I compilled/edited a lot of textures made by several authors since the 2001 season to make my 2005 carset. I have to say that it's damn good. I could upload it if there is no problem with original author's authorizations...
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SuperSonic
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Grand Prix 3 The images should be 800x600.
I just took some pictures from the most known F1 sites. All of them with the same purpose of the correspondent menu (you know what I mean...)
I have 20 photos now. And, of course, I'll wait some races to get the other +60.
Or not, if someone's gonna help me.
Addicted, contact me via msn: supersonicg&
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SuperSonic
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Grand Prix 3 Gabriele (gap) has made the background pictures for the last seasons. I'd like to know if he (or someone else) is going to make it again. Anyway, I already chose some photos, but have no clue on how to edit them, I mean removing site logos, etc.
I'd like to help to make this work or, if it is not going to be made, I think I'll need some help.
Thanks.
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SuperSonic
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Grand Prix 3 Is anyone going to make it this year?
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SuperSonic
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Grand Prix 3 Thanks Roberto! It's gonna be useful for me!
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SuperSonic
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Grand Prix 3 Click my nick
Franz, my msn is supersonicgp3@hotmail.com
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SuperSonic
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Grand Prix 3 lol
but you are wrong.
All feedback is welcome and I mean it
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SuperSonic
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Grand Prix 3 All feedback is welcome.
The GP2 car follows the same F1 aero/tyres/safety basic rules.
Also, I try to keep it not much different than the original gp3 carshape, so the textures don't distort too much.
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SuperSonic
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Grand Prix 3 If you want it in an easy way, use belini grip patch and then drop "performance" and bhp in gp3 edit. It will affect top speed and cornering speed for both cc and human.
But I think just a full change (physics, magic data, performance, apropriated setups) would give the desired results for a specific season.
I'd love to make it for other seasons (not just the current F1 season)
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SuperSonic
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Grand Prix 3 No problem, Vader.
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matthew13666
yeah that sounds great. Maybe even the A1GP when we know about whats teams etc are in it.
I agree with you. But I will start with the gp2 shape because it's very similar to the 2004 F1 shape (wheelbase, rear wing, etc)
So, if someone is interested to help with the graphics (car, helmets, etc), please tell me.
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SuperSonic
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Grand Prix 3 *test*
edit: It's ok now...
What the...
:?
Anyway... what about gp2? :P
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SuperSonic
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Grand Prix 3 lol
It's the F1 Monte-Carlo street track, not the WRC Monte-Carlo roads
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SuperSonic
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Grand Prix 3 Coming soon,
high detailed 2005 F1 Tyres and Wheels
This work is based on EMAC and Smoking Pen works. I hope there's no problem.
Thanks a lot to Erick Von Draxeler for helping me (actually he made the tyres and I made the wheels).
2 shots from the external view (still WIP):
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SuperSonic
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Grand Prix 3 It's still WIP, but there's a beta in the carshape section
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SuperSonic
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Grand Prix 3 You need to insert md files into the dat files. Go to the Patches session and download my 2004 F1 perf pack, it should solve your problems. Always remember to run belini tracks in debug mode.
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SuperSonic
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Grand Prix 3 You mean tyre shapes?
Sorry, but it cannot be edited. The tyres will always have the same diameter/width.
=\
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SuperSonic
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Grand Prix 3 You should have in game a similar result to the pic's above.
If you are having problems with CarEditor, use the last GPxPatch versions to install everything (except cameras). See GPxSet help file
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SuperSonic
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Grand Prix 3 I downloaded it some months ago... try a search in google, I'm sure you'll find it.
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SuperSonic
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Grand Prix 3 It happens when your rain chance is higher than 0%, but it's not actually raining. It makes the game load a different (and very PO consuming) sky textures.
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SuperSonic
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Grand Prix 3 Click the Edit button in GPxPatch and then point the dat file you want.
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SuperSonic
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Grand Prix 3 Well, here are some shots of the carshape and the cockpitshape/cockpit view point (in game).
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SuperSonic
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Grand Prix 3 You need new magic data files if you are playing v1.13.
I recommend my 2004 perf pack. Just insert the md file in the dat with cmagic. There's also setups for both tracks.
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SuperSonic
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Grand Prix 3 I'll make (actually it's already done) a 2005 carshape, cockpitshape, helmetshape and onboard camera angles. And, along the season, I will work on a new perf pack, just as I did last year. There's already a beta of the physics to download.
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SuperSonic
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Grand Prix 3 hey calimbo, I'm in the msn right now, I have some good logos.
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SuperSonic
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Grand Prix 3 I can't see the images =\
anyway, good to know we have a new member focused on the 2005 f1 season.
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SuperSonic
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Grand Prix 3