Adding DirectX9 effects to Grand Prix 4 (ReShade) [tutorial added P1] Date: May 31, 2020 09:48PM Posted by: Carl_gpgames | Registered: 4 years ago |
0 ; [RELEASE] Number of multisamples if available (0-16 :: 0 => off, 1 unused)
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: May 31, 2020 11:09PM Posted by: salvasirignano | Registered: 16 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: May 31, 2020 11:14PM Posted by: Carl_gpgames | Registered: 4 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: May 31, 2020 11:16PM Posted by: salvasirignano | Registered: 16 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: May 31, 2020 11:40PM Posted by: Carl_gpgames | Registered: 4 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: May 31, 2020 11:45PM Posted by: salvasirignano | Registered: 16 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: May 31, 2020 11:57PM Posted by: Carl_gpgames | Registered: 4 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 01:04AM Posted by: Turbo Lover | Registered: 18 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 01:36AM Posted by: Excalibur | Registered: 17 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 01:52AM Posted by: huskyman49 | Registered: 12 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 09:10AM Posted by: Carl_gpgames | Registered: 4 years ago |
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Excalibur
Yes, we used to talk about Reshade and sweetfx some years ago.
What is great with the last version is that sweetfx effects are now integrated to reshade so there is one installation for all.
I have tried to install reshade into main GP4 folder but once the game is launched, the menu won't show up.
@Carl: Could you copy and paste your reshade.ini informations, please. I think that they are some lines missing for me.
Thanks in advance
[DX9_BUFFER_DETECTION] DisableINTZ=0 PreserveDepthBuffer=0 PreserveDepthBufferIndex=4294967295 UseAspectRatioHeuristics=1 [GENERAL] ClockFormat=0 CurrentPresetPath=C:\Infogrames\Grand Prix 4 Mod\gp4.ini EffectSearchPaths=.\reshade-shaders\Shaders,.\reshade-shaders\Shaders\PD80,.\reshade-shaders\Shaders\Depth3D,.\reshade-shaders\Shaders\OtisFX,.\reshade-shaders\Shaders\Pirate,.\reshade-shaders\Shaders\qUINT,.\reshade-shaders\Shaders\Daodan,.\reshade-shaders\Shaders\Fubax FPSPosition=3 NewVariableUI=0 NoDebugInfo=0 NoFontScaling=1 NoReloadOnInit=0 PerformanceMode=0 PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 PresetTransitionDelay=1000 SaveWindowState=0 ScreenshotFormat=1 ScreenshotIncludePreset=0 ScreenshotPath= ScreenshotSaveBefore=0 ScreenshotSaveUI=0 ShowClock=1 ShowFPS=1 ShowFrameTime=0 ShowScreenshotMessage=1 TextureSearchPaths=.\reshade-shaders\Textures TutorialProgress=4 [INPUT] ForceShortcutModifiers=1 InputProcessing=2 KeyEffects=0,0,0,0 KeyMenu=36,0,0,0 KeyNextPreset=0,0,0,0 KeyPreviousPreset=0,0,0,0 KeyReload=0,0,0,0 KeyScreenshot=44,0,0,0 [STYLE] Alpha=1.000000 ChildRounding=0.000000 ColFPSText=1.000000,1.000000,0.784314,1.000000 EditorFont= EditorFontSize=13 EditorStyleIndex=0 Font= FontSize=13 FPSScale=1.000000 FrameRounding=0.000000 GrabRounding=0.000000 PopupRounding=0.000000 ScrollbarRounding=0.000000 StyleIndex=2 TabRounding=4.000000 WindowRounding=0.000000
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huskyman49
Hi,
when I start reShade I get the following message: It looks like the target application uses Direct3D8. You'll have to download an additional wrapper from '[github.com]; which converts all API calls to Direct3D9 in order to use reShade.
So I did but it doesn't work What could I do or what did I eventually wrong?
greetings and thanks in advance for your ideas...
Karl
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 11:57AM Posted by: huskyman49 | Registered: 12 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 12:17PM Posted by: Carl_gpgames | Registered: 4 years ago |
Registered: 20 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 06:29PM Posted by: livejackass | Registered: 9 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 07:13PM Posted by: MSchumi24 | Registered: 8 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 01, 2020 08:18PM Posted by: Carl_gpgames | Registered: 4 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 02, 2020 08:21PM Posted by: Carl_gpgames | Registered: 4 years ago |
Registered: 16 years ago |
Re: Adding DirectX9 effects to Grand Prix 4 (ReShade) Date: June 03, 2020 05:57PM Posted by: vesuvius | Registered: 20 years ago |