F138 Beta [released] - new links

Posted by gezere 
Re: F138 Beta [released]
Date: April 15, 2013 12:39PM
Posted by: vesuvius
Thanks for the updates Bernard!:)
Re: F138 Beta [released]
Date: May 12, 2013 12:11PM
Posted by: littleone90
very nice car! but..

Fichier inexistant.
Les fichiers envoyés sont testé régulièrement par NOD32 Antivirus.

=(


Re: F138 Beta [released]
Date: May 12, 2013 01:48PM
Posted by: M.R.
No problem here
Use the link on page 2 mate ;-)

my YouTube Channel: [www.youtube.com]
Re: F138 Beta [released]
Date: May 13, 2013 10:46AM
Posted by: littleone90
If you mean this seems to be missing some parts (rear wing and suspension):

gezere Wrote:
-------------------------------------------------------
> Following rracunis' request, a small update at the
> shape and texture:
>
> [img201.imageshack.us]
>
> Download link :
> [www.yousendit.com]
> 3czhUQw


Re: F138 Beta [released] - new links
Date: May 13, 2013 09:26PM
Posted by: gezere
littleone90 écrivait:
-------------------------------------------------------
> If you mean this seems to be missing some parts
> (rear wing and suspension):
>
> gezere Wrote:
> --------------------------------------------------
> -----
> > Following rracunis' request, a small update at
> the
> > shape and texture:
> >
> >
> [img201.imageshack.us]
> >
> > Download link :
> >
> [www.yousendit.com]
>
> > 3czhUQw


Yes I am used to deliver my cars without the rear wing and suspension... ;)

However for both, I re-uploaded the cars:-)





Edited 1 time(s). Last edit at 05/13/2013 10:09PM by gezere.
Re: F138 Beta [released] - new links
Date: May 13, 2013 10:57PM
Posted by: littleone90
thank you! ;)


Re: F138 Beta [released] - new links
Date: June 27, 2013 12:20AM
Posted by: TomMK
Hey mate, can you please change the texture brakeglow.tex to some other name? I think it is causing a bug where the brakeglow texture shows on the back of every car when it rains!

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: F138 Beta [released] - new links
Date: June 27, 2013 08:17PM
Posted by: Excalibur
TomMK Wrote:
-------------------------------------------------------
> Hey mate, can you please change the texture
> brakeglow.tex to some other name? I think it is
> causing a bug where the brakeglow texture shows on
> the back of every car when it rains!

You are right about the brakeglow.tex used for the rear_light_on part of the car.
But Gezere file is hi_brakeglow.tex file used for the brakes glow.
I mean you need to put 2 files into your wad: hi_brakeglow.tex for the brakes (don't rename it as brakeglow.tex) and brakeglow.tex (for the rear_light_on)
Here is the good brakeglow.tex: [www.mediafire.com]

Hope this will help! ;-)

____________________________________________________________________________________________________________________________________________

Re: F138 Beta [released] - new links
Date: June 27, 2013 11:19PM
Posted by: TomMK
That explains it. I did rename it to brakeglow.tex (something I'm working on for the GP4 Central 2013 Mod ;)) I never realised that brakeglow.tex was used in hi res mode. You learn something new every day. Amazing! Thanks mate!

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: F138 Beta [released] - new links
Date: June 30, 2013 06:24PM
Posted by: gezere
Sorry for the late reply but following a huge storm and the failure of my ADSL modem/box, my internet connection was down since 2 weeks (Thank you free!!!)

Well it looks to be fixed... Thanks Arnaud, but to be honest I don't understand what was the matter.
The "rear_light_on" object is assigned at the "hi_F138.tex" and not at the "hi_brakeglow" texture, so.....I don't understand why the prefix "hi" for this texture do a difference....

Re: F138 Beta [released] - new links
Date: July 01, 2013 01:36AM
Posted by: Excalibur
gezere Wrote:
-------------------------------------------------------
> Sorry for the late reply but following a huge
> storm and the failure of my ADSL modem/box, my
> internet connection was down since 2 weeks (Thank
> you free!!!)
>
> Well it looks to be fixed... Thanks Arnaud, but to
> be honest I don't understand what was the matter.
> The "rear_light_on" object is assigned at the
> "hi_F138.tex" and not at the "hi_brakeglow"
> texture, so.....I don't understand why the prefix
> "hi" for this texture do a difference....

Hi Bernard! :-)
I should have been more precise: TomMK's problem was due to the texture used for the rear_light glow effect.
He used your hi_brakeglow.tex (brakes glow) and rename it as brakeglow.tex. So, the rear_light glow texture was wrong. In game, the rear_light glow showed a transparent brakedisc light instead of a transparent red light. The texture used for the rear_light_on object and for the rear_light glow is not the same, you are right.
Hope it is more understandable said like this! ;)

____________________________________________________________________________________________________________________________________________





Edited 2 time(s). Last edit at 07/01/2013 01:43AM by Excalibur.
Re: F138 Beta [released] - new links
Date: July 01, 2013 09:11PM
Posted by: gezere
Yep, now it makes sense.
Thank you Arnaud ;-)

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