A weird problem with CMS\Zaz Tools

Posted by wmarzia 
A weird problem with CMS\Zaz Tools
Date: March 28, 2014 07:12PM
Posted by: wmarzia
Hi everybody, I have a weird-never-happened-before problem that I hope to solve with your help!

When I load Zaz Tools and I select a MOD to launch (it happens with any mods), nothing loads, except for TSM trackpacks...I can only play the original GP4.

When I push Start button, CSM directly loads TSM, jumping cars.wad and anim.wad...

I also tried a brand new installation of GP4, but nothing changes...it's very weird...it worked until yesterday!!!

My OS is Windows7 Ultimate.

Any suggestions? Thanks in advance!
Re: A weird problem with CMS\Zaz Tools
Date: March 28, 2014 09:08PM
Posted by: mortal
Tried uninstalling CSM, cleaning the registry and re-installing.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: A weird problem with CMS\Zaz Tools
Date: March 28, 2014 09:29PM
Posted by: wmarzia
Thanks for the advice...
I've tried this, but nothing changes :(
Re: A weird problem with CMS\Zaz Tools
Date: March 28, 2014 09:59PM
Posted by: mortal
OK, maybe someone else knows of the solution, I've not heard of this before.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 01:35AM
Posted by: wmarzia
I really hope so...

I've noticed one more thing: Just before loading the game, on the loading CSM screen appear this: " Unload GPXPatch and GP4 first to restore"

May this be useful?
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 02:09AM
Posted by: mortal
You need to that, also delete the wad cache. Check the directory and make sure it's empty.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 08:21AM
Posted by: wmarzia
Wadcache directory is empty too...
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 08:25AM
Posted by: TomMK
What antivirus are you running?

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 03:05PM
Posted by: wmarzia
Bitdefender Free
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 03:11PM
Posted by: TomMK
It is possible that BitDefender has identified CSM as a virus (it is not). Check if there is a file called csmcore.exe in your ZAZ tools directory. If it is missing, your antivirus has removed it and CSM will not function.

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 03:24PM
Posted by: wmarzia
BINGO! It was that! You're a genius and saved my life!!! :) Thank you very much! :)

EDIT------------------------->

Now i've got another error!!!

After the mod has been loaded, GP4 crash and I got this error log:

Starting log
GPxPatch version: 4.23
GPx version detected: decrypted GP4 v1.02
Date/time: 29-03-2014 15:33
Verbosity level is 1
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 1023 MB (free: 1023 MB)
Debugging GP4.exe
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x7759054e
Exception flags: 0x00000000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> FTH: (5660): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000254
Start address = 0x7313a3e0
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002b8
Start address = 0x6dd69682
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000324
Start address = 0x6ddb4819
Thread local base = 0x7ffdb000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000039c
Start address = 0x642cf1ac
Thread local base = 0x7ffdb000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000039c
Start address = 0x7751fd0d
Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003f4
Start address = 0x5a1f8de0
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000410
Start address = 0x7589818d
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000041c
Start address = 0x775203e9
Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000428
Start address = 0x775203e9
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> nvd3dum.dll
>>
>> NVIDIA GeForce GTS 250
>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1176 x 664 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000440
Start address = 0x5a1f8de0
Thread local base = 0x7ffd8000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1176 x 664 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1176 x 664 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000444
Start address = 0x5a1f8de0
Thread local base = 0x7ffd8000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> D3DDevice created =
>> HAL (hw vp): NVIDIA GeForce GTS 250
>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000448
Start address = 0x6d6591f0
Thread local base = 0x7ffd8000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000049c
Start address = 0x73fe27e1
Thread local base = 0x7ffd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004a0
Start address = 0x775203e9
Thread local base = 0x7ffd6000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000049c
Start address = 0x6783e4a1
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004a8
Start address = 0x73fe27e1
Thread local base = 0x7ffd5000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004ac
Start address = 0x6783e4a1
Thread local base = 0x7ffd4000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3D: Start of D3D_Init()
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D: fontmanager
>> D3D: message manager
>> D3D: Add Animation Objects
>> Allocated 40000 bytes for animation replay storage.
>> D3D: Menu Init
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004bc
Start address = 0x7750f4e0
Thread local base = 0x7ffd3000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004c0
Start address = 0x67814f9d
Thread local base = 0x7ffaf000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004c8
Start address = 0x775203e9
Thread local base = 0x7ffae000
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004cc
Start address = 0x3000d780
Thread local base = 0x7ffad000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004cc
Start address = 0x3000d780
Thread local base = 0x7ffad000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> D3D: Render texture manager [5%]
>> D3D: LOD manager [8%]
>> D3D: CarDynamicTexture init [9%]
>> D3D: CReflectedScene [10%]
>> D3D: Haze manager [12%]
>> D3D: CGP4Vdu [13%]
>> D3D: D3D_LoadCockpit [14%]
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> D3D: D3D_LoadCars [14%]
>> D3D: InitVideoWallsMethod [45%]
>> D3D: InitialiseEnvMapManager [47%]
>> D3D: CGP4SkyText [48%]
>> D3D: CGP4Lcd [52%]
>> D3D: Track load [54%]
>> D3D: Load Collision Data [54%]
>> D3D: Load track [55%]
>> D3D: Quad tree generation (b) [59%]
>> D3D: Env map load [59%]
>> D3D: Extract special objects (b) [72%]
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

>> D3D: Init video walls [74%]
>> D3D: Weather manager init [75%]
>> D3D: Get Horizons [78%]
>> D3D: Init TV Manager (a) [81%]
>> D3D: Create Sky Dome [81%]
>> CSkyDome::CreateSkyVertexBuffers() - ok

