*RELEASE* GP4Genius (damage editor :P) v0.1.0

Posted by tux 
*RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 08, 2003 05:23PM
Posted by: tux
here is the release of my damage collision editor type thingy.













8/2/2003 Version 0.1.0
=======================================================================

Title : GP4Genius
Filenames : GP4Genius.exe, GP4Form.txt
Author : Jon Walton and Sven Mitlehner
Email Address : jonwalton@grandprix-x.com
Homepage : [carsetcreator.grandprix-x.com]
Description : GP4 damage collision editor
Other Works : Carset Creator©, Carset Creator© 2000, Carset Creator© 4
Thanks to : Jan Horn for all his great demos
Lauri, Sven, and many others for there support :)

=======================================================================

* Construction *

Base : Jan Horn's OpenGL form template
continued from Sven's work
Editor(s) used : Borland Delphi 7
Known Bugs : only the graphics move, not the damage mesh :s
Build Time : a day to learn the format and convert genius
Source Code: : 5412 Lines
645280 Code Bytes
Note : to have a different shape, move a gp4 carshape to the genius
folder and name it car.gp4


* Installation *
Just extract the zip-file to a folder of your choice

* Copyright / Permissions *

You do not have permission to put this tool on any CD-ROM
of gp4 utilities that is to be retailed without the authors
prior conscent.

If you are the webmaster of a GP4 related site, you must link to
[carsetcreator.grandprix-x.com] instead of uploading

* Disclaimer *

I'm not responsible for any damage caused by this program. Always make a backup of your files.

=======================================================================
Copyright © Jon Walton 2003


engoy :)

[carsetcreator.grandprix-x.com]





Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 08, 2003 05:29PM
Posted by: Spike02
lol, your second pic looks like a pitstop gone wrong :P Great work

Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 08, 2003 05:48PM
Posted by: tux
pic 3 is strange, the number of laps showd wierd (thats why i included the pic :P)





Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 08, 2003 07:14PM
Posted by: Vader
How many driving aids do you need, dumass?

Great work btw, it almost beats my private editing tools.








REHAB IS FOR QUITTERS
Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 09, 2003 04:49AM
Posted by: Anonymous User
Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 09, 2003 05:01AM
Posted by: samuli
and where we need this? i dont want play gp4 with flying tyres...
Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 09, 2003 08:45AM
Posted by: tux
samuli, its so you can have the wheels in a different place for new carshapes. isnt it obvioius? its wot peeps wanted for ages





Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 09, 2003 11:37AM
Posted by: Berger_Fan
It's the proverbial God-send. :)




F1archives * Facebook * YouTube
Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 09, 2003 11:57AM
Posted by: sntgeorge
@dumass: This is a little off topic but I would like to know what 'theme' are you using for windows (Is that windowblinds?)

I'm new at carshape editing but if I change a shape does the damage model get distorted? how can I fix this?
Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 09, 2003 12:08PM
Posted by: tux
www.themexp.org
style xp
ChaNinja :)

im now using forever blue





Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 09, 2003 12:31PM
Posted by: Glyn
Base : Jan Horn's OpenGL form template

Another kinda off topic reply. Is this easy to use, and does it for with vizzy bee? (vb)



Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 09, 2003 03:19PM
Posted by: tux
[www.sulaco.co.za]

thats the site i got the template from :P

only for delphi, all it is is a template to show an opengl window in the middle of a form. i then add all the extra code and stuff





Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 10, 2003 05:50AM
Posted by: Glyn
Ah right. I wont bother then, because I dont have Delphi. I had a few OpenGL tutorials for C++ a while ago, but getting a cube to rotate was a challenge :)



Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 10, 2003 09:34AM
Posted by: tux
lol

my chalenge is to turn that cube into a track and stuff a gp4 car on it :P





Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 10, 2003 12:36PM
Posted by: Glyn
ok. you've got until this time next month to do something :)



Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 10, 2003 12:42PM
Posted by: Ellis
jon, ur programs amaze me even more each time! Making a track editor wud put u firmly in the GPx hall of fame!!




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 10, 2003 12:47PM
Posted by: tux
erm, i never said any thing bout a track editor. i was talking bout making a mini f1 game :o





Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 10, 2003 01:22PM
Posted by: Ellis
i know, im just hinting (jk), u done loads already




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 10, 2003 02:20PM
Posted by: tux
:P

nearly gave me a heart atack :P jk





Re: *RELEASE* GP4Genius (damage editor :P) v0.1.0
Date: February 10, 2003 02:29PM
Posted by: AveryGPFan
very funny... hehe:)lol



Post Edited (02-10-03 21:37)

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