Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 984 MB (free: 325 MB)
Debugging GP4.exe
Process created:
Process ID = 0x00000f44
Process handle = 0x000007a8
Main thread ID = 0x000000b8
Main thread handle = 0x000007a4
Process will run on CPU 1 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x000000b8
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path ntdll.dll
base 0x7c900000
size 718336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 989696
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\d3d8.dll
base 0x6d9a0000
size 1179648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\d3d8thk.dll
base 0x6d990000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\GDI32.dll
base 0x77f10000
size 286720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\USER32.dll
base 0x7e410000
size 578560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\msvcrt.dll
base 0x77c10000
size 343040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77dd0000
size 617472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e70000
size 590848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\Secur32.dll
base 0x77fe0000
size 56832
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\VERSION.dll
base 0x77c00000
size 18944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dinput8.dll
base 0x6ce10000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\winspool.drv
base 0x73000000
size 146432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\ole32.dll
base 0x774e0000
size 1288192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\winmm.dll
base 0x76b40000
size 176128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dsound.dll
base 0x73f10000
size 367616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\wsock32.dll
base 0x71ad0000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\WS2_32.dll
base 0x71ab0000
size 82432
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\WS2HELP.dll
base 0x71aa0000
size 19968
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000000b8
First chance exception
Exception address: 0x7c90120e
Module name: 'ntdll.dll' (base 0x7c900000, size 718336)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\IMM32.DLL
base 0x76390000
size 110080
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\LPK.DLL
base 0x629c0000
size 22016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\USP10.dll
base 0x6f500000
size 502272
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000000b8
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x011b0000...
Injection succesful
Setting instruction pointer to injected code (0x011b0000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76c90000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\imagehlp.dll
base 0x76c90000
size 144384
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76c90000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\uxtheme.dll
base 0x5ad70000
size 218624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\MSCTF.dll
base 0x74720000
size 297984
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\msctfime.ime
base 0x755c0000
size 177152
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ce0
Thread handle = 0x00000724
Start address = 0x7c8106f9
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76fd0000
size 498688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\COMRes.dll
base 0x77050000
size 792064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\OLEAUT32.dll
base 0x77120000
size 551936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dplayx.dll
base 0x6c750000
size 229888
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000758
Thread handle = 0x00000710
Start address = 0x7c8106f9
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\SHLWAPI.dll
base 0x77f60000
size 474112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll
base 0x773d0000
size 1054208
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x6c740000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76eb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76e80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dpmodemx.dll
base 0x6c740000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a44
Thread handle = 0x000006ec
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000a44
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x6c740000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76eb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76e80000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x669a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dpwsockx.dll
base 0x669a0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\mswsock.dll
base 0x71a50000
size 245248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\hnetcfg.dll
base 0x662b0000
size 344064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\System32\wshtcpip.dll
base 0x71a90000
size 19456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dpnhupnp.dll
base 0x6c6d0000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\rsaenh.dll
base 0x68000000
size 208384
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d60000
size 94720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\rasapi32.dll
base 0x76ee0000
size 237056
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\rasman.dll
base 0x76e90000
size 61440
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\NETAPI32.dll
base 0x5b860000
size 337408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\TAPI32.dll
base 0x76eb0000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\rtutils.dll
base 0x76e80000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\dpnhpast.dll
base 0x6c6f0000
size 35328
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x6c6f0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bb0
Thread handle = 0x000006b4