>> D3D: Clouds init [82%]
>> D3D: BuildReflectedMesh [83%]
>> D3D: CrowdManager [83%]
>> D3D: FlagManager() [85%]
>> D3D: Hazes [86%]
>> D3D: Droplets [87%]
>> D3D: droplet manager init (b) [87%]
>> D3D: Animation Data [89%]
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x0046b634
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000010
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x0046b634
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000010
Stack trace:
0046B634: Games\PC\Grand Prix 4\gpxpatch.exe! <no symbol>
0046B217: Games\PC\Grand Prix 4\gpxpatch.exe! <no symbol>
7724F229: Windows\system32\msvcrt.dll! _CIcos + 787 bytes
77254131: Windows\system32\msvcrt.dll! _write + 185 bytes
7724F15E: Windows\system32\msvcrt.dll! _CIcos + 584 bytes
005E09C0: Games\PC\Grand Prix 4\gpxpatch.exe! <no symbol>
005DFF55: Games\PC\Grand Prix 4\gpxpatch.exe! <no symbol>
7724D0EF: Windows\system32\msvcrt.dll! _wtoi + 2252 bytes
7724D0BA: Windows\system32\msvcrt.dll! _wtoi + 2199 bytes
7726F8A7: Windows\system32\msvcrt.dll! _wmakepath_s + 249 bytes
Registers:
EAX=00000000 ECX=00000002 ESI=00000001
EBX=00642DD0 EDX=00000074 EDI=00642DD3
CS:EIP=001B:0046B634
SS:ESP=0023:0012E1C8 EBP=00004000
DS=0023 ES=0023 FS=003B GS=0000
Flags=00010246
Stack dump:
0012e1c8: 00004000 0012e614 0063f78c 03007da8 '.@........c..}..'
0012e1d8: 00642dd0 0046b217 0012e614 00642dd0 '.-d...F......-d.'
0012e1e8: 0012e630 0012e76e 00000000 0012e200 '0...n...........'
0012e1f8: 7724f229 00d20b14 0012e240 77254131 ';).$w....@...1A%w'
0012e208: 00000006 77254105 3c610946 0000002c '.....A%wF.a<,...'
0012e218: 772e29c0 00000000 003a0050 0000002c '.).w....P.:.,...'
0012e228: 0012e210 0012e23c 0012e298 77268cd5 '....<.........&w'
0012e238: 4b56aa0e fffffffe 77254105 7724f15e '..VK.....A%w^.$w'
0012e248: ffffffff 009ee178 00000000 00000003 '....x...........'
0012e258: 00340910 00340904 0012e26c 005e09c0 '..4...4.l.....^.'
0012e268: 003437f0 0012e2bc 005dff55 ffffffff '.74.....U.].....'
0012e278: 00000003 ffffffff 0012e2bc 005e42d0 '.............B^.'
0012e288: 00340910 005ea065 00000003 0063ea62 '..4.e.^.....b.c.'
0012e298: 00000001 00000000 0000000c 00000000 '................'
0012e2a8: 00000001 09d0e19b 0012e2cc 7724a6a9 '..............$w'
0012e2b8: 0012e314 092b7268 00d214e0 7724d0ef '....hr+.......$w'
0012e2c8: 09d0e19d fffffffd 0012e560 7724d0ba '........`.....$w'
0012e2d8: 00000000 0012e630 0012e76e 7724cf18 '....0...n.....$w'
0012e2e8: 005dca2d 0012e2fc 00000007 00000000 '-.].............'
0012e2f8: 09a0320e 0012e338 00000000 0012e580 '.2..8...........'
0012e308: 00000000 00000000 00000000 092b7268 '............hr+.'
0012e318: 00d214e0 00d207e0 00000001 00000000 '................'
0012e328: 00000000 00000000 09d0e19d 0012e330 '............0...'
0012e338: 0000000a 0012e5b8 00000003 09d0e194 '................'
0012e348: ffffffff 00207869 00000000 61772e6d '....ix .....m.wa'
0012e358: 00000064 00000000 00000000 00000000 'd...............'
0012e368: 00000000 00000000 00000000 00000000 '................'
0012e378: 00000000 00000000 04a95e80 038e7000 '.........^...p..'
0012e388: 00000000 00000000 00000000 0012e448 '............H...'
0012e398: 5a6ec511 04a95cc0 00000000 038e7000 '..nZ.\.......p..'
0012e3a8: 04a95e80 5a6ead33 00000000 038e7000 '.^..3.nZ.....p..'
0012e3b8: 03984488 00000000 00000000 00000000 '.D..............'
0012e3c8: 00000000 00000000 00000000 00000000 '................'
0012e3d8: 00000000 00000000 00000000 00000000 '................'
0012e3e8: 00000000 00000000 00000000 00000000 '................'
0012e3f8: 00000000 00210000 7756df4d 19f4ab60 '......!.M.Vw`...'
0012e408: 00013318 feeefeee 000c8620 00210000 '.3...... .....!.'
0012e418: 00000000 000003f8 0000007f 19570000 '..............W.'
0012e428: 04ce9158 0000007f 23494550 00210150 'X.......PEI#P.!.'
0012e438: 00002665 0012e47c 77511bd6 00210000 'e&..|.....Qw..!.'
0012e448: 07f4ab50 00000000 00210000 00000000 'P.........!.....'
0012e458: 19f4ab50 00000000 25070220 00010002 'P....... ..%....'
0012e468: 00000030 0012e6f4 005e08f5 00000031 '0.........^.1...'
0012e478: 0012e70c 0012e6e0 0064a0da fffffff7 '..........d.....'
0012e488: 00000000 0012e6f4 005e0304 0000006d '..........^.m...'
0012e498: 0012e70c 0012e6e0 00127963 731326e0 '........cy...&.s'
0012e4a8: 00000000 00000000 00000000 00000000 '................'
0012e4b8: 00000000 00000000 00000000 00000000 '................'
0012e4c8: 00210000 00000002 0012e4e8 5a88ebdf '..!............Z'
0012e4d8: 00000000 ffffffff 05d64044 038f5c00 '........D@...\..'
0012e4e8: 0012e514 5a82f017 00000017 00000004 '.......Z........'
0012e4f8: 00000050 00000000 00000001 03bdff38 'P...........8...'
0012e508: 00000004 00000000 00000000 0012e554 '............T...'
0012e518: 5a82f1c6 03bdff38 03bdff38 00000024 '...Z8...8...$...'
0012e528: 00000000 00000000 5a89d42e 0012e554 '...........ZT...'
