reverse tracks

Posted by vinkl57 
reverse tracks
Date: August 28, 2016 08:53PM
Posted by: vinkl57
is it possible to run by taking the reverse track ?
how to do that ?
Re: reverse tracks
Date: August 29, 2016 08:02AM
Posted by: Turbo Lover
No no no, not possible.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: reverse tracks
Date: August 29, 2016 08:12PM
Posted by: TGF1DRIVER
Well, you just have to turn around the initial sectors of the dat-file for 180 degrees in GP4Builder. Then put the updated dat-file with the normal wad-file of the track back to GP4, that should work. :-)(Y)(H)(I)
Re: reverse tracks
Date: August 29, 2016 09:48PM
Posted by: XenonS
If you simply mean going in the reverse direction, then you will have to disable Steering Help, but that's not what you want I guess...

XenonS
Re: reverse tracks
Date: August 30, 2016 08:05AM
Posted by: Turbo Lover
TGF1DRIVER Schreef:
-------------------------------------------------------
> Well, you just have to turn around the initial
> sectors of the dat-file for 180 degrees in
> GP4Builder. Then put the updated dat-file with the
> normal wad-file of the track back to GP4, that
> should work. :-)(Y)(H)(I)



That won't work.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: reverse tracks
Date: August 30, 2016 12:12PM
Posted by: truecrysis
If you mean drive it, then do free practice with steering assist off, turn around and drive the track.

If you mean race it, it can be done, see here for Buddh International circuit in reverse: [www.mediafire.com]
But you have to reverse the circuit in GP4 Builder, and then rebuild the kerbs, pitlane and cc-line in order for it to work

_________________________________________________

For a list of EVERY download for GP4, look here: [docs.google.com]
Re: reverse tracks
Date: August 30, 2016 03:16PM
Posted by: TGF1DRIVER
Turbo Lover schrieb:
-------------------------------------------------------
> TGF1DRIVER Schreef:
> --------------------------------------------------
> -----
> > Well, you just have to turn around the initial
> > sectors of the dat-file for 180 degrees in
> > GP4Builder. Then put the updated dat-file with
> the
> > normal wad-file of the track back to GP4, that
> > should work. :-)(Y)(H)(I)
>
>
>
> That won't work.

Why not? I thought Lo2k took a tool into GP4Builder to make that possible that way?
Re: reverse tracks
Date: August 30, 2016 03:23PM
Posted by: Turbo Lover
From the guide:

- Reverse Track (.dat files only) : A wip feature that will reverse every sector. Actualy, track reversed this way are not playable and will most probably crash in game but you can use this feature as a first step if you want to really create a reversed track.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: reverse tracks
Date: August 30, 2016 03:49PM
Posted by: TGF1DRIVER
Yeah a first step is better than nothing, come on!
Re: reverse tracks
Date: August 30, 2016 06:15PM
Posted by: Lo2k
Nothing is impossible. It's just more or less long to achieve. Lo2k@2016
:)

Re: reverse tracks
Date: August 30, 2016 08:57PM
Posted by: TGF1DRIVER
Lo2k schrieb:
-------------------------------------------------------
> Nothing is impossible. It's just more or less long
> to achieve. Lo2k@2016
> :)

Well, nothing is impossible? Then let's build Nordschleife guys! ;)(Y)
Re: reverse tracks
Date: August 30, 2016 11:10PM
Posted by: Atticus.
I've pondered the opportunity to reverse Indy, make the proper adjustments (like, say, invert the banking values last but not least), and copy the elevation and banking data of the existing, GPS-based Turn 1 of the oval four times along to create an accurate Indy Oval, but it's not a priority at all nowadays. (We have a reasonable Indy Oval already, plus I too have other commitments.)



My workthread - [www.grandprixgames.org]
Full of classic F1/non-F1 track layouts

My blog about F1 performance analysis - [thef1formbook.wordpress.com]
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