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76d60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x6c6d0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bb0
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x71a90000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x662b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x669a0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000758
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\DNSAPI.dll
base 0x76f20000
size 149504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\iphlpapi.dll
base 0x76d60000
size 94720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\System32\winrnr.dll
base 0x76fb0000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\rasadhlp.dll
base 0x76fc0000
size 7680
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76fb0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x76f60000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\WINTRUST.dll
base 0x76c30000
size 177664
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a80000
size 599040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\MSASN1.dll
base 0x77b20000
size 58880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c90000
size 144384
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000520
Thread handle = 0x00000690
Start address = 0x7c8106f9
Thread local base = 0x7ffdd000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000001b0
Thread handle = 0x0000068c
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000007c
Thread handle = 0x00000688
Start address = 0x7c8106f9
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fc8
Thread handle = 0x00000684
Start address = 0x7c8106f9
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path
base 0x01b50000
size 2897920
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\userenv.dll
base 0x769c0000
size 727040
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a38
Thread handle = 0x00000678
Start address = 0x7c8106f9
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\cryptnet.dll
base 0x75e60000
size 64512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\PSAPI.DLL
base 0x76bf0000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\SensApi.dll
base 0x722b0000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\WINHTTP.dll
base 0x4d4f0000
size 354304
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f60000
size 172032
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x732f0000
>> igxprd32.dll>>
>> Mobile Intel(R) 4 Series Express Chipset Family>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x732f0000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 384 x 512 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 400 x 640 (format 22) confirmed
>> Device mode 480 x 640 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 600 x 800 (format 22) confirmed
>> Device mode 600 x 1280 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 1280 (format 22) confirmed
>> Device mode 768 x 1024 (format 22) confirmed
>> Device mode 768 x 1280 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 800 x 1280 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 384 x 512 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 400 x 640 (format 23) confirmed
>> Device mode 480 x 640 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 600 x 800 (format 23) confirmed
>> Device mode 600 x 1280 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 1280 (format 23) confirmed
>> Device mode 768 x 1024 (format 23) confirmed
>> Device mode 768 x 1280 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 800 x 1280 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 384 x 512 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 400 x 640 (format 22) confirmed
>> Device mode 480 x 640 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 600 x 800 (format 22) confirmed
>> Device mode 600 x 1280 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 1280 (format 22) confirmed
>> Device mode 768 x 1024 (format 22) confirmed
>> Device mode 768 x 1280 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 800 x 1280 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 384 x 512 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 400 x 640 (format 23) confirmed
>> Device mode 480 x 640 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 600 x 800 (format 23) confirmed
>> Device mode 600 x 1280 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 1280 (format 23) confirmed
>> Device mode 768 x 1024 (format 23) confirmed
>> Device mode 768 x 1280 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 800 x 1280 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 384 x 512 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 400 x 640 (format 22) confirmed
>> Device mode 480 x 640 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 600 x 800 (format 22) confirmed
>> Device mode 600 x 1280 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 1280 (format 22) confirmed
>> Device mode 768 x 1024 (format 22) confirmed
>> Device mode 768 x 1280 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 800 x 1280 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 384 x 512 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 400 x 640 (format 23) confirmed
>> Device mode 480 x 640 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 600 x 800 (format 23) confirmed
>> Device mode 600 x 1280 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 1280 (format 23) confirmed
>> Device mode 768 x 1024 (format 23) confirmed
>> Device mode 768 x 1280 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 800 x 1280 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 600 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 384 x 512 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 400 x 640 (format 22) confirmed
