great thanks.
As i mentiuoned i had a crash, here's the log.any idea on the fonts?
Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 1023 MB (free: 1023 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00001010
Process handle = 0x00000208
Main thread ID = 0x00000548
Main thread handle = 0x00000204
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000548
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path ntdll.dll
base 0x776c0000
size 1293120
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x772c0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x75590000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x772c0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x773e0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\kernel32.dll
base 0x75590000
size 836608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\KERNELBASE.dll
base 0x768d0000
size 269824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\d3d8.dll
base 0x737d0000
size 1036800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\msvcrt.dll
base 0x754e0000
size 690688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\USER32.dll
base 0x76bd0000
size 833024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\GDI32.dll
base 0x770c0000
size 310784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\LPK.dll
base 0x75690000
size 25600
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path
base 0x76ec0000
size 627200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\ADVAPI32.dll
base 0x767e0000
size 640000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\sechost.dll
base 0x764f0000
size 92160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\RPCRT4.dll
base 0x76dd0000
size 662528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\SspiCli.dll
base 0x75230000
size 96768
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\CRYPTBASE.dll
base 0x75220000
size 36864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\VERSION.dll
base 0x750f0000
size 21504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\d3d8thk.dll
base 0x749f0000
size 11264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dwmapi.dll
base 0x72f70000
size 67072
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dinput8.dll
base 0x737a0000
size 145408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\winspool.drv
base 0x73cf0000
size 319488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\ole32.dll
base 0x76f60000
size 1413632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\winmm.dll
base 0x72110000
size 194048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dsound.dll
base 0x73720000
size 453632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\POWRPROF.dll
base 0x736f0000
size 145408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\SETUPAPI.dll
base 0x765e0000
size 1668608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\CFGMGR32.dll
base 0x77290000
size 145920
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\OLEAUT32.dll
base 0x756d0000
size 571904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\DEVOBJ.dll
base 0x754b0000
size 64512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\wsock32.dll
base 0x74ef0000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\WS2_32.dll
base 0x765a0000
size 206336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\NSI.dll
base 0x754d0000
size 8704
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000548
First chance exception
Exception address: 0x77760f2b
Module name: 'ntdll.dll' (base 0x776c0000, size 1293120)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\apphelp.dll
base 0x74f00000
size 292352
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\AppPatch\AcGenral.DLL
base 0x734a0000
size 2175488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\SHLWAPI.dll
base 0x77230000
size 350208
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\UxTheme.dll
base 0x72fa0000
size 245760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\samcli.dll
base 0x74a40000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\MSACM32.dll
base 0x74a20000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\SHELL32.dll
base 0x758a0000
size 12867584
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\sfc.dll
base 0x750e0000
size 2560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\sfc_os.DLL
base 0x750d0000
size 40960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\USERENV.dll
base 0x74f60000
size 79360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\profapi.dll
base 0x74f50000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\urlmon.dll
base 0x75760000
size 1228288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\WININET.dll
base 0x753b0000
size 981504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\iertutil.dll
base 0x769d0000
size 2063360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\CRYPT32.dll
base 0x75290000
size 1151488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\MSASN1.dll
base 0x76920000
size 34816
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\MPR.dll
base 0x74cb0000
size 64000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path
base 0x01190000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x01190000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path
base 0x01190000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x01190000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path
base 0x01190000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x01190000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\AppPatch\AcLayers.dll
base 0x73e50000
size 559616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\AppPatch\AcXtrnal.DLL
base 0x6fee0000
size 211968
>> FTH: (4112): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\SHUNIMPL.DLL
base 0x74a10000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\SortServer2003Compat.dll
base 0x74a00000
size 38400
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\IMM32.DLL
base 0x76780000
size 119808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\MSCTF.dll
base 0x76cd0000
size 828928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path
base 0x00290000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x00290000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\WINDOWS\SYSWOW64\PAVSHOOKWOW.DLL
base 0x50260000
size 545536
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\sysHelper32.dll
base 0x10000000
size 25344
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000009a8
Thread handle = 0x00000308
Start address = 0x50298fec
Thread local base = 0x7efda000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000548
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00bb0000...
