Hi Ricardo!
Clearly, this action won't be possible with Zmodeler 1.07b or Zmodeler 2.2.1.
If you want to flatten a 3D object mapping, you have got several solutions.
Personnaly, I used and old and complicated technic with Zbrush but as you can see on your picture, it is not 100% flattened. I had not the knowledge to do it better in 2013.
Anyway there are several existing softwares which can do it automatically (or almost):
- Zmodeler 3
- 3DSMax
For the freeware:
- Blender: And here is an intersting link as a tutorial to do it with the TexTools function: [
blenderartists.org]
____________________________________________________________________________________________________________________________________________ Edited 1 time(s). Last edit at 03/31/2019 03:56PM by Excalibur.