Mullet345 Wrote:
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> Looks pretty good. Maybe try flipping the TGAs
> vertically and see if that fixes it (or
> horizontally if vertically doesn't work).
If I do that it just gets out of place in the car, the nose goes to the wing and etc, I dont know ho to work with the uv mapping yet, I just used the prewsentation kit that was in the nations cup season 4 thread
kedy89 Wrote:
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> Textures not flipped when converting I guess.
>
> Scene in general looks rather dark. Tyre shape and
> textures don't work together, see the black parts
> on the rims. Carshape needs some fixes, on the
> sidepod especially you can spot borders between
> the different texture parts.
What do you mean by not flipped Tobi? and yeah, I need to fix those things, still need to learn how though hahahah
edestler Wrote:
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> Nice for the first time. Do you use Zmodeler or
> Blender?
Blender, i just used zmodeler to export the car in 3ds