0012e538: 00000000 0000003c 00000000 00002665 '....<.......e&..'
0012e548: 00000000 01007000 00013310 0012e570 '.....p...3..p...'
0012e558: 7724a53a 00000000 00000000 0012e622 ':.$w........"...'
0012e568: 0012e590 7726f8a7 09d0f1e8 0012e622 '......&w...."...'
0012e578: 0012e630 00000000 092b7268 00d214e0 '0.......hr+.....'
0012e588: 00d207e0 00000001 0012e5a8 77258d09 '..............%w'
0012e598: 09d0f1e8 0012e622 00000000 0012e76e '....".......n...'
0012e5a8: 0012e5d4 09d01db3 09d0f1e8 0012e622 '............"...'
0012e5b8: 00210000 57a825e8 0101e5f8 0012e5a8 '..!..%.W........'
0012e5c8: 09d0e194 0000000e 092ee378 03007da8 '........x....}..'
0012e5d8: 09d01d1f 0012e614 0012e630 0012e76e '........0...n...'
0012e5e8: 0000000e 00000000 00000000 004fa425 '............%.O.'
0012e5f8: 0012e614 00642dd0 00127963 731326e0 '.....-d.cy...&.s'
0012e608: 00000000 00000000 00346bc0 6d696e41 '.........k4.Anim'
0012e618: 6f697461 7461446e 6f4d5c61 32617a6e 'ationData\Monza2'
0012e628: 2e313030 006d6e61 001717c0 0012e658 '001.anm.....X...'
0012e638: 00000011 00346bc0 00013310 19f4ab50 '.....k4..3..P...'
0012e648: 7759da08 00013310 00000004 7759da08 '..Yw.3........Yw'
0012e658: 19f5de68 7759da74 00000008 19f4ab58 'h...t.Yw....X...'
0012e668: 19f4ab50 00210000 0012e690 77581a47 'P.....!.....G.Xw'
0012e678: 00000008 00000011 00000000 00000000 '................'
0012e688: 19f4ab58 00000001 00210000 0012e6d8 'X.........!.....'
0012e698: 775b6d5c 00210138 775b6d40 00000000 '\m[w8.!.@m[w....'
0012e6a8: 01000000 00210000 19f4ab58 00000000 '......!.X.......'
0012e6b8: 0012e5f0 011c2dd8 00000000 00000000 '.....-..........'
0012e6c8: 0019dd4e 00000000 00000000 00000000 'N...............'
0012e6d8: 00000000 19f4ab58 0000000d ffffffff '....X...........'
0012e6e8: 00000009 00645870 00000000 0012e72c '....pXd.....,...'
0012e6f8: 005db0b6 0012e70c 0064a0df 0012e740 '..].......d.@...'
0012e708: 731326e0 0012e76d 7ffffff1 00495e58 '.&.sm.......X^I.'
0012e718: 0012e760 0064a0c8 04687fb8 00000000 '`.....d...h.....'
0012e728: 00000001 00000001 00000001 00000001 '................'
0012e738: 0487d1a0 00000080 578e92cd 00a53a94 '...........W.:..'
0012e748: 75dcfcdd 00000001 00000001 00000001 '...u............'
0012e758: 00000000 00000000 7a6e6f4d 30303261 '........Monza200'
0012e768: 6e612e31 0000006d 00000000 00000000 '1.anm...........'
0012e778: 00000000 00000000 00000000 00000000 '................'
0012e788: 00000000 00000000 00000000 00000000 '................'
0012e798: 00000000 00000000 00000000 00000000 '................'
0012e7a8: 00000000 00000000 80000800 00000000 '................'
0012e7b8: 03bc0c88 00000000 00000000 00000000 '................'
0012e7c8: 00000000 00000000 00000000 00000000 '................'
0012e7d8: 00000000 00000000 00000000 00000000 '................'
0012e7e8: 00000000 00000000 00000000 00000000 '................'
0012e7f8: 00000000 00000000 00000000 00000000 '................'
0012e808: 00000000 00000000 00000000 00000000 '................'
0012e818: 00000000 00000000 00000000 00000000 '................'
0012e828: 00000000 00000000 00000000 00000000 '................'
0012e838: 00000000 00000000 00000000 00000000 '................'
0012e848: 00000000 00000000 00000000 00000000 '................'
0012e858: 00000000 00000000 00000000 00000000 '................'
0012e868: 00000000 00000000 00000000 00000000 '................'
0012e878: 00000000 00000000 00000000 00000000 '................'
0012e888: 00000000 00000000 00000000 00000000 '................'
0012e898: 00000000 00000000 00000000 00000000 '................'
0012e8a8: 00000000 00000000 00000000 00000000 '................'
0012e8b8: 00000000 00000000 03b61300 0012e900 '................'
0012e8c8: 03984488 03be2720 03bc0d00 002546c0 '.D.. '.......F%.'
0012e8d8: 03010040 00000000 0012e900 5a88ec82 '@..............Z'
0012e8e8: 0012e900 5a88ec9c 034d7848 602a0000 '.......ZHxM...*`'
0012e8f8: 04a93000 03bc0d00 0012e938 5a89b211 '.0......8......Z'
0012e908: 00000002 034d7848 00000000 00000000 '....HxM.........'
0012e918: 03984488 602a0000 0012e940 5a88ec82 '.D....*`@......Z'
0012e928: 0012e940 5a88ec9c 03bc1100 00244e90 '@......Z.....N$.'
0012e938: 00003180 00000000 0012e960 035a1940 '.1......`...@.Z.'
0012e948: 02eaad68 03bc1100 00000000 00000000 'h...............'
0012e958: 00244e90 0012e990 5a88bafa 00000000 '.N$........Z....'
0012e968: 038f5c00 038f5c00 00000001 038e7000 '.\...\.......p..'
0012e978: 02b51eb0 02b51eb0 038f5540 0012e9a8 '........@U......'
0012e988: 5a6fb4d2 03c3ffd0 02b51eb0 02b51940 '..oZ........@...'
0012e998: 038e7000 0012e9e0 09387b64 02b51eb0 '.p......d{8.....'
0012e9a8: 0012e9c4 5a867f4b 0012e9c4 038e7000 '....K..Z.....p..'
0012e9b8: 5a86800c 0030fdbc 03c1cb60 0012e9ec '...Z..0.`.......'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = 255

