i installed gpxpatch 4.02,disabled the loading bar but still it crashed.
this is the log:
Starting log
GPxPatch version: 4.02
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 2 build 2600
Total physical memory: 190 MB (free: 102 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00000bbc
Process handle = 0x000000e4
Main thread ID = 0x00000bc0
Main thread handle = 0x000000f4
Process will run on CPU 0 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000bc0
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path ntdll.dll
base 0x7c900000
size 708096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\kernel32.dll
base 0x7c800000
size 983552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\d3d8.dll
base 0x6d9a0000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\d3d8thk.dll
base 0x6d990000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\GDI32.dll
base 0x77f10000
size 278016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\USER32.dll
base 0x77d40000
size 577024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\msvcrt.dll
base 0x77c10000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\ADVAPI32.dll
base 0x77dd0000
size 616960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\RPCRT4.dll
base 0x77e70000
size 581120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\VERSION.dll
base 0x77c00000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dinput8.dll
base 0x6ce10000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\winspool.drv
base 0x73000000
size 146432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\ole32.dll
base 0x774e0000
size 1281536
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\winmm.dll
base 0x76b40000
size 176128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dsound.dll
base 0x73f10000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\wsock32.dll
base 0x71ad0000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\WS2_32.dll
base 0x71ab0000
size 82944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\WS2HELP.dll
base 0x71aa0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000bc0
First chance exception
Exception address: 0x7c901230
Module name: 'ntdll.dll' (base 0x7c900000, size 708096)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000bc0
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00fd0000...
Injection succesful
Setting instruction pointer to injected code (0x00fd0000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 28160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\GPxPSup.dll
base 0x09900000
size 38912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76c90000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76c90000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\uxtheme.dll
base 0x5ad70000
size 218624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\MSCTF.dll
base 0x74720000
size 294400
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bc4
Thread handle = 0x00000174
Start address = 0x7c810856
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\CLBCATQ.DLL
base 0x76fd0000
size 501248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\OLEAUT32.dll
base 0x77120000
size 553472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\COMRes.dll
base 0x77050000
size 792064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dplayx.dll
base 0x6c750000
size 229888
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\SHLWAPI.dll
base 0x77f60000
size 473600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
base 0x773d0000
size 1050624
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bc8
Thread handle = 0x0000019c
Start address = 0x7c810856
Thread local base = 0x7ffdd000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x6c740000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76eb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76e80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\Secur32.dll
base 0x77fe0000
size 55808
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c08
Thread handle = 0x000001b0
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c0c
Thread handle = 0x000001b4
Start address = 0x7c810856
Thread local base = 0x7ffda000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c10
Thread handle = 0x000001b8
Start address = 0x7c810856
Thread local base = 0x7ffd9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c14
Thread handle = 0x000001bc
Start address = 0x7c810856
Thread local base = 0x7ffd8000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c08
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x6c740000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76eb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76e80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x669a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\mswsock.dll
base 0x71a50000
size 245248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\hnetcfg.dll
base 0x662b0000
size 344064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\System32\wshtcpip.dll
base 0x71a90000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dpnhupnp.dll
base 0x6c6d0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\rsaenh.dll
base 0x0ffd0000
size 152576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\iphlpapi.dll
base 0x76d60000
size 94720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\rasapi32.dll
base 0x76ee0000
size 236544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\rasman.dll
base 0x76e90000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\NETAPI32.dll
base 0x5b860000
size 332288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\DNSAPI.dll
base 0x76f20000
size 148480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\System32\winrnr.dll
base 0x76fb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\rasadhlp.dll
base 0x76fc0000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\dpnhpast.dll
base 0x6c6f0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x6c6f0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c28
Thread handle = 0x00000204
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x6c6d0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c28
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x71a90000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x662b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76fb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76f60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x669a0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bc8
