2005 Rims & Tyres by SkaningeN ---------------------------------- Here is a 2005 tyreset that has it's roots the fantastic years of 2005 to 2009. With Enzojz and Lee's great talent for modding GP4 back then, I've just modernized their work a bit to bring you an updated 2005 tyreset. This set contains tyreshapes for both Bridgestone and Michelin. These can be used as oneby SkaaningeN - Grand Prix 4
2005 Helmetset and Shapes by SkaningeN --------------------------------------------- Download link at bottom of this post, but please read first! Here is a greatly updated 2005 helmetset, based on my own set for Arai 2005 and Hega's 2002-2003 helmetset and helmetshapes. All helmets have been converted to fit all 4 shapes included in this package. Some of the helmets have even been modby SkaaningeN - Grand Prix 4
I have not noticed this issue during my season simulation. But if it's there, it means that the original release had this bug from the beginningby SkaaningeN - Grand Prix 4
MaisonTeles Wrote: ------------------------------------------------------- > This texture is missing from add-on pack " rimbolt > .tGA " The rimbolt texture is included in the Add-on pack. Check againby SkaaningeN - Grand Prix 4
MaisonTeles Wrote: ------------------------------------------------------- > Could any talented member finish off Sauber and Ja > guar? I released an updated season package for both Sauber and Jaguar in collaboration with Fongu like a year ago, modified F1 Challenge conversions that Lee and I did back in like 2008. They can be found here: Finish of the Sauber and Jaguar from Kedyby SkaaningeN - Grand Prix 4
Yeah, these shapes were well ahead of their time. And with your touch to finish them, the result is 100%! Great work once again mate! Thank you!by SkaaningeN - Grand Prix 4
Looks amazing man! Fantastic work!by SkaaningeN - Grand Prix 4
Missing Jaguar Monaco helmets added in first post, thanks to Jurgen!by SkaaningeN - Grand Prix 4
2004 Rims & Tyres by SkaningeN v1.1 ---------------------------------- Here is a 2004 tyreset that has it's roots the fantastic years of 2005 to 2009. With Enzojz and Lee's great talent for modding GP4 back then, I've just modernized their work a bit to bring you an updated 2004 tyreset. This set contains tyreshapes for both Bridgestone and Michelin. These can be used asby SkaaningeN - Grand Prix 4
2004 Helmetset and Shapes by SkaningeN --------------------------------------------- (DL Link at the bottom of this post, but please read first) Here is a greatly updated 2004 helmetset, based on my own set for Arai 2005 and Hega's 2002-2003 helmetset and helmetshapes. All helmets have been converted to fit all 4 shapes included in this package. Some of the helmets have even been modifiby SkaaningeN - Grand Prix 4
Stunning work brother! Thank you!by SkaaningeN - Grand Prix 4
Some unedited shots for onceby SkaaningeN - Grand Prix 4
To be clear, non of the new cars is included in the GP4Italia mod. It's an old mod containing only converted F1 Challenge cars. A new mod, with Hega's and Enzojz excellent new cars will most likely come when all cars are releasedby SkaaningeN - Grand Prix 4
To change the resolution, open f1graphics.cfg in the main GP4 folder and use notepad to change in the lines. You also need to set the first line "; f1graphics.cfg controls all settings (default 0)" to 1 instead of 0. Also, in my experience, GP4 does not run properly on older PCs when you put the resolution on higher than your current moniter. I've never gotten that to work.by SkaaningeN - Grand Prix 4
1984F1things. Wrote: ------------------------------------------------------- > Still nothing... I noticed that this only happens > in the races because when I do qualifying, It goes > well and i can complete qualifying. You can also try putting CPU to 0. Also, when you finished qualifying, save before going into the race and then exit the game completly and start it again. Doeby SkaaningeN - Grand Prix 4
Once again, fantastic job man! When Im done with my helmetcrap, I will see if there is any versions of the Prost and Jaguar that's missingby SkaaningeN - Grand Prix 4
