnvironment(1920 x 1080 TNL:1) >> Initialize3DEnvironment() - Requested width x height x format found in mode list Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT >> Puredevice set >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED >> NVD3DREL: >> GR-805 : DX9 Overlay is DISABLED Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000047c Start address = 0x54479597 Thread local base = 0x003a1000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000048c Start address = 0x54479597 Thread local base = 0x003a4000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000474 Start address = 0x54479597 Thread local base = 0x003a7000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000003ec Start address = 0x54479597 Thread local base = 0x003aa000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000484 Start address = 0x54479597 Thread local base = 0x003ad000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000046c Start address = 0x54479597 Thread local base = 0x003b0000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000480 Start address = 0x54479597 Thread local base = 0x003b3000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000490 Start address = 0x54479597 Thread local base = 0x003b6000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000464 Start address = 0x774f5900 Thread local base = 0x003b9000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004ac Start address = 0x54479597 Thread local base = 0x003bc000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004b0 Start address = 0x54479597 Thread local base = 0x003bf000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000488 Start address = 0x5ed22bf0 Thread local base = 0x003c2000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004cc Start address = 0x774f5900 Thread local base = 0x003c5000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004d4 Start address = 0x774f5900 Thread local base = 0x003c8000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004d8 Start address = 0x774f5900 Thread local base = 0x003cb000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> Antialising set >> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce RTX 3060 Ti >> >> GP_win95 :: Running gfx at 32/24 bit >> win95_startup() - Initialize3DEnvironment ok Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> Device doesn't support Saturation >> Device doesn't support Pos/Neg Coefficients >> Device doesn't support Pos Neg Saturation >> Device doesn't support deadband Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000504 Start address = 0x71970f00 Thread local base = 0x003ce000 >> Game thread finishing win95 startup(0) Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000534 Start address = 0x5d48a200 Thread local base = 0x003d1000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000053c Start address = 0x5d48a200 Thread local base = 0x003d4000 >> Bink init completed Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000548 Start address = 0x73388b50 Thread local base = 0x003d7000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT >> D3D: Start of D3D_Init() >> D3DDevice GetInfo Results [CONSTRUCTOR] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> ************************************************************************** >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER >> ************************************************************************** >> ************************************************************************** >> ************************************************************************ >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER >> ************************************************************************ >> VB CGP4DEVICE::RENDERBLIT 168 bytes >> ************************************************************************** >> ***************************************************************************************** >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER >> ***************************************************************************************** >> ************************************************************************** >> D3DDevice GetInfo Results [Entering D3D_Init()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> D3D: fontmanager Debug event: LOAD_DLL_DEBUG_EVENT >> D3D: message manager >> D3D: Add Animation Objects >> Allocated 40000 bytes for animation replay storage. >> D3D: Menu Init >> D3DDevice GetInfo Results [Leaving D3D_Init()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> ************************** * * Font Created! * ************************ >> ************************** * * Font Created! * ************************ Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000570 Start address = 0x54ebf0ed Thread local base = 0x003da000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000550 Start address = 0x54ebf0ed Thread local base = 0x003dd000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000057c Start address = 0x54ebf0ed Thread local base = 0x003e0000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000558 Start address = 0x54ebf0ed Thread local base = 0x003e3000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000055c Start address = 0x54ebf0ed Thread local base = 0x003e6000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000560 Start address = 0x54ebf0ed Thread local base = 0x003e9000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000004f8 Start address = 0x54ebf0ed Thread local base = 0x003ec000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000051c Start address = 0x54ebf0ed Thread local base = 0x003ef000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000568 Start address = 0x54ebf0ed Thread local base = 0x003f2000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000564 Start address = 0x54ebf0ed Thread local base = 0x003f5000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000578 Start address = 0x54ebf0ed Thread local base = 0x003f8000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000584 Start address = 0x54ebf0ed Thread local base = 0x003fb000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000580 Start address = 0x54ebf0ed Thread local base = 0x003fe000 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000058c Start address = 0x54ebf0ed Thread local base = 0x00202000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000550 Start address = 0x54ebf0ed Thread local base = 0x00205000 >> Menu Event List Not Cleared - Not enough room in F1 Event table Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000570 Start address = 0x54479597 Thread local base = 0x00208000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000574 Start address = 0x5d49e500 Thread local base = 0x0020b000 Debug event: LOAD_DLL_DEBUG_EVENT >> Setting MenuEventCurrentScreenID Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000598 Start address = 0x3000d780 Thread local base = 0x0020e000 >> ************************** * * Font Created! * ************************ >> ************************** * * Font Created! * ************************ Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000588 Start address = 0x54479597 Thread local base = 0x00211000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005a4 Start address = 0x54479597 Thread local base = 0x00214000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005a8 Start address = 0x54479597 Thread local base = 0x00217000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005ac Start address = 0x54479597 Thread local base = 0x0021a000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005b0 Start address = 0x54479597 Thread local base = 0x0021d000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005b8 Start address = 0x54479597 Thread local