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\System32\winrnr.dll
base 0x76fb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76fb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x76f60000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\WINTRUST.dll
base 0x76c30000
size 176640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\CRYPT32.dll
base 0x77a80000
size 597504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\MSASN1.dll
base 0x77b20000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\IMAGEHLP.dll
base 0x76c90000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c2c
Thread handle = 0x0000021c
Start address = 0x7c810856
Thread local base = 0x7ffdd000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c30
Thread handle = 0x00000220
Start address = 0x7c810856
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c34
Thread handle = 0x00000224
Start address = 0x7c810856
Thread local base = 0x7ffd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c38
Thread handle = 0x00000228
Start address = 0x7c810856
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\xpsp2res.dll
base 0x20000000
size 2897920
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\userenv.dll
base 0x769c0000
size 723456
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c48
Thread handle = 0x00000234
Start address = 0x7c810856
Thread local base = 0x7ffd5000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\cryptnet.dll
base 0x75e60000
size 63488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\WINHTTP.dll
base 0x4d4f0000
size 351232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\SensApi.dll
base 0x722b0000
size 6656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x732f0000
>> ati2dvag.dll>>
>> ATI RADEON XPRESS 200 Series>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x732f0000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): ATI RADEON XPRESS 200 Series>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\HID.DLL
base 0x688f0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\SETUPAPI.DLL
base 0x77920000
size 983552
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 25088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\inetmib1.dll
base 0x666f0000
size 33280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\snmpapi.dll
base 0x71f60000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\MPRAPI.dll
base 0x76d40000
size 87040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\ACTIVEDS.dll
base 0x77cc0000
size 194048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\adsldpc.dll
base 0x76e10000
size 143360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\ATL.DLL
base 0x76b20000
size 58880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\SAMLIB.dll
base 0x71bf0000
size 64000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 42496
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 56320
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path D:\Games\GP4 2013\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 19968
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path
base 0x07bd0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\mslbui.dll
base 0x605d0000
size 25088
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c80
Thread handle = 0x00000290
Start address = 0x7c810856
Thread local base = 0x7ffd4000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c84
Thread handle = 0x00000294
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c84
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c88
Thread handle = 0x00000294
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c88
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c8c
Thread handle = 0x00000294
Start address = 0x7c810856
Thread local base = 0x7ffaf000
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
path C:\WINDOWS1\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000bc0
base 0x732f0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c8c
Thread exit code = 0
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c80
Thread exit code = 0
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c30
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c38
Thread exit code = 0
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 16
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000bc0
First chance exception
Exception address: 0x07bd2f8e
Module name: '' (base 0x07bd0000, size 528452)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000bc0
Unhandled exception
Exception address: 0x07bd2f8e
Module name: '' (base 0x07bd0000, size 528452)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Stack trace:
07BD2F8E: <no module><no symbol>
09A01A4D: <no module><no symbol>
Registers:
EAX=00000000 ECX=0102A218 ESI=0102A248
EBX=0066D90A EDX=00000000 EDI=0102A218
CS:EIP=001B:07BD2F8E
SS:ESP=0023:0012FA58 EBP=0012FAA4
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200246
Stack dump:
0012fa58: 0102a248 008e6d00 007ea39c 099018a3 'H....m....~.....'
0012fa68: 008e6d00 007ea39c 00000000 0012fa98 '.m....~.........'
0012fa78: 0990ed46 ffffffff 09a01a7b 008e6d00 'F.......{....m..'
0012fa88: 007ea39c 0066d90a 00000000 0012fa84 '..~...f.........'
0012fa98: 0012ffb0 09a0be8a ffffffff 00000160 '............`...'
0012faa8: 09a01a4d 008e6d00 007ea39c 00000160 'M....m....~.`...'
0012fab8: 0012facc 0066d90a 00000000 00000000 '......f.........'
0012fac8: 00531e90 00200202 005238b8 0051131a '..S... ..8R...Q.'
0012fad8: 00511f8c 007ab775 0084c711 000000ff '..Q.u.z.........'
0012fae8: 0012fafc 756e6547 00000004 6c65746e '....Genu....ntel'
0012faf8: 00512548 0051256a 0051e500 0053742d 'H%Q.j%Q...Q.-tS.'
0012fb08: 7c859b5c 77d50554 00400000 0012fb28 '\..|T..w..@.(...'
0012fb18: 00000000 00140600 7c859e18 00000bc0 '...........|....'
0012fb28: 005089c8 00000000 00000000 0012ffc0 '..P.............'
0012fb38: 02100210 02100210 02100210 02140214 '................'
0012fb48: 03120210 02100210 02140210 02100312 '................'
0012fb58: 02100210 02100210 03010301 03010301 '................'
0012fb68: 03010301 03010301 03010301 03010301 '................'
0012fb78: 03010301 03010301 03010301 03010301 '................'
0012fb88: 03010301 02100301 03010301 03010301 '................'
0012fb98: 03010301 00144c60 7c949b34 00144e90 '....`L..4..|.N..'
