************************
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d2c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e8c
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000004d4
Thread handle = 0x00000240
Start address = 0x7c8106f9
Thread local base = 0x7ffd8000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e8c
base 0x732f0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 10
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000e8c
First chance exception
Exception address: 0x7c911689
Module name: 'ntdll.dll' (base 0x7c900000, size 718336)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xabababab
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000e8c
First chance exception
Exception address: 0x005c0918
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000e8c
Unhandled exception
Exception address: 0x005c0918
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Stack trace:
005C0918: Program Files\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=00000000 ECX=7C9101DB ESI=00000000
EBX=00000001 EDX=00140608 EDI=FFFFFFFF
CS:EIP=001B:005C0918
SS:ESP=0023:0012ED58 EBP=04AA8304
DS=0023 ES=0023 FS=003B GS=0000
Flags=00200246
Stack dump:
0012ed58: 04aa8304 00000001 0a5062b0 0a5068ec '.........bP..hP.'
0012ed68: 00000000 0000001a 00000000 0012f4a8 '................'
0012ed78: 005eef44 ffffffff 005b5edd 0000000a 'D.^......^[.....'
0012ed88: 00000300 00000400 00000300 00000400 '................'
0012ed98: 00000107 0a400fc0 00007310 00001791 '......@..s......'
0012eda8: 505c3a43 72676f72 46206d61 73656c69 'C:\Program Files'
0012edb8: 666e495c 6172676f 5c73656d 6e617247 '\Infogrames\Gran'
0012edc8: 72502064 34207869 6e654d5c 74614475 'd Prix 4\MenuDat'
0012edd8: 43505c61 3250475c 5c313030 756e654d 'a\PC\GP2001\Menu'
0012ede8: 6d70672e 00140000 00000000 0a4abfb8 '.gpm..........J.'
0012edf8: 00140000 0a4abfc0 0012ee14 0012f06c '......J.....l...'
0012ee08: 005e0304 0000000a 009edca0 0012f058 '..^.........X...'
0012ee18: 00000000 009edca0 00b2ec28 7c9705c4 '........(......|'
0012ee28: 00140000 0a4abfc0 40000060 7c919ffa '......J.`..@...|'
0012ee38: 7c919c0c 00140000 40000060 7c9101db '...|....`..@...|'
0012ee48: 0a419f29 0a419f20 00b2ec28 7c919c0c '
.A. .A.(......|'
0012ee58: 00000048 0a4abfb8 00140000 0a383008 'H.....J......08.'
0012ee68: 0012f0c8 0101ec28 0012ee28 00740073 '....(...(...s.t.'
0012ee78: 0012ef60 7c90e920 7c9705e8 ffffffff '`... ..|...|....'
0012ee88: 7c9705c4 7c94bafc 00140000 50000061 '...|...|....a..P'
0012ee98: 7c91a3cb 00140000 0a4abfc0 40000060 '...|......J.`..@'
0012eea8: 00140000 7c96fd98 00000000 0a4b0520 '.......|.... .K.'
0012eeb8: 0194b244 0012ee64 00140000 0012f0f4 'D...d...........'
0012eec8: 7c90e920 7c96fd98 ffffffff 7c96fd74 ' ..|...|....t..|'
0012eed8: 7c00b244 00140000 0012ee24 7c919ffa 'D..|....$......|'
0012eee8: 0012efb8 7c90e920 7c91a3d0 ffffffff '.... ..|...|....'
0012eef8: 7c91a3cb 7c91a1ba 00140000 40000060 '...|...|....`..@'
0012ef08: 7c91005d 0a4b4c80 0a4b4c60 0a4abfd4 ']..|.LK.`LK...J.'
0012ef18: 00001429 0a635fa8 000027f0 0012efe4 '
...._c..'......'
0012ef28: 0a635fa8 00000001 00000000 0012f030 '._c.........0...'
0012ef38: 00140000 0a5062b0 001401c8 0012ef5c '.....bP.....\...'
0012ef48: 0012efe4 000004f6 00000000 00000000 '................'
0012ef58: 0012ee9c 00000000 0012f030 7c90e920 '........0... ..|'
0012ef68: 7c91a3d0 ffffffff 7c91a3cb 7c91a1ba '...|.......|...|'
0012ef78: 00140000 40000060 7c91005d 0a4abfd4 '....`..@]..|..J.'
0012ef88: 0a4abfc0 00000000 00140000 00000000 '..J.............'
0012ef98: 7c96f2d7 00030000 00140178 000027b0 '...|....x....'..'
0012efa8: 00010000 0012eda8 0012ef0c 00000000 '................'
0012efb8: 0012eff4 7c90e920 7c910060 ffffffff '.... ..|`..|....'
0012efc8: 7c91005d 7c911452 7c911483 7c97e120 ']..|R..|...| ..|'
0012efd8: 7c911460 0a4b4c80 0a4b4c60 0a4abfd4 '`..|.LK.`LK...J.'
0012efe8: 7ffdd000 0012efdc 0012f004 0012f038 '............8...'
0012eff8: 7c90e920 7c911468 ffffffff 7c911460 ' ..|h..|....`..|'
0012f008: 00140000 7c9113f2 0a4abfd4 0a4abfc0 '.......|..J...J.'
0012f018: 00000000 0aa9ffd8 0001e168 0a4b4c68 '........h...hLK.'
0012f028: 0012ef84 00000000 0012f084 7c90e920 '............ ..|'
0012f038: 7c910060 00000000 7c91005d 7c80eefb '`..|....]..|...|'
0012f048: 00000000 005e09c0 01182620 0a419f20 '......^. &.. .A.'
0012f058: 005dd77a 0000001d 005dec45 00000001 'z.].....E.].....'
0012f068: 009edca0 00000000 009edca0 009edca0 '................'
0012f078: 009ed667 0012f0a0 009edca0 00000001 'g...............'
0012f088: 009edca0 0a419f29 0a4abfc0 00b2ec28 '....).A...J.(...'
0012f098: 005b9c81 009ed64c 0a50895d 0012f56d '..[.L...].P.m...'
0012f0a8: 0a5062b0 00000000 00ffffff 000004e2 '.bP.............'
0012f0b8: 0a4abfc0 30353231 40140000 0a419f20 '..J.1250...@ .A.'
0012f0c8: 74786574 74736574 6c5f7400 625f776f 'texttest.t_low_b'
0012f0d8: 0072756c 00140000 0a651608 0012f0f8 'lur.......e.....'
0012f0e8: 00140000 0012eee8 00000000 0012f328 '............(...'
0012f0f8: 7c90e920 7c91a000 ffffffff 7c919ffa ' ..|...|.......|'
0012f108: 7c919c0c 00140000 40140068 7c9101db '...|....h..@...|'
0012f118: 00000000 0a317f18 005f605c 0a652cc0 '......1.\`_..,e.'
0012f128: 00000000 0a6311b8 00000058 0a635fa0 '......c.X...._c.'
0012f138: 00000040 00000070 0a651600 00140000 '@...p.....e.....'
0012f148: 00000021 8c7e670c 01cc2e80 078aef24 '!....g~.....$...'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fe4
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d6c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000cd8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000464
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f90
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f4c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000007a0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000958
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d1c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000004d4
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000e8c
Process exit code = -1073741819