F1 2005

Posted by Donny1980 
F1 2005
Date: February 02, 2005 08:56PM
Posted by: Donny1980
The 2005 season is almost starting. What a good time to start dusting off GP3 and GP 3 2000 and off course GP3edit!!!

So let us start making a carset for GP3 and GP3 2000.
Who will help me??

Following positions are still vacant:

- Helmet creator
- Car creator
- Team art vreator
- Tyre creator
- Assistent performance creator

If you think you can help. Don't hesitate to call
my email address is donny1980@hotmail.com or donny1980@home.nl

If we can use your stuff in our carset, please let me know

Let's get cracking!!!!

Racing is a dream of going faster than the rest!
Re: F1 2005
Date: February 02, 2005 09:17PM
Posted by: Franz_AR1
Hi Donny1980, I can make the helmets, please e-mail me, fran_zx09@hotmail.com
cheers
Franz_AR1
Re: F1 2005
Date: February 02, 2005 10:19PM
Posted by: PLay
Sorry, but what will you do??
Re: F1 2005
Date: February 03, 2005 12:03AM
Posted by: St.Hubbins
Maybe the things not listed: Physics, carshape, performance file, menu art, pit crew???

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The test of a first-rate intelligence is the ability to hold two opposed ideas in the mind at the same time, and still retain the ability to function. -- F.Scott Fitzgerald
Re: F1 2005
Date: February 03, 2005 12:25AM
Posted by: SuperSonic
I'll make (actually it's already done) a 2005 carshape, cockpitshape, helmetshape and onboard camera angles. And, along the season, I will work on a new perf pack, just as I did last year. There's already a beta of the physics to download.
Re: F1 2005
Date: February 03, 2005 03:25AM
Posted by: SuperSonic
Well, here are some shots of the carshape and the cockpitshape/cockpit view point (in game).




Re: F1 2005
Date: February 07, 2005 12:26PM
Posted by: MarkWS
Supersonic

I've downloaded the 2005 F1 generic carshape (beta) but it does not export correctly. The standard carshape and cockpit appear? It looks fine in careditor. I assume it should be working ok?

Cheers

Mark
Re: F1 2005
Date: February 07, 2005 11:23PM
Posted by: SuperSonic
You should have in game a similar result to the pic's above.
If you are having problems with CarEditor, use the last GPxPatch versions to install everything (except cameras). See GPxSet help file :)
Re: F1 2005
Date: February 08, 2005 02:14PM
Posted by: MarkWS
Ok, will try that.

Thanks for your reply.
Re: F1 2005
Date: February 08, 2005 09:22PM
Posted by: Sapo
@Supersonic: where can i download that shape?
Re: F1 2005
Date: February 08, 2005 09:46PM
Posted by: SuperSonic
It's still WIP, but there's a beta in the carshape section
Re: F1 2005
Date: February 09, 2005 01:38AM
Posted by: SuperSonic
Coming soon,

high detailed 2005 F1 Tyres and Wheels :)

This work is based on EMAC and Smoking Pen works. I hope there's no problem.

Thanks a lot to Erick Von Draxeler for helping me (actually he made the tyres and I made the wheels).

2 shots from the external view (still WIP):







Edited 1 time(s). Last edit at 02/09/2005 02:01AM by SuperSonic.
Re: F1 2005
Date: February 09, 2005 03:57AM
Posted by: Addicted On GPXSeries
@MarkWS:
Are you using gp3video for replays?Because if you are you must run it over gp3.exe/gp32000.exe every time you update any shape,well anything with careditor, and have to run it too if you change the car number positions and colors of the teams with GP3Edit and it´s good to run gp3video when you change the steering and/or lcd with damien legros editor.I hope this can help you.
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