What happened now!?



Edited 1 time(s). Last edit at 03/29/2014 03:37PM by wmarzia.
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 09:15PM
Posted by: mortal
That shows a problem with the Monza animation data, can you test another mod?


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 09:19PM
Posted by: wmarzia
I did, it crash with every mod i have



Edited 1 time(s). Last edit at 03/29/2014 09:19PM by wmarzia.
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 09:33PM
Posted by: TomMK
Try the vanilla GP4 game with no mods and report back.

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 10:47PM
Posted by: wmarzia
Everytime I start the game, it ask me for setting the audio options, always have Monza with Kimi Raikkonen selected (2001 version) and freeze about 10 seconds before start loading the race.

I try the game launching it only with the GPxPatch, crash as usual, and the log is this:

Starting log
GPxPatch version: 4.23
GPx version detected: decrypted GP4 v1.02
Date/time: 29-03-2014 22:42
Verbosity level is 1
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 1023 MB (free: 1023 MB)
Debugging GP4.exe
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x7774054e
Exception flags: 0x00000000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> FTH: (4396): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000025c
Start address = 0x737da3e0
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000268
Start address = 0x59a69682
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000298
Start address = 0x776cfd0d
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000029c
Start address = 0x752762ee
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002a0
Start address = 0x6b6a4819
Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002b4
Start address = 0x5783f1ac
Thread local base = 0x7ffdb000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002e0
Start address = 0x57f58de0
Thread local base = 0x7ffdd000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002fc
Start address = 0x7590818d
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000308
Start address = 0x776d03e9
Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000314
Start address = 0x776d03e9
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000324
Start address = 0x71cc7311
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000344
Start address = 0x776d03e9
Thread local base = 0x7ffd8000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000348
Start address = 0x776d03e9
Thread local base = 0x7ffd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000034c
Start address = 0x776d03e9
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000358
Start address = 0x776d03e9
Thread local base = 0x7ffd5000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000324
Start address = 0x71cc7311
Thread local base = 0x7ffd9000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> nvd3dum.dll
>>
>> NVIDIA GeForce GTS 250
>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000360
Start address = 0x57f58de0
Thread local base = 0x7ffd9000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1366 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000364
Start address = 0x57f58de0
Thread local base = 0x7ffd9000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> D3DDevice created =
>> HAL (hw vp): NVIDIA GeForce GTS 250
>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000368
Start address = 0x627991f0
Thread local base = 0x7ffd9000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003b4
Start address = 0x743f27e1
Thread local base = 0x7ffd4000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003b4
Start address = 0x6866e4a1
Thread local base = 0x7ffd4000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003bc
Start address = 0x743f27e1
Thread local base = 0x7ffaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003c0
Start address = 0x6866e4a1
Thread local base = 0x7ffae000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3D: Start of D3D_Init()
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D: fontmanager
>> D3D: message manager
>> D3D: Add Animation Objects
>> Allocated 40000 bytes for animation replay storage.
>> D3D: Menu Init
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003d0
Start address = 0x776bf4e0
Thread local base = 0x7ffad000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003d4
Start address = 0x68644f9d
Thread local base = 0x7ffac000
Debug event: LOAD_DLL_DEBUG_EVENT
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003dc
Start address = 0x3000d780
Thread local base = 0x7ffab000
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003e0
Start address = 0x71cc7311
Thread local base = 0x7ffab000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003e0
Start address = 0x71cc7311
Thread local base = 0x7ffab000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> D3D: Render texture manager [5%]
>> D3D: LOD manager [8%]
>> D3D: CarDynamicTexture init [9%]
>> D3D: CReflectedScene [10%]
>> D3D: Haze manager [12%]
>> D3D: CGP4Vdu [13%]
>> D3D: D3D_LoadCockpit [14%]
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> D3D: D3D_LoadCars [14%]
>> *WARNING* Emissive material via illuminated diffuse
>> D3D: InitVideoWallsMethod [45%]
>> D3D: InitialiseEnvMapManager [47%]
>> D3D: CGP4SkyText [48%]
>> D3D: CGP4Lcd [52%]
>> D3D: Track load [54%]
>> D3D: Load Collision Data [54%]
>> D3D: Load track [55%]
>> D3D: Quad tree generation (b) [59%]
>> D3D: Env map load [59%]
>> D3D: Extract special objects (b) [72%]
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

>> D3D: Init video walls [74%]
>> D3D: Weather manager init [75%]
>> D3D: Get Horizons [78%]
>> D3D: Init TV Manager (a) [81%]
>> D3D: Create Sky Dome [81%]
>> CSkyDome::CreateSkyVertexBuffers() - ok