0012fba8: 00001170 00000000 00140000 00000025 'p...........%...'
0012fbb8: 00000000 0012fca8 00000000 010e0000 '................'
0012fbc8: 010e23c8 00000000 0012fcbc 00000000 '.#..............'
0012fbd8: 0012fcbc 7c926a44 010e0000 7c926abe '....Dj.|.....j.|'
0012fbe8: 010e0000 00000110 00000027 0012fc28 '........'...(...'
0012fbf8: 7c96cde9 010e0000 00000000 010e24f8 '...|.........$..'
0012fc08: 010e0000 010e23d0 0012fcb0 7c90ee18 '.....#.........|'
0012fc18: 7c917bb8 00000000 010e0000 00000000 '.{.|............'
0012fc28: 0012fcc0 7c96dd41 010e0608 7c96dd25 '....A..|....%..|'
0012fc38: 010e0000 010e23d0 40000060 010e0540 '.....#..`..@@...'
0012fc48: 00000001 00000202 0012fcb0 7c81eb33 '............3..|'
0012fc58: 0012fc60 009ed59d 40010006 00000000 '`..........@....'
0012fc68: 00000000 7c81eb33 00000002 00000012 '....3..|........'
0012fc78: 009ed59c 0012feb0 7c90ee18 010e0000 '...........|....'
0012fc88: 00000138 010e0000 7c96cde9 010e24f8 '8..........|.$..'
0012fc98: 010e23c8 7c910000 010e23d0 0191b686 '.#.....|.#......'
0012fca8: 0012fc38 010e0000 0012fe98 7c90ee18 '8..............|'
0012fcb8: 7c96dd48 ffffffff 7c96dd25 7c94c651 'H..|....%..|Q..|'
0012fcc8: 010e0000 50000161 010e23d0 7c917bb0 '....a..P.#...{.|'
0012fcd8: 00000000 00000120 010e23d0 07060504 '.... ....#......'
0012fce8: 0b0a0908 00000220 00144c60 00140000 '.... ...`L......'
0012fcf8: 1b1a1918 1f1e1d1c 000003c8 010e23c8 '.............#..'
0012fd08: 010e0000 0012fdf4 7c90ee18 0101e0f8 '...........|....'
0012fd18: 0012fcd0 7c96e0d4 0012fe08 7c90ee18 '.......|.......|'
0012fd28: 7c96e0f8 ffffffff 7c96e0d4 7c94a5d0 '...|.......|...|'
0012fd38: 010e0000 50000061 7c926abe 010e0000 '....a..P.j.|....'
0012fd48: 010e23d0 40000060 73727170 77767574 '.#..`..@pqrstuvw'
0012fd58: 7b7a7978 7f7e7d7c 83828180 87868584 'xyz{|}~.........'
0012fd68: 8b9a8988 8f9e8d9c 93929190 97969594 '................'
0012fd78: 9b9a9998 ff9e9d9c a3a2a1a0 a7a6a5a4 '................'
0012fd88: abaaa9a8 afaeadac b3b2b1b0 b7b6b5b4 '................'
0012fd98: bbbab9b8 bfbebdbc e3e2e1e0 e7e6e5e4 '................'
0012fda8: ebeae9e8 efeeedec f3f2f1f0 d7f6f5f4 '................'
0012fdb8: fbfaf9f8 dffefdfc 7c8043fc 0012fe92 '.........C.|....'
0012fdc8: 7c80262c 0000022b 0012fe20 7c919bd3 ',&.|+... ......|'
0012fdd8: 0012fe92 000003b5 7c800000 7c803528 '...........|(5.|'
0012fde8: 7c8043fc 00000000 00000001 0012fe90 '.C.|............'
0012fdf8: 00000000 00000001 7c800000 7c8000e8 '...........|...|'
0012fe08: 0012fdf8 00000001 0012fe30 7c910895 '........0......|'
0012fe18: 00000120 00000120 010e23c8 7c95db5c ' ... ....#..\..|'
0012fe28: 010e24f0 7c95dbac 00000008 010e23d0 '.$.....|.....#..'
0012fe38: 010e0000 010e23c8 0012fe54 7c96cd11 '.....#..T......|'
0012fe48: 00000008 010e0000 010e23d0 0012fea8 '.........#......'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bc4
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bc0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c0c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c10
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c14
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c2c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c34
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000c48
Process exit code = -1073741819
Kimi forever!