Injection succesful
Setting instruction pointer to injected code (0x00bb0000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\imagehlp.dll
base 0x76da0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x76da0000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000548
First chance exception
Exception address: 0x755cc113
Module name: 'C:\Windows\syswow64\kernel32.dll' (base 0x75590000, size 836608)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\imagehlp.dll
base 0x76da0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x76da0000
>> D3D Constructor!
>> Starting WinMain
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\ole32.dll
base 0x03230000
size 1413632
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x03230000
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000448
Thread handle = 0x00000320
Start address = 0x7211a3f5
Thread local base = 0x7efd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\CLBCatQ.DLL
base 0x76510000
size 522240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dplayx.dll
base 0x73460000
size 213504
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000900
Thread handle = 0x0000032c
Start address = 0x73489682
Thread local base = 0x7efaf000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x736e0000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\TAPI32.dll
base 0x72f30000
size 192000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16661_none_420fe3fa2b8113bd\comctl32.dll
base 0x73170000
size 1680896
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x736e0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x72f30000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dpmodemx.dll
base 0x749e0000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\TAPI32.dll
base 0x72ef0000
size 192000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\rtutils.dll
base 0x72f90000
size 37376
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ad0
Thread handle = 0x00000348
Start address = 0x777041fa
Thread local base = 0x7efac000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000004c8
Thread handle = 0x0000034c
Start address = 0x72eff1ac
Thread local base = 0x7efa9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x749e0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000004c8
base 0x72ef0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000004c8
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dpwsockx.dll
base 0x749e0000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\mswsock.dll
base 0x73ac0000
size 232448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\wshtcpip.dll
base 0x73ab0000
size 9216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dpnathlp.dll
base 0x736d0000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\CRYPTSP.dll
base 0x73a90000
size 78848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\rsaenh.dll
base 0x73a40000
size 242936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\iphlpapi.dll
base 0x730a0000
size 103936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\WINNSI.DLL
base 0x73310000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\rasapi32.dll
base 0x73040000
size 325120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\rasman.dll
base 0x73020000
size 76800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\dhcpcsvc.DLL
base 0x73b70000
size 61952
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000004b8
Thread handle = 0x00000378
Start address = 0x749e4819
Thread local base = 0x7efa9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x73040000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x73020000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x736d0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x73ab0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000004b8
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x749e0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000900
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\NLAapi.dll
base 0x720e0000
size 51712
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\DNSAPI.dll
base 0x73b20000
size 269824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\winrnr.dll
base 0x720c0000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\napinsp.dll
base 0x720b0000
size 52224
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\pnrpnsp.dll
base 0x72080000
size 65024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
base 0x72050000
size 145280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\PSAPI.DLL
base 0x77690000
size 6144
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\fwpuclnt.dll
base 0x72010000
size 216576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\rasadhlp.dll
base 0x720d0000
size 11776
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x720e0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x720c0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x720b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x72080000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x72050000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x77690000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x72010000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\aticfx32.dll
base 0x72ee0000
size 548864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiu9pag.dll
base 0x749e0000
size 28672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdag.dll
base 0x6fae0000
size 4122112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdva.dll
base 0x6f770000
size 3459584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6f770000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6fae0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdag.dll
base 0x6f6e0000
size 4122112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdva.dll
base 0x6fb70000
size 3459584
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000058c
Thread handle = 0x000003b0
Start address = 0x77706689
Thread local base = 0x7efaf000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6fb70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6f6e0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x72ee0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\mscat32.dll
base 0x736e0000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\WINTRUST.dll
base 0x756a0000
size 172032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001204
Thread handle = 0x000003bc
Start address = 0x752c7bbd
Thread local base = 0x7efa9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\bcrypt.dll
base 0x72e10000
size 80896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\bcryptprimitives.dll
base 0x72dd0000
size 249680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\ncrypt.dll
base 0x72e30000
size 219136
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\GPAPI.dll
base 0x720f0000
size 79872
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000003c8
Thread handle = 0x000003d0
Start address = 0x77706689
Thread local base = 0x7efa6000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\cryptnet.dll
