Thanks for the responses guys. I'm confused as to why the game doesn't crash on the first race, if it is indeed a car shape issue? I've always suffered more problems with running the 9.6 patch than the original, that's why I haven't updated.by superf1fan - Grand Prix 4
[23:30:36.036] >> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD [23:30:36.036] >> D3D: Render texture manager [5%] [23:30:36.036] >> D3D: LOD manager [8%] [23:30:36.036] >> D3D: CarDynamicTexture init [9%] [23:30:36.046] >> D3D: CReflectedScene [10%] [23:30:36.046] >> D3D: Haze manager [12%] [23:30:36.046] >> D3D: CGP4Vdu [13%] [23:30:3by superf1fan - Grand Prix 4
[23:26:32.923] Debug event: EXIT_THREAD_DEBUG_EVENT [23:26:32.923] Thread ID = 0x000007a4 [23:26:32.923] Thread exit code = 0 [23:26:32.923] >> GPAudio::To3D() [23:26:33.053] >> ************************************************************************** [23:26:33.053] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER [23:26:33.053] >> *****by superf1fan - Grand Prix 4
Hi folks, I've managed to play GP4 without crashing once for about 4 years now. However, over the past couple of days I've noticed it becoming more unstable. The game crashes on the loading screen each time I want to do more than one race per game session. Here is the log (across three posts - log is too big), I was hoping one of you super wonderful people could help point me in the rigby superf1fan - Grand Prix 4
In TeamEditor go to the Carshapes tab and check Force Best Carshapes. Although If you're using CSM it might need a different method.by superf1fan - Grand Prix 4
After over 10 years of playing GP4, downloaded the plethora of tracks/cars/helmets, and knowing just how hard everyone in this community works, I thought I would finally try and put something back into the community that has provided me with so much. So here is my attempt at the helmet Sebastian Vettel wore at this weekends GP. It's compatible with Excalibur's wonderful helmet shape, thby superf1fan - Grand Prix 4
SkaaningeN Wrote: ------------------------------------------------------- > > g > > Was this one based on a real photo? I recognise it from somewhere.by superf1fan - Grand Prix 4
A reinvention of a classic.by superf1fan - Grand Prix 4
Team Malaysia Statement We are ecstatic for Kota. He drove a fantastic race and we are delighted he was able to provide us with our first pole position and our first podium. We do feel we could have challenged for the win however due to a pitwall error this was not possible. We are pleased to hear that this will be investigated.by superf1fan - Grand Prix 4
Team Malaysia Statement Team Manager Jiri Al Sadd was astounded with driver Kota Razak's performance in the first qualifying session of the season. "It's been a long, hard road to get here" he said. "Kota put in a fantastic lap and we're hoping that he can deliver the goods in the race."by superf1fan - Grand Prix 4
Sorry I've been away from my harddrive for a couple of weeks but my car and helmet are waiting to be sent don't worry. Also my drivers name is Kota Razakby superf1fan - Grand Prix 4
Slasher Wrote: ------------------------------------------------------- > It will have to be moddalbe, or the game wont > survive. I don't think they want it to survive, I think Codemasters have the view that this game will come out, we'll play it for a year, and then buy F1 2011.by superf1fan - Grand Prix 4
F1 2010 will be unmoddable I believe, so I'll be sticking with GP4 for none 2010 seasons.by superf1fan - Grand Prix 4
I'm a big fan of the Vancouver track, I'd love to see it on the calendarby superf1fan - Grand Prix 4
Uploaded with ImageShack.us Uploaded with ImageShack.usby superf1fan - Grand Prix 4
Any ideas on the second tyre manufacturer?by superf1fan - Grand Prix 4
I agree, i find it impossible to successfully paint the winged version =S @NeoLiot, im assuming those pictures are from zmodeler, if so, how do you get the side on view to line up perfectly?by superf1fan - Grand Prix 4
Will we be using the no wing version of the helmet?by superf1fan - Grand Prix 4
@Harjinator, you've got a pm =)by superf1fan - Grand Prix 4
Slicks it is then =) Also i think we should definitely have a monaco round, and maybe some of the more obscure tracks to make the nations cup different from others. Btw im also willing to help paint cars, just pm me =)by superf1fan - Grand Prix 4
On the subject of tyres, slicks or grooved? I know its only an aesthetic choice but its good to know for team launches, if we're doing that kind of thing.by superf1fan - Grand Prix 4
No problem, now for 1) you need to download gp4 builder. Open lod 0 with gp4 builder and find the rename texture option, sorry i cant remember exactly where it is but its there somewhere! =) the box that pops up will show you what the tex file needs to be called. For 2) which template are you using?by superf1fan - Grand Prix 4
You need to download Zaz tools, which includes slimtex. Then open slimtex and click on the 'batch to tex' tab. Then drag and drop the tga files into slimtex and set them to dxt5 (i think), full transparency and 4 mipmaps, you may also be required to flip or mirror depending on the template you are using, then click convert et voila =) hope i could help, thats all from memory as im not aby superf1fan - Grand Prix 4
Not sure which shape ill be using yet, however i have a question about perfs, will the 'bonus points' be separated, e.g. we can allocate an amount of extra points for qualifying but leave our race points untouched?by superf1fan - Grand Prix 4
So its official, we can use any single-seater shape we want?by superf1fan - Grand Prix 4
Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.usby superf1fan - Grand Prix 4
I'd like to be involved please, I'll take Malaysia if it's available.by superf1fan - Grand Prix 4
Uploaded with ImageShack.usby superf1fan - Grand Prix 4