>> D3D: Clouds init [82%]
>> D3D: BuildReflectedMesh [83%]
>> D3D: CrowdManager [83%]
>> D3D: FlagManager() [85%]
>> D3D: Hazes [86%]
>> D3D: Droplets [87%]
>> D3D: droplet manager init (b) [87%]
>> D3D: Animation Data [89%]
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x0046b634
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000010
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x0046b634
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000010
Stack trace:
0046B634: Games\PC\Grand Prix 4\GPxPatch.exe! <no symbol>
0046B217: Games\PC\Grand Prix 4\GPxPatch.exe! <no symbol>
7718F229: Windows\system32\msvcrt.dll! _CIcos + 787 bytes
77194131: Windows\system32\msvcrt.dll! _write + 185 bytes
7718F15E: Windows\system32\msvcrt.dll! _CIcos + 584 bytes
005E09C0: Games\PC\Grand Prix 4\GPxPatch.exe! <no symbol>
005DFF55: Games\PC\Grand Prix 4\GPxPatch.exe! <no symbol>
7718D0EF: Windows\system32\msvcrt.dll! _wtoi + 2252 bytes
7718D0BA: Windows\system32\msvcrt.dll! _wtoi + 2199 bytes
771AF8A7: Windows\system32\msvcrt.dll! _wmakepath_s + 249 bytes
Registers:
EAX=00000000 ECX=00000002 ESI=00000001
EBX=00642DD0 EDX=00000074 EDI=00642DD3
CS:EIP=001B:0046B634
SS:ESP=0023:0012E1C8 EBP=00004000
DS=0023 ES=0023 FS=003B GS=0000
Flags=00010246
Stack dump:
0012e1c8: 00004000 0012e614 0063f78c 049464b8 '.@........c..d..'
0012e1d8: 00642dd0 0046b217 0012e614 00642dd0 '.-d...F......-d.'
0012e1e8: 0012e630 0012e76e 00000000 0012e200 '0...n...........'
0012e1f8: 7718f229 003c0b14 0012e240 77194131 ';)..w..<.@...1A.w'
0012e208: 00000006 77194105 27f5b27b 0000002c '.....A.w{..',...'
0012e218: 772229c0 00000000 003a0050 0000002c '.)"w....P.:.,...'
0012e228: 0012e210 0012e23c 0012e298 771a8cd5 '....<..........w'
0012e238: 50fe1133 fffffffe 77194105 7718f15e '3..P.....A.w^..w'
0012e248: ffffffff 009ee178 00000000 00000003 '....x...........'
0012e258: 00390910 00390904 0012e26c 005e09c0 '..9...9.l.....^.'
0012e268: 00393750 0012e2bc 005dff55 ffffffff 'P79.....U.].....'
0012e278: 00000003 ffffffff 0012e2bc 005e42d0 '.............B^.'
0012e288: 00390910 005ea065 00000003 0063ea62 '..9.e.^.....b.c.'
0012e298: 00000001 00000000 0000000c 00000000 '................'
0012e2a8: 00000001 09d0e19b 0012e2cc 7718a6a9 '...............w'
0012e2b8: 0012e314 096f7830 003c1478 7718d0ef '....0xo.x.<....w'
0012e2c8: 09d0e19d fffffffd 0012e560 7718d0ba '........`......w'
0012e2d8: 00000000 0012e630 0012e76e 7718cf18 '....0...n......w'
0012e2e8: 005dca2d 0012e2fc 00000007 00000000 '-.].............'
0012e2f8: 09a0320e 0012e338 00000000 0012e580 '.2..8...........'
0012e308: 00000000 00000000 00000000 096f7830 '............0xo.'
0012e318: 003c1478 003c07e0 00000001 00000000 'x.<...<.........'
0012e328: 00000000 00000000 09d0e19d 0012e330 '............0...'
0012e338: 0000000a 0012e5b8 00000003 09d0e194 '................'
0012e348: ffffffff 00207869 00000000 61772e6d '....ix .....m.wa'
0012e358: 00000064 00000000 00000000 00000000 'd...............'
0012e368: 00000000 00000000 00000000 00000000 '................'
0012e378: 00000000 00000000 03908e80 03596000 '.............`Y.'
0012e388: 00000000 00000000 00000000 0012e448 '............H...'
0012e398: 5844c511 03908cc0 00000000 03596000 '..DX.........`Y.'
0012e3a8: 03908e80 5844ad33 00000000 03596000 '....3.DX.....`Y.'
0012e3b8: 02afdb68 00000000 00000000 00000000 'h...............'
0012e3c8: 00000000 00000000 00000000 00000000 '................'
0012e3d8: 00000000 00000000 00000000 00000000 '................'
0012e3e8: 00000000 00000000 00000000 00000000 '................'
0012e3f8: 00000000 00200000 7771df4d 0bd21e18 '...... .M.qw....'
0012e408: 00013318 feeefeee 0006c120 00200000 '.3...... ..... .'
0012e418: 00000000 000003f8 0000007f 0b480000 '..............H.'
0012e428: 05560698 0000007f 0d3fa758 00200150 '..V.....X.?.P. .'
0012e438: 00002665 0012e47c 776c1bd6 00200000 'e&..|.....lw.. .'
0012e448: 07d21e08 00000000 00200000 00000000 '.......... .....'
0012e458: 0bd21e08 00000000 25070220 00010002 '........ ..%....'
0012e468: 00000030 0012e6f4 005e08f5 00000031 '0.........^.1...'
0012e478: 0012e70c 0012e6e0 0064a0da fffffff7 '..........d.....'
0012e488: 00000000 0012e6f4 005e0304 0000006d '..........^.m...'
0012e498: 0012e70c 0012e6e0 0021051c 737d26e0 '..........!..&}s'
0012e4a8: 00000000 00000000 00000000 00000000 '................'
0012e4b8: 00000000 00000000 00000000 00000000 '................'
0012e4c8: 00200000 00000002 0012e4e8 585eebdf '.. ...........^X'
0012e4d8: 00000000 ffffffff 05d64044 035a9a70 '........D@..p.Z.'
0012e4e8: 0012e514 5858f017 00000017 00000004 '......XX........'
0012e4f8: 00000050 00000000 00000001 02f43848 'P...........H8..'
0012e508: 00000004 00000000 00000000 0012e554 '............T...'
0012e518: 5858f1c6 02f43848 02f43848 0000003c '..XXH8..H8..<...'
0012e528: 00000000 00000000 585fd42e 0012e554 '.........._XT...'
0012e538: 00000000 0000003c 00000000 00002665 '....<.......e&..'
0012e548: 00000000 01006000 00013310 0012e570 '.....`...3..p...'