base 0x736c0000
size 103424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\WLDAP32.dll
base 0x76880000
size 268800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\SensApi.dll
base 0x73b00000
size 10752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\Cabinet.dll
base 0x73440000
size 72704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\DEVRTL.dll
base 0x70c70000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x736e0000
>> aticfx32.dll>>
>> AMD Radeon HD 6670>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\mscat32.dll
base 0x72f60000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x72f60000
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\aticfx32.dll
base 0x70be0000
size 548864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdag.dll
base 0x6fae0000
size 4122112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdva.dll
base 0x6f770000
size 3459584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6f770000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6fae0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdag.dll
base 0x6f6e0000
size 4122112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdva.dll
base 0x6fb70000
size 3459584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6fb70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6f6e0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x70be0000
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1440 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\aticfx32.dll
base 0x72ee0000
size 548864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdag.dll
base 0x6fae0000
size 4122112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdva.dll
base 0x6f770000
size 3459584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6f770000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x6fae0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdag.dll
base 0x6f6e0000
size 4122112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\atiumdva.dll
base 0x6fb70000
size 3459584
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000003dc
Thread handle = 0x00000418
Start address = 0x77706689
Thread local base = 0x7efa3000
>> D3DDevice created = >> HAL (hw vp): AMD Radeon HD 6670>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\HID.DLL
base 0x736e0000
size 22016
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\imagehlp.dll
base 0x76da0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x76da0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\imagehlp.dll
base 0x76da0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x76da0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\imagehlp.dll
base 0x76da0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x76da0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\imagehlp.dll
base 0x76da0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x76da0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\imagehlp.dll
base 0x76da0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x76da0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\syswow64\imagehlp.dll
base 0x76da0000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x76da0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\MMDevApi.dll
base 0x72ea0000
size 213504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\PROPSYS.dll
base 0x70b70000
size 988160
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001068
Thread handle = 0x00000458
Start address = 0x72ea2f69
Thread local base = 0x7efa0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001260
Thread handle = 0x0000045c
Start address = 0x77706689
Thread local base = 0x7ef9d000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001068
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000cbc
Thread handle = 0x00000458
Start address = 0x7374e4a1
Thread local base = 0x7efa0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000cbc
path C:\Windows\SysWOW64\AUDIOSES.DLL
base 0x707f0000
size 195584
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fac
Thread handle = 0x00000464
Start address = 0x72ea2f69
Thread local base = 0x7ef9a000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000004d4
Thread handle = 0x00000468
Start address = 0x7374e4a1
Thread local base = 0x7ef97000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\dx\gpxpdx8.dll
base 0x090e0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f04
Thread handle = 0x00000470
Start address = 0x737a91f0
Thread local base = 0x7ef94000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> BINK ERROR: Failed to open bink file!
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e40
Thread handle = 0x00000474
Start address = 0x77710371
Thread local base = 0x7ef91000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001164
Thread handle = 0x00000478
Start address = 0x73724f9d
Thread local base = 0x7ef8e000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001164
path C:\Windows\SysWOW64\avrt.dll
base 0x72e90000
size 14336
>> BINK ERROR: Failed to open bink file!
>> **************************
*
* Font Created!
*
************************
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001204
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> Setting MenuEventCurrentScreenID
>> BINK ERROR: Failed to open bink file!
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
path C:\Windows\SysWOW64\mscat32.dll
base 0x72e80000
size 10240
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000954
Thread handle = 0x00000480
Start address = 0x752c7bbd
Thread local base = 0x7efa9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000548
base 0x72e80000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f04
Thread exit code = 0
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 80
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000954
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001260
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000388
Thread handle = 0x0000045c
Start address = 0x77706689
Thread local base = 0x7efa9000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000003c8
Thread exit code = 0
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000548
First chance exception
Exception address: 0x7384315a
Module name: 'C:\Windows\SysWOW64\d3d8.dll' (base 0x737d0000, size 1036800)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x3f80002a
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000548
Unhandled exception
Exception address: 0x7384315a
Module name: 'C:\Windows\SysWOW64\d3d8.dll' (base 0x737d0000, size 1036800)
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x3f80002a
Stack trace:
7384315A: <no module><no symbol>
7384382D: <no module><no symbol>
73846E24: <no module><no symbol>
00451282: Program Files (x86)\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
Registers:
EAX=038ADA20 ECX=768E3F9F ESI=038AD8E0
EBX=00000001 EDX=6FF10DD8 EDI=3F800016
CS:EIP=0023:7384315A
SS:ESP=002B:0018F498 EBP=0018F4B0
DS=002B ES=002B FS=0053 GS=002B
Flags=00210202
Stack dump:
0018f498: 038ad8ec 038ad8e0 0370a120 0372caf8 '........ .p...r.'