base = 0x00220000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005c0 Start address = 0x54479597 Thread local base = 0x00223000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005b4 Start address = 0x54479597 Thread local base = 0x00226000 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005bc Start address = 0x752a2180 Thread local base = 0x00229000 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> [OBS] Failed to open pipe Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005cc Start address = 0x752a1b90 Thread local base = 0x0022c000 >> [OBS] >> graphics-hook.dll loaded against process: gp4.exe >> >> [OBS] >> (half life scientist) everything.. seems to be in order >> Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT >> [OBS] >> Hooked D3D9 >> Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: LOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000058c Start address = 0x511634e0 Thread local base = 0x0022f000 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 Debug event: LOAD_DLL_DEBUG_EVENT Debug event: UNLOAD_DLL_DEBUG_EVENT Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x0000058c Start address = 0x52160011 Thread local base = 0x00232000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005dc Start address = 0x52160011 Thread local base = 0x00235000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005d8 Start address = 0x52160011 Thread local base = 0x00238000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005e4 Start address = 0x52160011 Thread local base = 0x0023b000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000568 Start address = 0x52160011 Thread local base = 0x0023e000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005e8 Start address = 0x52160011 Thread local base = 0x00241000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005f0 Start address = 0x52160011 Thread local base = 0x00244000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x00000564 Start address = 0x52160011 Thread local base = 0x00247000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005ec Start address = 0x52160011 Thread local base = 0x0024a000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005f4 Start address = 0x52160011 Thread local base = 0x0024d000 Debug event: CREATE_THREAD_DEBUG_EVENT Thread handle = 0x000005fc Start address = 0x52160011 Thread local base = 0x00250000 >> [OBS] >> d3d9 shared texture capture successful >> >> Setting MenuEventCurrentScreenID >> Setting MenuEventCurrentScreenID Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = 0 >> Setting MenuEventCurrentScreenID >> D3D_InitialiseGameFromMenus() >> D3D_SetDeviceSpecificFeatures: Disabling fog >> D3D_SetDeviceSpecificFeatures: Disabling reflections >> D3D_InitialiseGameFromMenus() ok >> [OBS] >> Hooked IDXGISwapChain::Present >> >> [OBS] >> Hooked IDXGISwapChain::ResizeBuffers >> >> [OBS] >> Hooked IDXGISwapChain::Present1 >> >> [OBS] >> Hooked IDXGISwapChain::Release >> >> [OBS] >> Hooked DXGI >> >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ >> ************************** * * Font_Released! * ************************ >> GPAudio::To3D() >> ************************************************************************** >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER >> ************************************************************************** >> ************************************************************************** >> ************************************************************************ >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER >> ************************************************************************ >> VB CGP4DEVICE::RENDERBLIT 168 bytes >> VB GP4FONT.CPP 86400 bytes >> VB GP4FONT.CPP 86400 bytes >> VB GP4FONT.CPP 86400 bytes >> ************************************************************************** >> ***************************************************************************************** >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER >> ***************************************************************************************** >> ************************************************************************** >> D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()] ********************************************* TEXTURES_____________________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX BUFFERS_______________________________ Thrashing 0 NumEvicts 0 NumUsed 0 NumUsedInVidMem 0 WorkingSet 0 WorkingSetBytes 0 TotalManaged 0 TotalBytes 0 ApproxBytesDownloaded 0 NumUsedInVidMem 0 VERTEX_______________________________________ NumRenderedTriangles 0 NumExClippingTriangles 0 ********************************************* >> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD >> D3D: Render texture manager [5%] >> D3D: LOD manager [8%] >> D3D: CarDynamicTexture init [9%] >> D3D: CReflectedScene [10%] >> D3D: Haze manager [12%] >> D3D: CGP4Vdu [13%] >> D3D: D3D_LoadCockpit [14%] >> >> * A generic error occured while exporting this mesh >> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror >> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror >> D3D: D3D_LoadCars [14%] >> *WARNING* Emissive material via illuminated diffuse >> D3D: InitVideoWallsMethod [45%] >> D3D: InitialiseEnvMapManager [47%] >> D3D: CGP4SkyText [48%] >> D3D: CGP4Lcd [52%] >> D3D: Track load [54%] >> D3D: Load Collision Data [54%] >> D3D: Load track [55%] >> *WARNING* Emissive material via illuminated diffuse >> *WARNING* Emissive material via illuminated diffuse >> D3D: Quad tree generation (b) [59%] >> D3D: Env map load [59%] >> D3D: Extract special objects (b) [72%] >> SETTING OBJECT CLASS FLAGS >> ** WARNING ** Failed to match object to class :: >> hutroofnew >> >> ** WARNING ** Failed to match object to class :: >> hutroofnew >> >> DONE. >> D3D: Init video walls [74%] >> D3D: Weather manager init [75%] >> D3D: Get Horizons [78%] >> D3D: Init TV Manager (a) [81%] >> D3D: Create Sky Dome [81%] >> CSkyDome::CreateSkyVertexBuffers() - ok >> D3D: Clouds init [82%] >> D3D: BuildReflectedMesh [83%] >> D3D: CrowdManager [83%] >> D3D: FlagManager() [85%] >> D3D: Hazes [86%] >> D3D: Droplets [87%] >> D3D: droplet manager init (b) [87%] >> D3D: Animation Data [89%] >> ERROR: [CTweenSys::SetupResources()] Failed in ProcessSetupFile(). >> Importing scene scripts. >> Unexpected token in file. Debug event: EXCEPTION_DEBUG_EVENT First chance exception Exception address: 0x0000ff00 Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x0000ff00 Debug event: EXCEPTION_DEBUG_EVENT Unhandled exception Exception address: 0x0000ff00 Exception flags: 0x00000000 Exception code: EXCEPTION_ACCESS_VIOLATION Process tried to read from virtual address 0x0000ff00 Stack trace: 0000FF00: <no module><no symbol> 7300FF00: <no module><no symbol> Registers: EAX=80004005 ECX=2E8CECE2 ESI=0E8FE4D8 EBX=00000000 EDX=00000000 EDI=10D1A878 CS:EIP=0023:0000FF00 SS:ESP=002B:0019E694 EBP=00000000 DS=002B ES=002B FS=0053 GS=002B Flags=00210216 Stack dump: 0019e694: 7300ff00 00000000 6e656353 72635365 '...s....SceneScr' 0019e6a4: 73747069 726f4e5c 436c616d 676e6168 'ipts\NormalChang' 0019e6b4: 73732e65 00190063 7754791d 42473ed8 'e.ssc....yTw.>GB' 0019e6c4: 77547944 00000000 00000000 761ef380 'DyTw...........v' 0019e6d4: 00000000 00000000 00000000 00000000 '................' 0019e6e4: 73a347a0 00000012 6d696e41 6f697461 '.G.s....Animatio' 0019e6f4: 7461446e 61525c61 005c6563 005db0b6 'nData\Race\...].' 0019e704: 0019e714 0064a0df 0019e748 73a347a0 '......d.H....G.s' 0019e714: 0019e77a 7fffffec 00495e58 0019e768 'z.......X^I.h...' 0019e724: 0064a0c8 0e7b0fe8 cd939800 00000101 '..d...{.........' 0019e734: 5ed03501 fbe17d01 00495e71 0064a0c8 '.5.^.