heidern Wrote: ------------------------------------------------------- > Thanks a lot quickslick, but when I tried to open > cars.wad, it's showing an error message that says > illegal switch error. What should I do? Or do you > have openable Tex files? What do you mean with openable tex files? I assume you tried to open the textures and slimtex gives you an error, and maby Foreverk - Grand Prix 4
Here you can find all related to magic data: Magic Data Discussionby Foreverk - Grand Prix 4
vlasis10 Wrote: ------------------------------------------------------- > anyone for 2007 > > P.S. I have already 2006-7 mod for gp4db! No one mentioned the 2007 Mod by kedy89, 2007 Mod by Kedy89 a really good one, specific track libraries and helmets,etc.by Foreverk - Grand Prix 4
Here are working links to Klaus files: Image Calculator for GP4Builder Guide: 'How To Fix Invisible Objects Guide: 'How To Move Tracks To Other Slots Official F1-Intro 2009 - 2011 Krombacher Intro 1999 long version ChampCar Introby Foreverk - Grand Prix 4
Have you searched here?: GP4DB CARS TEMPLATESby Foreverk - Grand Prix 4
Fantastic work, Thank you very much! One question, the link of Sloring takes me to Nice, is it different file with same name?by Foreverk - Grand Prix 4
viking75 Wrote: ------------------------------------------------------- > Hello, > > Me, i'm interested in "How To Fix Invisible > Objects". Is someone got it, please ? Thx ! How_To_Fix_Invisible_Objects_by_Klausfeldmann.pdfby Foreverk - Grand Prix 4
Blog is offline, I used Internet Archive Wayback Machine and the mediafire link to download the guide still works, here is a pdf versionif anyone needs it How To Move Tracks To Other Slots by Klausfeldmannby Foreverk - Grand Prix 4
Foreverk Wrote: ------------------------------------------------------- > same error? My bad, the buggy texture (bad compression if I remember correctly) to replace is hi_seatbelt.tex in the folder \Data\Cars\Shared\Hi\ Try replacing your hi_seatbelt.tex with this file hi_seatbelt.tex, it should workby Foreverk - Grand Prix 4
same error?by Foreverk - Grand Prix 4
OS? Where do you have Zaz Tools installed?by Foreverk - Grand Prix 4
Try replacing the hi_benetton_1.tex with this one hi_benetton_1.tex the original one was bad if I remember correctlyby Foreverk - Grand Prix 4
Other oval tracks I used in GP4 not listed here, I remember Suzuki Oval by Maxi82. Waiting for the WIP Bahrain Outer Circuit, I´m using San Giltz Speedway (SGS National) as an alternative.by Foreverk - Grand Prix 4
If you mean where to download it, checkby Foreverk - Grand Prix 4
viking75 Wrote: ------------------------------------------------------- > Circuito ficticio > >by Foreverk - Grand Prix 4
It will be an honour to be part of this project!by Foreverk - Grand Prix 4
Other option could be QuickBMS. I use it to extract .rfcmp files, it´s easy and fast: QuickBMSby Foreverk - Grand Prix 4
Soutsen Wrote: ------------------------------------------------------- > Well, maybe the mods are just too heavy for your > PC. Btw, what's your 'cars.wad' file total size? > It should not be over 200 mb (I think - correct me > if I'm wrong somebody) for the game to work fine > without freezes and so on Latest cars (2017 to 2019) are huge, between 3,5 aby Foreverk - Grand Prix 4
quickslick Wrote: ------------------------------------------------------- > exactly that's what i've wrote already Gaston Sorry, my badby Foreverk - Grand Prix 4
The file should be uncompressed in the folder "gpsaves\carsets\(your mod folder)" I mean unzip the whole file (1995 version 2.21.rar - about 500 MB) in that folder.by Foreverk - Grand Prix 4
GP4Builder, open the .dat and insert/overwrite the old cc lineby Foreverk - Grand Prix 4
Long Explanation and Values Here: Maximal car power and driver performanceby Foreverk - Grand Prix 4
From Wikipedia: The Keimola Motor Stadium was a dedicated race track located in Vantaa, Finland. It was founded by Finnish racing driver Curt Lincoln after the closure of the Eläintarha track in 1963. Construction started in 1965 and the track was opened on 12 June 1966. The track was 3.3 km (2.1 mi) long, consisting of eight turns and a 1 km (0.62 mi) home straight. Multiple racing series, inby Foreverk - Grand Prix 4
Baku 2019 By Tojepo & Gezere: Baku 2019by Foreverk - Grand Prix 4
Tested it in game, works perfect, here you have some (bad quality, sorry) ingame screenshots:by Foreverk - Grand Prix 4
1981 still W.I.P. -> PEDRO27 - (ALL WORKS IN PROG.) - Thread 1980 - 1982 - 1983 - 1984 & 1985 Here: Mods 80,82,83,84 and 85 by Ripping Corpseby Foreverk - Grand Prix 4
Yes, .gpi files are very tricky (they had to be 256x256, tga, converted, etc), I assumed he´s using TSM, as I do, so I´m not very familiarized with the use of GPI Browserby Foreverk - Grand Prix 4
Download this file: Osterreich GPI and put it in the same folder that containd the .wad and the .dat file, in the same folder open the file "settings.ini" and change this line: Gpi= to: Gpi=zeltweg.gpi Save changes and close notepad (or the editor you used to open settings.ini). Now you should be able to see the trackmap P.S.: ok, is not Zeltweg, but it was shorter to wrby Foreverk - Grand Prix 4
hmmm do you mean the photo that you see when it´s loading the game or the trackmap?by Foreverk - Grand Prix 4