0012e558: 7718a53a 00000000 00000000 0012e622 ':..w........"...'
0012e568: 0012e590 771af8a7 09d0f1e8 0012e622 '.......w...."...'
0012e578: 0012e630 00000000 096f7830 003c1478 '0.......0xo.x.<.'
0012e588: 003c07e0 00000001 0012e5a8 77198d09 '..<............w'
0012e598: 09d0f1e8 0012e622 00000000 0012e76e '....".......n...'
0012e5a8: 0012e5d4 09d01db3 09d0f1e8 0012e622 '............"...'
0012e5b8: 00200000 53cbb060 0101e5f8 0012e5a8 '.. .`..S........'
0012e5c8: 09d0e194 0000000e 01def460 049464b8 '........`....d..'
0012e5d8: 09d01d1f 0012e614 0012e630 0012e76e '........0...n...'
0012e5e8: 0000000e 00000000 00000000 004fa425 '............%.O.'
0012e5f8: 0012e614 00642dd0 0021051c 737d26e0 '.....-d...!..&}s'
0012e608: 00000000 00000000 0a13e310 6d696e41 '............Anim'
0012e618: 6f697461 7461446e 6f4d5c61 32617a6e 'ationData\Monza2'
0012e628: 2e313030 006d6e61 0003a238 0012e658 '001.anm.8...X...'
0012e638: 00000011 0a13e310 00013310 0bd21e08 '.........3......'
0012e648: 7774da08 00013310 00000004 7774da08 '..tw.3........tw'
0012e658: 0bd35120 7774da74 00000008 0bd21e10 ' Q..t.tw........'
0012e668: 0bd21e08 00200000 0012e690 77731a47 '...... .....G.sw'
0012e678: 00000008 00000011 00000000 00000000 '................'
0012e688: 0bd21e10 00000001 00200000 0012e6d8 '.......... .....'
0012e698: 77766d5c 00200138 77766d40 00000000 '\mvw8. .@mvw....'
0012e6a8: 01000000 00200000 0bd21e10 00000000 '...... .........'
0012e6b8: 0012e5f0 01352d88 00000000 00000000 '.....-5.........'
0012e6c8: 00385e91 00000000 00000000 00000000 '.^8.............'
0012e6d8: 00000000 0bd21e10 0000000d ffffffff '................'
0012e6e8: 00000009 00645870 00000000 0012e72c '....pXd.....,...'
0012e6f8: 005db0b6 0012e70c 0064a0df 0012e740 '..].......d.@...'
0012e708: 737d26e0 0012e76d 7ffffff1 00495e58 '.&}sm.......X^I.'
0012e718: 0012e760 0064a0c8 02e55030 00000000 '`.....d.0P......'
0012e728: 00000001 00000001 00000001 00000001 '................'
0012e738: 03603948 00000080 53c592cd 00a53a94 'H9`........S.:..'
0012e748: 772ffcdd 00000001 00000001 00000001 '../w............'
0012e758: 00000000 00000000 7a6e6f4d 30303261 '........Monza200'
0012e768: 6e612e31 0000006d 00000000 00000000 '1.anm...........'
0012e778: 00000000 00000000 00000000 00000000 '................'
0012e788: 00000000 00000000 00000000 00000000 '................'
0012e798: 00000000 00000000 00000000 00000000 '................'
0012e7a8: 00000000 00000000 80001700 00000000 '................'
0012e7b8: 02e68e98 00000000 00000000 00000000 '................'
0012e7c8: 00000000 00000000 00000000 00000000 '................'
0012e7d8: 00000000 00000000 00000000 00000000 '................'
0012e7e8: 00000000 00000000 00000000 00000000 '................'
0012e7f8: 00000000 00000000 00000000 00000000 '................'
0012e808: 00000000 00000000 00000000 00000000 '................'
0012e818: 00000000 00000000 00000000 00000000 '................'
0012e828: 00000000 00000000 00000000 00000000 '................'
0012e838: 00000000 00000000 00000000 00000000 '................'
0012e848: 00000000 00000000 00000000 00000000 '................'
0012e858: 00000000 00000000 00000000 00000000 '................'
0012e868: 00000000 00000000 00000000 00000000 '................'
0012e878: 00000000 00000000 00000000 00000000 '................'
0012e888: 00000000 00000000 00000000 00000000 '................'
0012e898: 00000000 00000000 00000000 00000000 '................'
0012e8a8: 00000000 00000000 00000000 00000000 '................'
0012e8b8: 00000000 00000000 054d1300 0012e900 '..........M.....'
0012e8c8: 02afdb68 02f7aa40 02f7d640 02f42fb0 'h...@...@..../..'
0012e8d8: 05010000 00000000 0012e900 585eec82 '..............^X'
0012e8e8: 0012e900 585eec9c 02ff97a8 606c0000 '......^X......l`'
0012e8f8: 03906000 02f7d640 0012e938 585fb211 '.`..@...8....._X'
0012e908: 00000002 02ff97a8 00000000 00000000 '................'
0012e918: 02afdb68 606c0000 0012e940 585eec82 'h.....l`@.....^X'
0012e928: 0012e940 585eec9c 02e70b10 03c6ede0 '@.....^X........'
0012e938: 00003180 00000000 0012e960 035cb9a0 '.1......`.....\.'
0012e948: 02f6f1b0 02e70b10 00000000 00000000 '................'
0012e958: 03c6ede0 0012e990 585ebafa 00000000 '..........^X....'
0012e968: 035a9a70 035a9a70 00000001 03596000 'p.Z.p.Z......`Y.'
0012e978: 02fdc870 02fdc870 035a93c0 0012e9a8 'p...p.....Z.....'
0012e988: 5845b4d2 02fdfe70 02fdc870 02f8bee0 '..EXp...p.......'
0012e998: 03596000 0012e9e0 089a71c2 02fdc870 '.`Y......q..p...'
0012e9a8: 0012e9c4 585c7f4b 0012e9c4 03596000 '....K.\X.....`Y.'
0012e9b8: 585c800c 02e7b7dc 03c963c0 0012e9ec '..\X.....c......'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = -1073741819
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 10:52PM
Posted by: mortal
Please do another test with a different track, then post only the stack dump section of the log.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 11:03PM
Posted by: wmarzia
Thanks for the help you're giving to me guys, I hope to solve this...