>> Device mode 480 x 640 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 600 x 800 (format 22) confirmed
>> Device mode 600 x 1280 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 1280 (format 22) confirmed
>> Device mode 768 x 1024 (format 22) confirmed
>> Device mode 768 x 1280 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 800 x 1280 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 600 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:0)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> D3DDevice created = >> HAL (sw vp): Mobile Intel(R) 4 Series Express Chipset Family>>
>>
GP_win95 :: Running gfx at 16 bit (565)
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\HID.DLL
base 0x688f0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x77920000
size 985088
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path D:\Games\GRAND PRIX 4\Grand Prix 4 2011\gp4tweak.dll
base 0x40000000
size 70656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\wdmaud.drv
base 0x72d20000
size 23552
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x72d20000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\wdmaud.drv
base 0x72d20000
size 23552
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000007dc
Thread handle = 0x00000630
Start address = 0x7c8106f9
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\msacm32.drv
base 0x72d10000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\MSACM32.dll
base 0x77be0000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\midimap.dll
base 0x77bd0000
size 18944
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f24
Thread handle = 0x00000620
Start address = 0x7c8106f9
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\KsUser.dll
base 0x73ee0000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008e4
Thread handle = 0x00000618
Start address = 0x7c8106f9
Thread local base = 0x7ffd5000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\unidrvui.dll
base 0x7e5a0000
size 744960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\System32\spool\DRIVERS\W32X86\3\mxdwdui.DLL
base 0x3f960000
size 198656
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x3f960000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path
base 0x02eb0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> WM_POWERBROADCAST
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000004b8
Thread handle = 0x000005fc
Start address = 0x7c8106f9
Thread local base = 0x7ffd4000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000008d0
Thread handle = 0x000005f8
Start address = 0x7c8106f9
Thread local base = 0x7ffaf000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000004b8
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
path C:\WINDOWS\system32\mscat32.dll
base 0x732f0000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000000b8
base 0x732f0000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008d0
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> Reverting to default car [>> CARS\CAR_redbull_CAR1_LOD_1.gp4>> ]
>>
ERROR :: Failed to load car mesh :: [>> CARS\CAR_redbull_CAR1_LOD_1.gp4>> ]
>> Reverting to default car [>> CARS\CAR_redbull_CAR1_LOD_2.gp4>> ]
>>
ERROR :: Failed to load car mesh :: [>> CARS\CAR_redbull_CAR1_LOD_2.gp4>> ]
>> Reverting to default car [>> CARS\CAR_redbull_CAR1_LOD_3.gp4>> ]
>>
ERROR :: Failed to load car mesh :: [>> CARS\CAR_redbull_CAR1_LOD_3.gp4>> ]
>> Reverting to default car [>> CARS\CAR_redbull_CAR1_LOD_4.gp4>> ]
>>
ERROR :: Failed to load car mesh :: [>> CARS\CAR_redbull_CAR1_LOD_4.gp4>> ]
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000000b8
First chance exception
Exception address: 0x00485b6c
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000174
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x000000b8
Unhandled exception
Exception address: 0x00485b6c
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000174
Stack trace:
00485B6C: Games\GRAND PRIX 4\Grand Prix 4 2011\gpxpatch.exe! <no symbol>
Registers:
EAX=00000000 ECX=0522F508 ESI=00000000
EBX=00000004 EDX=00000000 EDI=00000001
CS:EIP=001B:00485B6C
SS:ESP=0023:0012E23C EBP=00000000
DS=0023 ES=0023 FS=003B GS=0000
Flags=00000246
Stack dump:
0012e23c: 04e20414 000007e0 04e1fa60 00000001 '........`.......'
0012e24c: 00000000 00000000 00486afe 00000000 '.........jH.....'
0012e25c: 3f800000 00000004 00000000 00000000 '...?............'
0012e26c: 00000000 00000000 01000000 006444dc '.............Dd.'
0012e27c: 00000016 3f800000 04e20414 00000000 '.......?........'
0012e28c: 04e203d4 00000005 3f800000 3f800000 '...........?...?'
0012e29c: 3f800000 3f800000 3f800000 3f800000 '...?...?...?...?'
0012e2ac: 3f800000 3f800000 3f800000 00000000 '...?...?...?....'
0012e2bc: 00000000 00000000 00000000 3f800000 '...............?'
0012e2cc: 3f800000 3f800000 3f800000 00000000 '...?...?...?....'
0012e2dc: 0208c201 00140000 00000001 00000014 '................'
0012e2ec: 0012e310 005db32a 0208c23b 0001c33d '....*.].;...=...'
0012e2fc: 00000014 0012e25c 00140000 0012e104 '....\...........'
0012e30c: 7c90e920 0012e544 3eca84c3 be90234a ' ..|D......>J#..'
0012e31c: bfed8aa8 ba90c400 00000000 b3000000 '................'
0012e32c: 00000000 00643ba8 04e1fa60 00000000 '.....;d.`.......'
0012e33c: 00000000 04d85110 004841c2 7c9100c4 '.....Q...AH....|'
0012e34c: 00140000 00643b20 00643b44 00000024 '.... ;d.D;d.$...'
0012e35c: 00000030 65656877 636d5f6c 6572616c '0...wheel_mclare'
0012e36c: 2e325f6e 00616774 68676972 2e325f74 'n_2.tga.right_2.'
0012e37c: 00616774 7c9125c3 000003b7 07de0ce8 'tga..%.|........'
0012e38c: 00000000 00140000 04d485b0 7c94b060 '............`..|'
0012e39c: 04d48628 00000008 feeefeee 00140000 '
...............'
0012e3ac: 04df3628 04df3628 7c94b060 04df3860 '
6..(6..`..|`8..'