2003 Rims & Tyres by SkaningeN (Please read first!) ---------------------------------- Here is a 2003 tyreset that has it's roots the fantastic years of 2005 to 2009. With Enzojz and Lee's great talent for modding GP4 back then, I've just modernized their work a bit to bring you an updated 2003 tyreset. This set contains tyreshapes for both Bridgestone and Michelin. Thesby SkaaningeN - Grand Prix 4
2003 Helmetset and Shapes by SkaningeN (Download at bottom of this post, but please read first) --------------------------------------------- Here is a greatly updated 2003 helmetset, based on my own set for Arai 2005 and Hega's 2002 helmetset and helmetshapes. All helmets have been converted to fit all 3 shapes included in this package. Some of the helmets have even been modified againby SkaaningeN - Grand Prix 4
fongu Wrote: ------------------------------------------------------- > I found that the helmet naming convention changes > slightly if you use it in conjunction with the > tyre tweak. > > If you have GpxPatch error log running with > detailed log, then you can see in there what it is > trying to load (but not finding). > > If it manages to load a helmet forby SkaaningeN - Grand Prix 4
Big thank you for the effort Duffer! Now, I encounted a new problem Still using v1.02 I decided to test the individual tyre shapes aswell. However, this did not work. The game loaded the same tyreshape for all cars, even when I've given the cars the right shape. Which means it still loads the default one. Also, with this tweak on, driver18 helmet is suddenly replacing half the gby SkaaningeN - Grand Prix 4
Right, so I've tinkered myself by using the GP4.exe 1.02 and got the individual helmetshapes to work. But I have just copied the the .exe from the finished install by GP4 Central. I don't know what problems that could occur if the rest of the game is 1.00. I think my game is v1.02 since I reinstalled from that download some time back but not sure. I think I just reverted back to 1.00 beby SkaaningeN - Grand Prix 4
I remember using 1.02 version but I could not get GP4 Master to work without a decrypted .exe. Apparently the no-cd .exe 1.02 I have is not decrypted. And I use GP4 Master to compile my cars.wad. Also, when I changed to 1.02 and disabled CD check with GP4 Tweaker, the game crashed saying it could not load the Jaguar cars. Maybe I can't just change the GP4.exe alone. On the other hand,by SkaaningeN - Grand Prix 4
Öggo Wrote: ------------------------------------------------------- > I'm not entirely sure of what's going on. Make > sure you're starting with a fresh gp4.exe. Maybe > try running H&W Tweaker as administrator? > > Another possible approach for you could take woul > be to use the INI Patcher function in Wad > Controller. You can patch gp4.exe withby SkaaningeN - Grand Prix 4
I don't know if I've screwed something up but this is how it goes... H&W Tweaker 0.9b does remember the GP4.exe and that I checked "Enable individual helmet shapes". But the only thing it does, is modify the .exe but nothing happens ingame. H&W Tweaker 1.0.1, does not remember the GP4.exe and I can't tick the boxes. If I checked "Enable individual helmeby SkaaningeN - Grand Prix 4
Right, I'll give this a second try since Im working on some helmetsets I never got this to work, and I don't know why. I've put the correct names on the files, I've copied the helmet shape files to the same folder as the carshapes (wrong?), when using the program, my anti virus software reacts to the GP4.exe because it's been modified. This means something is thereby SkaaningeN - Grand Prix 4
Big thank you Heikki! Masterful job as always!by SkaaningeN - Grand Prix 4
Awesome bro! Once again, just perfect!by SkaaningeN - Grand Prix 4
OboroHD Wrote: ------------------------------------------------------- > See I'd add them into their respective places, but > the different texture names completely ruined that > idea. May give you some grief, I know. Either delete the old shapes and textures and replace them with the new ones, or just rename the texture files to the old names and keep the old shapesby SkaaningeN - Grand Prix 4
Let me know if you need me to do trackcamsby SkaaningeN - Grand Prix 4