Tested with A1-Ring, here's the Stack Dump log:

Stack dump:
0012e1c8: 00004000 0012e614 0063f78c 03082958 '.@........c.X)..'
0012e1d8: 00642dd0 0046b217 0012e614 00642dd0 '.-d...F......-d.'
0012e1e8: 0012e631 0012e76f 00000000 0012e200 '1...o...........'
0012e1f8: 7718f229 00200b14 0012e240 77194131 ';)..w.. .@...1A.w'
0012e208: 00000006 77194105 39ee0dab 0000002c '.....A.w...9,...'
0012e218: 772229c0 00000000 003a0050 0000002c '.)"w....P.:.,...'
0012e228: 0012e210 0012e23c 0012e298 771a8cd5 '....<..........w'
0012e238: 4ee5aee3 fffffffe 77194105 7718f15e '...N.....A.w^..w'
0012e248: ffffffff 009ee178 00000000 00000003 '....x...........'
0012e258: 024e0910 024e0904 0012e26c 005e09c0 '..N...N.l.....^.'
0012e268: 024e3750 0012e2bc 005dff55 ffffffff 'P7N.....U.].....'
0012e278: 00000003 ffffffff 0012e2bc 005e42d0 '.............B^.'
0012e288: 024e0910 005ea065 00000003 0063ea62 '..N.e.^.....b.c.'
0012e298: 00000001 00000000 0000000c 00000000 '................'
0012e2a8: 00000001 09d0e19b 0012e2cc 7718a6a9 '...............w'
0012e2b8: 0012e314 0a117830 00201478 7718d0ef '....0x..x. ....w'
0012e2c8: 09d0e19d fffffffd 0012e560 7718d0ba '........`......w'
0012e2d8: 00000000 0012e631 0012e76f 7718cf18 '....1...o......w'
0012e2e8: 005dca2d 0012e2fc 00000007 00000000 '-.].............'
0012e2f8: 09a0320e 0012e338 00000000 0012e580 '.2..8...........'
0012e308: 00000000 00000000 00000000 0a117830 '............0x..'
0012e318: 00201478 002007e0 00000001 00000000 'x. ... .........'
0012e328: 00000000 00000000 09d0e19d 0012e330 '............0...'
0012e338: 0000000a 0012e5b8 00000003 09d0e194 '................'
0012e348: ffffffff 00207869 00000000 61772e6d '....ix .....m.wa'
0012e358: 00000064 00000000 00000000 00000000 'd...............'
0012e368: 00000000 00000000 00000000 00000000 '................'
0012e378: 00000000 00000000 03971680 0389a800 '................'
0012e388: 00000000 00000000 00000000 0012e448 '............H...'
0012e398: 5844c511 039714c0 00000000 0389a800 '..DX............'
0012e3a8: 03971680 5844ad33 00000000 0389a800 '....3.DX........'
0012e3b8: 002844c8 00000000 00000000 00000000 '.D(.............'
0012e3c8: 00000000 00000000 00000000 00000000 '................'
0012e3d8: 00000000 00000000 00000000 00000000 '................'
0012e3e8: 00000000 00000000 00000000 00000000 '................'
0012e3f8: 00000000 00240000 7771df4d 0bbd3678 '......$.M.qwx6..'
0012e408: 00014060 feeefeee 0006b280 00240000 '`@............$.'
0012e418: 00000000 000003f8 0000007f 0b510000 '..............Q.'
0012e428: 0c291dc8 0000007f 002400c4 00240150 '..).......$.P.$.'
0012e438: 0000280e 0012e47c 776c1bd6 00240000 '.(..|.....lw..$.'
0012e448: 07bd3668 00000000 00240000 00000000 'h6........$.....'
0012e458: 0bbd3668 00000000 55071547 00010002 'h6......G..U....'
0012e468: 00000030 0012e6f4 005e08f5 00000031 '0.........^.1...'
0012e478: 0012e70c 0012e6e0 0064a0da fffffff6 '..........d.....'
0012e488: 00000000 0012e6f4 005e0304 0000006d '..........^.m...'
0012e498: 0012e70c 0012e6e0 00314d9e 737d26e0 '.........M1..&}s'
0012e4a8: 00000000 00000000 00000000 00000000 '................'
0012e4b8: 00000000 00000000 00000000 00000000 '................'
0012e4c8: 00240000 00000002 0012e4e8 585eebdf '..$...........^X'
0012e4d8: 00000000 ffffffff 05f44044 044f9820 '........D@.. .O.'
0012e4e8: 0012e514 5858f017 00000017 00000004 '......XX........'
0012e4f8: 00000050 00000000 00000001 030a13b8 'P...............'
0012e508: 00000004 00000000 00000000 0012e554 '............T...'
0012e518: 5858f1c6 030a13b8 030a13b8 00000018 '..XX............'
0012e528: 00000000 00000000 585fd42e 0012e554 '.........._XT...'
0012e538: 00000000 0000003c 00000000 0000280e '....<........(..'
0012e548: 00000000 0100a800 00014058 0012e570 '........X@..p...'
0012e558: 7718a53a 00000000 00000000 0012e622 ':..w........"...'
0012e568: 0012e590 771af8a7 09d0f1e8 0012e622 '.......w...."...'
0012e578: 0012e631 00000000 0a117830 00201478 '1.......0x..x. .'
0012e588: 002007e0 00000001 0012e5a8 77198d09 '.. ............w'
0012e598: 09d0f1e8 0012e622 00000000 0012e76f '....".......o...'
0012e5a8: 0012e5d4 09d01db3 09d0f1e8 0012e622 '............"...'
0012e5b8: 00240000 52b50f78 0101e5f8 0012e5a8 '..$.x..R........'
0012e5c8: 09d0e194 00000005 01030fb8 03082958 '............X)..'
0012e5d8: 09d01d1f 0012e614 0012e631 0012e76f '........1...o...'
0012e5e8: 0000000f 00000000 00000000 004fa425 '............%.O.'
0012e5f8: 0012e614 00642dd0 00314d9e 737d26e0 '.....-d..M1..&}s'
0012e608: 00000000 00000000 0964e5a0 6d696e41 '..........d.Anim'
0012e618: 6f697461 7461446e 31415c61 676e6952 'ationData\A1Ring'
0012e628: 31303032 6d6e612e 00040100 0012e658 '2001.anm....X...'
0012e638: 00000011 0964e5a0 00014058 0bbd3668 '......d.X@..h6..'
0012e648: 7774da08 00014058 00000004 7774da08 '..twX@........tw'