0012e3bc: 000007a0 feeefeee 00140000 04df3628 '............(6..'
0012e3cc: 00140000 04870040 7c94b060 04870178 '....@...`..|x...'
0012e3dc: 00000e88 feeefeee 00140000 04d5e008 '................'
0012e3ec: 00004fb8 0012e414 7c912416 00140000 '.O.......$.|....'
0012e3fc: 04d5e008 04d5e008 00140000 7c90d9ba '...............|'
0012e40c: 7c90e5bb 0012e700 0012e41c 00000001 '...|............'
0012e41c: 00010007 07d5e008 00000000 00140000 '................'
0012e42c: 04d5e008 00000000 00000dc8 04d85000 '.............P..'
0012e43c: 04d485b0 04a40000 00000000 00000000 '................'
0012e44c: 00000000 000001ff 00000000 000001b9 '................'
0012e45c: 0012e544 7c935dd6 04d5f000 00026000 'D....].|.....`..'
0012e46c: 7c91a3cb 04d5e008 00140000 04d5e010 '...|............'
0012e47c: 02f50000 012c58f8 00140000 00000000 '.....X,.........'
0012e48c: 0012e4c0 7c96f2d7 00000000 00000000 '.......|........'
0012e49c: 00000002 00140000 012c0000 7c910000 '..........,....|'
0012e4ac: 0012003b 7c960023 012c0023 7c85ad4c ';...#..|#.,.L..|'
0012e4bc: 0012e77c 02089cd0 0012eb00 00000000 '|...............'
0012e4cc: 0012e700 0012e750 7c812afb 0002001b '....P....*.|....'
0012e4dc: 00000202 0012e6fc 00000023 00000000 '........#.......'
0012e4ec: 7c9705c4 042c0000 04870048 00140000 '...|..,.H.......'
0012e4fc: 00000000 0012e534 0496f2d7 00140000 '....4...........'
0012e50c: 00140000 7c91a3cb 0012e548 7c96f2d7 '.......|H......|'
0012e51c: 00140000 00000000 00000000 00140000 '................'
0012e52c: 0012e794 005e0304 00000073 0012ebd8 '......^.s.......'
0012e53c: 005ed74e 00000000 0048d7d8 02051ff8 'N.^.......H.....'
0012e54c: 00000001 0012e5a9 0012e5c9 00363026 '............&06.'
0012e55c: 00000000 00000000 00000000 7c9100c4 '...............|'
0012e56c: 00000000 00000000 7c80ac61 00363026 '........a..|&06.'
0012e57c: 00c9cdb9 00c7d1cf 00212024 00000001 '........$ !.....'
0012e58c: 000f0b09 00201c1a 00e3dccf 007b6129 '...... .....)a{.'
0012e59c: 000a0a0a 00e9e9e1 04e1fa60 63696d01 '........`....mic'
0012e5ac: 696c6568 7c97006e ffffffff 7c9705c4 'helin..|.......|'
0012e5bc: 7c94bafc 00140000 50000061 7c0030cb '...|....a..P.0.|'
0012e5cc: 00140000 04d5e010 40000060 0012e6d4 '........`..@....'
0012e5dc: 00000002 00140000 0012e528 7c901000 '........(......|'
0012e5ec: 00363026 63696d02 696c6568 ff00006e '&06..michelin...'
0012e5fc: 7c91a3cb 012c0000 00140000 0012e6d8 '...|..,.........'
0012e60c: 7c90e920 7c0030d0 ffffffff 7c00a3cb ' ..|.0.|.......|'
0012e61c: 7c91a1ba 0012e564 40000060 0012e6f8 '...|d...`..@....'
0012e62c: 7c90e920 7c91a3d0 00363026 63696d03 ' ..|...|&06..mic'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ce0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000007dc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f24
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000008e4
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000000b8
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000520
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000001b0
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000007c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fc8
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000a38
Process exit code = -1073741819a
cars used are:
redbull-josekast
mclaren-michael sandee
mercedes gp-isaint and excalibur
ferrari-hauntennal1990
lotus renault gp-tiko
williams-mpad
force india-renault#1fan
toro rosso-gezere
sauber-tdl
lotus-michael sandee and isaint
virgin-tdl
Kimi forever!