Sorry for writing in this old thread, but I just reinstalled GP4 on my new computer and had a performance but regarding the topspeed-performance of me (player) and ccCars. In short: I was always much faster (e.g. Sakhir) or - track depending - much slower (e.g. Monza) on the straights than the ai cars. I use the magic data (ai power factor ace & ai grip factor ace) to produce equal perforby klausfeldmann - Grand Prix 4
AUS_Doug schrieb: ------------------------------------------------------- > I think it has something to do with the > difficulty. Once you go to a certain level - Pro I > think - you can't see AI fuel levels (on the > Steering Wheel) or Tyre wear anymore. > GPxCInfo panels - such as Lo2K's counter & the > 'defpanel' - are unaffected. You'reby klausfeldmann - Grand Prix 4
Haha, great! For one second you got me !by klausfeldmann - Grand Prix 4
salvasirignano schrieb: ------------------------------------------------------- > I see you use Lo2k's theme. If you open that in > GPxPatch, in the GPxCInfo tab, click on 'fuel' and > check enable and enable text, you'll get a number > on screen for all cars. Not on the steering > display, but a white graphic like the one for km/h > in your screenshotby klausfeldmann - Grand Prix 4
Hello all, in Grand Prix 2 we had an option to make the AI's fuel load display visible for the player at any time. Is there an option/a tool/an editor to make the AI's fuel load visible in GP4 as well? I didn't find any solution so far.by klausfeldmann - Grand Prix 4
Lol, so many questions still arriving regarding this great feature. I really can't understand. The first thing I discovered playing Grand Prix 2 was that it's possible to choose no driver at all.by klausfeldmann - Grand Prix 4
Wow, amazing track! Very, very great work, mate .by klausfeldmann - Grand Prix 4
Crazy! I have never heared about that. In my GP4 game I can change the setup as often as I want without crashing. Dont know where your problem is.by klausfeldmann - Grand Prix 4
Great to hear that! Have fun with this track.by klausfeldmann - Grand Prix 4
In my game this problem was caused by a bad 1st gear ratio. Have a look into the magic data of the track and change the values for the 1st gear. There are 4 lines doing this. Best is to change all those 4 lines. A value of 25 will probably solve this issue but it also depends on the physics you are using.by klausfeldmann - Grand Prix 4
Looks brilliant! As it looks, a great release is about to come.by klausfeldmann - Grand Prix 4
No Problem. Great to hear, that it worked !by klausfeldmann - Grand Prix 4
Okay. At the moment I have no GP4 stuff available, so I cannot make any screenshots and have to describe this by my memories. #1 Starting positions: 1. To change the pole-site open the track's dat-file in the GP4-folder/circuits with GP4-builder. It might be the s1ct1.dat file. 2. Doubleclick on 'track sectors' on the left. 3. Single-click on 'initial sector' or secby klausfeldmann - Grand Prix 4
Great work! The mist looks from TV-cams great in special! I hope it will still look that good, while driving. That would be perfect.by klausfeldmann - Grand Prix 4
Is it just about the lines drawn on the tarmac or do the cars (also) really start on the wrong site?by klausfeldmann - Grand Prix 4
Great thoughts about these fictional tracks. In fact, Piranema has always been my favourite layout. Bur I also didn't miss Uqbar in any of my own F1-seasons. I hope we will still see some more tracks in future. @ Patrick Tambay: Track editing is a great thing if everything works as it should. Sadly it does really rarely. I don't think track editing can be taught in some way. You wilby klausfeldmann - Grand Prix 4
It sounds really promising! Great to see that in 2017 there are still some guys having innovations for GP4! I hope this can be improved and finally implemented.by klausfeldmann - Grand Prix 4
Once I had a similar problem with a Yeongam-Track. I managed it this way: 1. Checking the track with a different -working- .GP4-file. I drived through houses, trees and so on, but the track has been loaded correctly. 2. Checking which scene(s) is causing the issue by deleting all except one scene. Try the track. If it loads, the existing Scene is correct. Try this step probably several times,by klausfeldmann - Grand Prix 4
Wow, I don't know what to say, Laurent! This is amazing ! So, finally THANK YOU for all your work and all you did for this community and Grand Prix 4 in general! Laurent, we willl miss your improvements hardly in future !by klausfeldmann - Grand Prix 4
Is it a track that can be downloaded anywhere?by klausfeldmann - Grand Prix 4
@meteoro405: Great question! We still did not get why on some computers so many gp4-objects are not or not allways visible. For guys like me and you, I made a guide to fix these problems. Link: Maybe this will help you.by klausfeldmann - Grand Prix 4
Regarding the issue of the car falling onto the tarmac: I know exactly what issue you mean. Sadly I did not find a solution so far. All I can say is that this bug is often connected to a mainstraight going down-, respectively uphill.by klausfeldmann - Grand Prix 4
Merry Christmas to all of you guys! I hope you have a great time. Sadly, my harddrive is broken and cannot be repaired . So, there is no way to get all the data back. But I will not retire from Grand Prix 4 that way! So over the christmas days, I have to download several GB of tracks, cars, mods, tools and so on . Nevertheless merry Christmas to all of you !by klausfeldmann - Grand Prix 4
The track looks great! So bad, my harddrive crashed, so that I cannot play GP4 currently .by klausfeldmann - Grand Prix 4
No problem atticus. Sometimes track editing works exactly like this, sadly. Chin up, mate!by klausfeldmann - Grand Prix 4
Wow, this looks brillant ! Amazing skyline!by klausfeldmann - Grand Prix 4
Of course trees in europe lose their leaves in the winter, but nevertheless it looks brilliantly! Great!by klausfeldmann - Grand Prix 4
TGF1DRIVER schrieb: ------------------------------------------------------- > Why Austin again? There's already such a beautiful > Austin 2012 by klausfeldmann! You're right mate, but the version by KTC (Kimi-the-champ), Ginoblade and me isn't physically correct. The layout - especially in the last sector - does not match the reality. When I tried to correct these issueby klausfeldmann - Grand Prix 4
Thanks for releasing this track !by klausfeldmann - Grand Prix 4
Thanks for sharing! Great!by klausfeldmann - Grand Prix 4