0012e658: 0bbe76c8 7774da74 00000008 0bbd3670 '.v..t.tw....p6..'
0012e668: 0bbd3668 00240000 0012e690 77731a47 'h6....$.....G.sw'
0012e678: 00000008 00000011 00000000 00000000 '................'
0012e688: 0bbd3670 00000001 00240000 0012e6d8 'p6........$.....'
0012e698: 77766d5c 00240138 77766d40 00000000 '\mvw8.$.@mvw....'
0012e6a8: 01000000 00240000 0bbd3670 00000000 '......$.p6......'
0012e6b8: 0012e5f0 013c2d88 00000000 00000000 '.....-<.........'
0012e6c8: 00281d53 00000000 00000000 00000000 'S.(.............'
0012e6d8: 00000000 0bbd3670 0000000e ffffffff '....p6..........'
0012e6e8: 0000000a 00645798 00000000 0012e72c '.....Wd.....,...'
0012e6f8: 005db0b6 0012e70c 0064a0df 0012e740 '..].......d.@...'
0012e708: 737d26e0 0012e76e 7ffffff0 00495e58 '.&}sn.......X^I.'
0012e718: 0012e760 0064a0c8 0315d6d0 00000000 '`.....d.........'
0012e728: 00000001 00000001 00000001 00000001 '................'
0012e738: 03a168b8 00000080 52ae92cd 00a53a94 '.h.........R.:..'
0012e748: 772ffcdd 00000001 00000001 00000001 '../w............'
0012e758: 00000000 00000000 69523141 3032676e '........A1Ring20'
0012e768: 612e3130 00006d6e 00000000 00000000 '01.anm..........'
0012e778: 00000000 00000000 00000000 00000000 '................'
0012e788: 00000000 00000000 00000000 00000000 '................'
0012e798: 00000000 00000000 00000000 00000000 '................'
0012e7a8: 00000000 00000000 80001740 00000000 '........@.......'
0012e7b8: 00283cf8 00000000 00000000 00000000 '.<;(.............'
0012e7c8: 00000000 00000000 00000000 00000000 '................'
0012e7d8: 00000000 00000000 00000000 00000000 '................'
0012e7e8: 00000000 00000000 00000000 00000000 '................'
0012e7f8: 00000000 00000000 00000000 00000000 '................'
0012e808: 00000000 00000000 00000000 00000000 '................'
0012e818: 00000000 00000000 00000000 00000000 '................'
0012e828: 00000000 00000000 00000000 00000000 '................'
0012e838: 00000000 00000000 00000000 00000000 '................'
0012e848: 00000000 00000000 00000000 00000000 '................'
0012e858: 00000000 00000000 00000000 00000000 '................'
0012e868: 00000000 00000000 00000000 00000000 '................'
0012e878: 00000000 00000000 00000000 00000000 '................'
0012e888: 00000000 00000000 00000000 00000000 '................'
0012e898: 00000000 00000000 00000000 00000000 '................'
0012e8a8: 00000000 00000000 00000000 00000000 '................'
0012e8b8: 00000000 00000000 03151300 0012e900 '................'
0012e8c8: 002844c8 030d5d40 030b3510 030b0740 '.D(.@]...5..@...'
0012e8d8: 03010060 00000000 0012e900 585eec82 '`.............^X'
0012e8e8: 0012e900 585eec9c 0472ea48 60630000 '......^XH.r...c`'
0012e8f8: 0396e800 030b3510 0012e938 585fb211 '.....5..8....._X'
0012e908: 00000002 0472ea48 00000000 00000000 '....H.r.........'
0012e918: 002844c8 60630000 0012e940 585eec82 '.D(...c`@.....^X'
0012e928: 0012e940 585eec9c 02fc9800 03b7f530 '@.....^X....0...'
0012e938: 00003180 00000000 0012e960 038204a0 '.1......`.......'
0012e948: 02ff61d8 02fc9800 00000000 00000000 '.a..............'
0012e958: 03b7f530 0012e990 585ebafa 00000000 '0.........^X....'
0012e968: 044f9820 044f9820 00000001 0389a800 ' .O. .O.........'
0012e978: 03138b10 03138b10 038a9180 0012e9a8 '................'
0012e988: 5845b4d2 03137a50 03138b10 02ff20d0 '..EXPz....... ..'
0012e998: 0389a800 0012e9e0 09809fe4 03138b10 '................'
0012e9a8: 0012e9c4 585c7f4b 0012e9c4 0389a800 '....K.\X........'
0012e9b8: 585c800c 03152abc 04d6e880 0012e9ec '..\X.*..........'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 255
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = 255
Re: A weird problem with CMS\Zaz Tools
Date: March 29, 2014 11:20PM
Posted by: mortal
It also points to the anim.wad. Got a clean wad? I don't have one on this comp to upload for you so a re-install might be necessary. Get the patched iso from GP4Central. Uninstall GP4, then clean the registry with CCleaner, reboot, and install from the iso. Test again, post result.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: A weird problem with CMS\Zaz Tools
Date: March 30, 2014 09:32PM
Posted by: wmarzia
I put inside the gp4 directory two brand new anim.wad and cars.wad, now it works perfectly...

It's very weird, installation was clean, but wads were corrupted...

Thank you very much for your help guys, I really appreciate!!! :)
Re: A weird problem with CMS\Zaz Tools
Date: March 30, 2014 10:13PM
Posted by: GP_maniac
I seem to have the same issues

I posted an topic not noticing this one until now.

GP4 works flawlessly from base install but when loading all MODs through CSM its crashes or even through GPxPatch.

I need to resolve this otherwise I will not be able to update the game :(
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy