An idea to improve overtaking

Posted by msater 
Re: An idea to improve overtaking
Date: November 02, 2009 05:39AM
Posted by: SchueyFan
Well for a start they should get rid of the wheel covers and the double diffusers, because it seems they have some negative influence on overtaking.





X (@ed24f1)
Re: An idea to improve overtaking
Date: November 02, 2009 07:30AM
Posted by: super__alonso
1. No blocking
2. Get rid of the DDD
3. Everyone has "Push to Pass" equivilent
Re: An idea to improve overtaking
Date: November 02, 2009 08:59AM
Posted by: gav
**small spoiler**

chet Wrote:
-------------------------------------------------------
> but today showed with Webber, and at Singapore that
> drivers still suffer will brake durability and will
> make mistakes.

Durability is only a problem because teams try to get away with fitting the thinnest pads and discs possible.
Re: An idea to improve overtaking
Date: November 02, 2009 09:05AM
Posted by: Locke Cole
Why is everybody so anal about overtaking today? :s These are the best drivers in the World... we don't want to make it easy, it needs to be a challenge.

If we remove the rose-tinted glasses for a second, I'd like to remind everyone that 2008 (and 2009, I reckon) saw statistically more on-track overtaking for points positions than at any other time this millenium. It does beg the question, WHAT'S THE ISSUE WITH OVERTAKING?

It's fine as it is. I personally don't want to see drivers artificially swapping positions every 10 seconds, I want them to work for it.

If your convoluted ideas of "creating" overtaking opportunities are really that important to you, why don't you suggest a random targeting system which artificially limits or boosts engine power to any given car on a particular lap? That would enable certain cars to overtake when they received "the boost", but it would be an utterly pathetic way of doing so and would remove all skill from it.



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Re: An idea to improve overtaking
Date: November 02, 2009 10:48AM
Posted by: senna9194
just one consideration:

at spa we saw a lot of overtaking this year.so i think that we need of more fast tracks in f1



My GPGSL Career
Re: An idea to improve overtaking
Date: November 02, 2009 11:13AM
Posted by: chet
Edited Gav... appologies!

Gav, about the thinnest disks and pads, surely that will happen even next year? The teams will run the thinnest possible. Its what I like about next year, for some reason I think it will be a race of two-halves. Drivers will go at it in the first half then lose out later on, then the drivers who take it easy initially then start pumping in quick ones towards the end...






"Trulli was slowing down like he wanted to have a picnic" LOL
Re: An idea to improve overtaking
Date: November 02, 2009 02:14PM
Posted by: SpaceAce
The problem comes down to the dirty air off the back of the car...
Clean that up a bit... the car behind can get closer.. pull out and pass...



GPGSL WDC Season 4
Re: An idea to improve overtaking
Date: November 02, 2009 02:19PM
Posted by: Nickv
With the cars carrying much more fuel next year, the braking distance will increase, but by how much and will it be anywhere near enough to improve overtaking?
Re: An idea to improve overtaking
Date: November 02, 2009 02:36PM
Posted by: Iceman-Kimi
I also think, this year the fiels has been really close, I think that is a reason why there is less overtaking, it is nearly impossible to overtake someone, if you are just 1 or 2 tenths a lap faster, a few years back you had cars which where 5 tenths, 6 tenths faster then others, overtaking is a hell lot easier then..

Re: An idea to improve overtaking
Date: November 02, 2009 02:57PM
Posted by: DaveEllis
I'd like to remind everyone that 2008 (and 2009, I reckon) saw statistically more on-track overtaking for points positions than at any other time this millenium

Citation? The stats I've found state the exact opposite of what you said.

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Re: An idea to improve overtaking
Date: November 02, 2009 03:50PM
Posted by: chet
SpaceAce Wrote:
-------------------------------------------------------
> The problem comes down to the dirty air off the
> back of the car...
> Clean that up a bit... the car behind can get
> closer.. pull out and pass...


At the same time that produces a good slipstream. Think back to 80's massive wings and downforce but HUGE slipstream.






