To Jackie - I'm working off the principle that if they can kick MY behind at my level of proficiency, then they should be able to do it at any level. Yes, I know it's a sorry admission, but I play at semi-pro level - too much time making carsets and tracks and not enough time racing the former on the latter. As for the 2002 times - the track was criticised for being extremely slippery in parts and lacking in grip overall. Whilst I've reduced the available grip in the CC data, I didn't want to turn the track into an unplayable ice-rink.
To Natazone - no, I won't be making updated versions of the GP tracks. Other people do that. The challenge for me is in making a driveable, raceable track that isn't otherwise available.
The Pen.