}..q^I...d.' 0019e744: 00000080 77505da0 00000008 761ef380 '.....]Pw.......v' 0019e754: 5ed03501 fbe17d01 00000101 cd939800 '.5.^.}..........' 0019e764: 00020750 63726162 6e6f6c65 30322061 'P...barcelona 20' 0019e774: 612e3530 7f006d6e 00000000 00000000 '05.anm..........' 0019e784: 00008520 00927646 00b662ce 41a078ba ' ...Fv...b...x.A' 0019e794: 0000014c 08438664 0019e97c 5ed0293c 'L...d.C.|...<.^' 0019e7a4: 04073ae0 08436bc0 5ed021a0 5ed0357c '.:...kC..!.^|5.^' 0019e7b4: 5ed0ffbd 00000000 00000000 084944a8 '...^.........DI.' 0019e7c4: 08400218 00000000 00000000 08436bc0 '..@..........kC.' 0019e7d4: 00000000 04072850 00000000 0000c001 '....P(..........' 0019e7e4: 04072850 00000000 00000000 08433e20 'P(.......... >C.' 0019e7f4: 00000000 00000438 00000000 00000000 '....8...........' 0019e804: 00000000 3f800000 00000000 08436a60 '.......?....`jC.' 0019e814: 04072850 0848ae20 08436a60 0019e840 'P(.. .H.`jC.@...' 0019e824: 5ed0d71b 5ed0d702 5413f260 0019e86c '...^...^`..Tl...' 0019e834: 5ed1dd47 040cf000 0019e84c 084d16e0 'G..^....L.....M.' 0019e844: 5ed1dcb0 5ed1dd5c 54140a30 0019e86c '...^\..^0..Tl...' 0019e854: 5ed1f219 0019e7f0 00000001 20080808 '...^........... ' 0019e864: 00000000 14000000 14000000 00000000 '................' 0019e874: 0019e8f0 757878f3 ffffe000 00000000 '.....xxu........' 0019e884: 00000060 20000000 5f8b0031 00000000 '`...... 1.._....' 0019e894: 0000003c 08436a60 00000000 00b0a56f '<...`jC.....o...' 0019e8a4: 00000006 5ed28690 0019e914 5ed29412 '.......^.......^' 0019e8b4: 00b0a56f 00000006 00000001 5ee25bf8 'o............[.^' 0019e8c4: 0019e8f4 00b0a56f 5ee25bf8 5ed2948b '....o....[.^...^' 0019e8d4: 5ee25bf8 00000000 00000000 00000000 '.[.^............' 0019e8e4: 00000000 00000001 00000000 0019e980 '................' 0019e8f4: 00000000 00000000 00000000 00000000 '................' 0019e904: 00000001 00000000 18af5ac5 08436a60 '.........Z..`jC.' 0019e914: 0019e938 5ed2936d 00000000 00000000 '8...m..^........' 0019e924: 00000006 00000000 00000003 00000000 '................' 0019e934: 5ee25bf0 0019e974 5ed2a42f 00000000 '.[.^t.../..^....' 0019e944: 00000000 0019e960 00000000 00000003 '....`...........' 0019e954: 5ee25bf0 00000000 00000001 00000000 '.[.^............' 0019e964: 00000000 0000c361 00000000 00000000 '....a...........' 0019e974: 0019ea54 5ecfd2b1 00000000 18b6b3d1 'T......^........' 0019e984: 18b6b3d1 0848d908 0848ae20 5ecfe690 '......H. .H....^' 0019e994: 00000000 00000000 01000060 0849fce0 '........`.....I.' 0019e9a4: 00000000 00000000 00000001 00000000 '................' 0019e9b4: 08433cd0 000007c8 00000000 00000000 '.<C.............' 0019e9c4: f7bc955c 0019e9e0 0848ae24 00000000 '\.......$.H.....' 0019e9d4: 0848ae20 0848ae20 00000016 00000001 ' .H. .H.........' 0019e9e4: 00000001 00000000 00000000 00000000 '................' 0019e9f4: 00000780 00000438 00000016 00000001 '....8...........' 0019ea04: 00000001 00000000 00000008 00000000 '................' 0019ea14: 00000780 00000438 00000000 00000000 '....8...........' 0019ea24: 00000780 00000438 00000000 00000000 '....8...........' 0019ea34: 00000780 00000438 0847ab00 00000000 '....8.....G.....' 0019ea44: 00000000 00000000 18af5a45 00000000 '........EZ......' 0019ea54: 0019ea7c 5ed937e5 00000000 00000000 '|....7.^........' 0019ea64: 00000000 00000000 5ed937cb 00000000 '.........7.^....' 0019ea74: 0848ae20 761ef380 0019eaa8 5ed9368b ' .H....v.....6.^' 0019ea84: 0019ea98 5ecfa9e0 0848ae20 0847ab00 '.......^ .H...G.' 0019ea94: 0847ab00 00000002 0019eab8 5ed9cc16 '..G............^' 0019eaa4: 0848ae20 0847ab00 0848ae20 0848ae24 ' .H...G. .H.$.H.' 0019eab4: 00000001 0019ead4 752a5ad9 0847ab00 '.........Z*u..G.' 0019eac4: 00000000 00000000 761ef380 0847ab00 '...........v..G.' 0019ead4: 0019eb14 54cfd79f 0848ae20 00000000 '.......T .H.....' 0019eae4: 00000000 00000000 00000000 77505da0 '.............]Pw' 0019eaf4: 00000000 44870000 00000000 004aa50c '.......D......J.' 0019eb04: 13d894f8 3d4ccccd 3d4ccc00 3f733300 '......L=..L=.3s?' 0019eb14: 00000000 004aa51b 085008d0 00000000 '......J...P.....' 0019eb24: 00000000 00000000 00000000 00000008 '................' 