"Trulli was slowing down like he wanted to have a picnic" LOL
Re: An idea to improve overtaking
Date: November 02, 2009 04:06PM
Posted by: gav
Not for me. I don't want them to help overtaking, I want them to minimise the effect of what's hampering it.

As I said last year, and as Locke said earlier, you don't want to make overtaking easy or easier, you want to correct what's causing the problem.
Re: An idea to improve overtaking
Date: November 02, 2009 04:23PM
Posted by: Cyberacer
senna9194 Wrote:
-------------------------------------------------------
> just one consideration:
>
> at spa we saw a lot of overtaking this year.so i
> think that we need of more fast tracks in f1

+1
F1 sould get rid of Tilke's stop-go tracks with chicanes every here and there.

... and also get banned all the winglets.
Only front and rear wings and the bargeboards should remain.
Each one with no limitation in shape, but with a MAXIMUM ALLOWABLE TOTAL SURFACE.
So to add an extra winglet in the front wing, the main panel surface should be reduced equally.
Or to enlarge the profile of the rear wing, it's width should be reduced to keep the total surface the same.

_________________________
some of my GP4 works ...
Re: An idea to improve overtaking
Date: November 02, 2009 04:55PM
Posted by: EC83
I'd like to remind everyone that 2008 (and 2009, I reckon) saw statistically more on-track overtaking for points positions than at any other time this millenium.

That's a bit specific, is it not? Considering that since the mid-1990s overtaking for all positions has happened noticeably less often. But anyway, here's a fairly good set of stats for the recent history of F1 that I've come across:

[www.cliptheapex.com]

Notice the nosedive in the number of overtakes during the mid-90s, as teams mastered the use of fuel strategies to leapfrog rival cars rather than overtaking them. At least that problem is being got rid of now.



Re: An idea to improve overtaking
Date: November 02, 2009 04:58PM
Posted by: DaveEllis
It also doesn't take into account that 2 more points paying positions were introduced very recently. The word millennium is badly used too, given its only 2009.

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Re: An idea to improve overtaking
Date: November 02, 2009 06:29PM
Posted by: KeHo85
Ever play Grid? That idea was the best one. Reverse grid positions in terms of championship order! You wanna be the champion? Fight for it in every single race! Lol
Re: An idea to improve overtaking
Date: November 02, 2009 06:39PM
Posted by: DaveEllis
KeHo85 Wrote:
-------------------------------------------------------
> Ever play Grid? That idea was the best one.
> Reverse grid positions in terms of championship
> order! You wanna be the champion? Fight for it in
> every single race! Lol

As discussed: fine for touring cars, not for F1.

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Re: An idea to improve overtaking
Date: November 03, 2009 12:48AM
Posted by: KeHo85
I know, hence why it wasn't a serious suggestion lol
Re: An idea to improve overtaking
Date: November 11, 2009 03:59PM
Posted by: Qwerty_uk
Two wacky ideas:

1:
Have qualifying, then move the 8 points-scoring drivers from the last race back by the number of points they got. Everyone still goes flat out in qualifying, and it's worth getting a 10-place penalty in the next race for the 10 points you get for a win.



2: Use the ECU to give the cars ever-so-slightly different maximum revs (or something else equivalent) according to their current race position... just like catch-up mode in Mario Kart!
Re: An idea to improve overtaking
Date: November 11, 2009 04:13PM
Posted by: SchueyFan
Qwerty_uk Wrote:
-------------------------------------------------------
> Two wacky ideas:
>
> 1:
> Have qualifying, then move the 8 points-scoring
> drivers from the last race back by the number of
> points they got. Everyone still goes flat out in
> qualifying, and it's worth getting a 10-place
> penalty in the next race for the 10 points you get
> for a win.

> 2: Use the ECU to give the cars ever-so-slightly
> different maximum revs (or something else
> equivalent) according to their current race
> position... just like catch-up mode in Mario Kart!


Some very novel and innovative ideas there (particularly the first one), but I don't this kind of superficial stuff is suitable for F1. I think it could be a great format in another category though!





X (@ed24f1)
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