Problem with 2017 and 2019 CSM MODS

Posted by CaOss 
Problem with 2017 and 2019 CSM MODS
Date: September 26, 2019 08:07PM
Posted by: CaOss
Hi, everyone. I have downloaded and installed the CSM MODS 2017 and 2019 and then I have made a conversion to NON CSM. Unfortunately, when installing tracks and starting the game, it is frozen. Only the sounds of engines and others are heard. Then I can start, I ru a few meters and it freezes again. And so it goes on and on. It only happens to me with those mods. Can somebody help me?
Re: Problem with 2017 and 2019 CSM MODS
Date: September 26, 2019 11:57PM
Posted by: Soutsen
I never experienced such issue, but check if your compatibility at GPxPatch set to 0

Hope somebody else can help, if this doesnt work

___________________________________________________________________________
For a list of EVERY download for GP4, look here:[docs.google.com]
Re: Problem with 2017 and 2019 CSM MODS
Date: September 27, 2019 12:14AM
Posted by: CaOss
No, the executable comes like this by default
Re: Problem with 2017 and 2019 CSM MODS
Date: September 27, 2019 12:19AM
Posted by: Soutsen
Well, maybe the mods are just too heavy for your PC. Btw, what's your 'cars.wad' file total size? It should not be over 200 mb (I think - correct me if I'm wrong somebody) for the game to work fine without freezes and so on

___________________________________________________________________________
For a list of EVERY download for GP4, look here:[docs.google.com]



Edited 1 time(s). Last edit at 09/27/2019 12:20AM by Soutsen.
Re: Problem with 2017 and 2019 CSM MODS
Date: September 27, 2019 01:22PM
Posted by: Foreverk
Soutsen Wrote:
-------------------------------------------------------
> Well, maybe the mods are just too heavy for your
> PC. Btw, what's your 'cars.wad' file total size?
> It should not be over 200 mb (I think - correct me
> if I'm wrong somebody) for the game to work fine
> without freezes and so on

Latest cars (2017 to 2019) are huge, between 3,5 and 4,5 MB each lod, so with the textures (even if you use the standard quality 2048x2048) and helmets the cars.wad file largely exceeds the 500 MB size, so except you have a high spec PC with a dedicated (not onboard) graphic card (with at least 1GB memory), running the new mods it almost impossible, the PO average will be above 1000% in old PCs (my case at least), so that´s what you have to check first
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