0019eb34: 3f500000 00000000 00000000 00000000 '..P?............' 0019eb44: 00000780 00000438 00000000 3f800000 '....8..........?' 0019eb54: 00000000 00000000 00000000 00000000 '................' 0019eb64: 00000000 00000000 00000000 00000000 '................' 0019eb74: 00000000 00000000 00000000 00000000 '................' 0019eb84: 77505da0 00000008 00497ae4 00497b3d '.]Pw.....zI.={I.' 0019eb94: 00000000 09364be0 02babf9e 0019fa7c '.....K6.....|...' 0019eba4: 00000058 69726f68 5f6e6f7a 3e003133 'X...horizon_31.>' 0019ebb4: 27f32d05 00c50000 00002eec 3d4ccccd '.-.'..........L=' 0019ebc4: bf63d70a 3ee66666 24040020 00000080 '..c.ff.> ..$....' 0019ebd4: 17040013 00000000 06040002 00c50000 '................' 0019ebe4: 15040011 0019ec08 2004e7c3 00c50000 '........... ....' 0019ebf4: 06040002 122fa0c8 2004e7c3 00000070 '....../.... p...' 0019ec04: 27f32df5 00000070 3f4ccccd 00000000 '.-.'p.....L?....' 0019ec14: 3e4ccccd 3f000000 3dcccccd 00000000 '..L>...?...=....' 0019ec24: 3d4ccccd bf63d70a 3ee66666 2070614d '..L=..c.ff.>Map ' 0019ec34: 6867696c 676e6974 63657620 20726f74 'lighting vector ' 0019ec44: 2e30203a 2c303530 382e302d 302c3039 ': 0.050,-0.890,0' 0019ec54: 3035342e 31352820 6420302e 65726765 '.450 (51.0 degre' 0019ec64: 76207365 61697261 2065636e 68746977 'es variance with' 0019ec74: 6f654720 73276666 33504720 30303228 ' Geoff's GP3(200' 0019ec84: 0a292930 00000000 00000000 00000000 '0)).............' 0019ec94: 00000000 00000013 00000001 00c504d2 '................' 0019eca4: 00000016 00000011 122aaaa0 11e1d2a8 '..........*.....' 0019ecb4: 000000a0 0002cac8 00000011 00000000 '................' 0019ecc4: 00c50000 12453310 00000088 016b0163 '.....3E.....c.k.' 0019ecd4: 0000001a 11f71640 00c50000 50000163 '....@.......c..P' 0019ece4: 00000000 11eabbc0 00000018 122aaa20 '............ .*.' 0019ecf4: 06040002 00c502e8 122aaa20 122aaa28 '........ .*.(.*.' 0019ed04: 00010000 00000000 00010414 00000011 '................' 0019ed14: 00000000 00000002 00010416 05000003 '................' 0019ed24: 00000013 122aaa22 00c50270 bf7f8631 '....".*.p...1...' 0019ed34: 307c9a38 3d799c0a 00000000 bd640132 '8.|0..y=....2.d.' 0019ed44: 3ed05d3e bf69684b 00000000 bccb29b3 '>].>Khi......)..' 0019ed54: bf69d78d becffa18 00000000 00000000 '..i.............' 0019ed64: 00000000 00000000 3f800000 63726162 '...........?barc' 0019ed74: 6e6f6c65 30322061 772e3530 00006461 'elona 2005.wad..' 0019ed84: 00000090 122fa0c7 00000088 00000000 '....../.........' 0019ed94: 00000000 00000000 00000078 00000004 '........x.......' 0019eda4: 0019ee38 00000012 00000000 00000000 '8...............' 0019edb4: 50000163 00000004 00c50000 0000000f 'c..P............' 0019edc4: 00c50000 00c50000 50000163 00000070 '........c..Pp...' 0019edd4: 00c50000 00000000 00c50000 00c50000 '................' 0019ede4: 0019ee14 0019ee08 77505dde 7370616d '.........]Pwmaps' 0019edf4: 7261625c 6f6c6563 3220616e 5c353030 '\barcelona 2005\' 0019ee04: 74616577 2e726568 00746477 652e3530 'weather.wdt.05.e' 0019ee14: 0000766e 00c50000 775088f6 13bc9ac8 'nv........Pw....' 0019ee24: 000000a4 77508c7b 27f32f9d 00c50000 '....{.Pw./.'....' 0019ee34: 000000a6 0019f068 00c50000 122aaa20 '....h....... .*.' 0019ee44: 50000163 0019ee04 00000000 122aaaa0 'c..P..........*.' 0019ee54: 122aaa28 00000000 1c040018 0019ee1c '.*.............' 0019ee64: 775070f0 0019f014 06040002 50b61311 '.pPw...........P' 0019ee74: 2004e7c3 0019f024 775070f0 00000070 '... $....pPwp...' 0019ee84: 27f33075 00c50000 00000070 00000070 'u0.'....p...p...' Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_THREAD_DEBUG_EVENT Thread exit code = -1073741819 Debug event: EXIT_PROCESS_DEBUG_EVENT
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