0018f4a8: 038adb10 738bd860 0018f4bc 7384382d '....`..s....-8.s'
0018f4b8: 038ad8e8 0018f4dc 73846e24 00000001 '........$n.s....'
0018f4c8: 038ad8e0 038141c4 7383b7c8 00000277 '.....A.....sw...'
0018f4d8: 03fbd34c 00000000 00451282 038ad8e0 'L.........E.....'
0018f4e8: 00000000 07571cb8 755a14bd 755a14dd '......W...Zu..Zu'
0018f4f8: 00454741 00000277 0000007e 07571cb8 'AGE.w...~.....W.'
0018f508: 755a14dd 00000000 004523bf 07571cb8 '..Zu.....#E...W.'
0018f518: 07571cb8 0018f83c 005ecaa8 ffffffff '..W.<.....^.....'
0018f528: 00452338 0370a120 00450ea9 00000001 '8#E. .p...E.....'
0018f538: 755a14bd 07438bb8 00498134 0000007e '..Zu..C.4.I.~...'
0018f548: 00000401 00000000 0018f7d4 00000000 '................'
0018f558: 7779135a 04740138 7779133e 774ec8f8 'Z.yw8.t.>.yw..Nw'
0018f568: 00000000 003a0043 0050005c 006f0072 '....C.:.\.P.r.o.'
0018f578: 00720067 006d0061 00460020 006c0069 'g.r.a.m. .F.i.l.'
0018f588: 00730065 00280020 00380078 00290036 'e.s. .(.x.8.6.).'
0018f598: 0049005c 0066006e 0067006f 00610072 '\.I.n.f.o.g.r.a.'
0018f5a8: 0065006d 005c0073 00720047 006e0061 'm.e.s.\.G.r.a.n.'
0018f5b8: 00200064 00720050 00780069 00340020 'd. .P.r.i.x. .4.'
0018f5c8: 0067005c 00780070 00640070 00740061 '\.g.p.x.p.d.a.t.'
0018f5d8: 005c0061 00660067 005c0078 006f0066 'a.\.g.f.x.\.f.o.'
0018f5e8: 0074006e 005c0073 00300066 00300030 'n.t.s.\.f.0.0.0.'
0018f5f8: 00380030 00390031 0074002e 00660074 '0.8.1.9...t.t.f.'
0018f608: 77740000 04740000 5000016b 776f3442 '..tw..t.k..PB4ow'0018f618: 774ecb8c 00000068 00000000 04740000 '..Nwh.........t.'
0018f628: 777249b3 7010a488 0018f668 00ca0000 '.Irw...ph.......'
0018f638: 00ca0000 7773df63 10b7f010 00040118 '....c.sw........'
0018f648: feeefeee 00075400 776dfafa 10adfff0 '.....T....mw....'
0018f658: 10adffe8 00000000 00ca0000 00ca0000 '................'
0018f668: 10adffe8 00000000 10adffe8 0018f6b8 '................'
0018f678: 776fb422 10adffe8 00ca0000 10010000 '".ow............'
0018f688: 77738069 00ca0000 00000000 10b7f000 'i.sw............'
0018f698: 00000000 d50401d0 10c00000 10bfffe0 '................'
0018f6a8: 10010000 0009f000 00000301 10b7f000 '................'
0018f6b8: 0018f7b0 776f43f7 10b7f000 00120000 '.....Cow........'
0018f6c8: 0002401c 776f2ffa 774ecad4 00000000 '.@.../ow..Nw....'
0018f6d8: 00ca0000 10bbf130 00000000 0018f720 '....0....... ...'
0018f6e8: 777249c2 774eca44 00000020 00000002 '.IrwD.Nw .......'
0018f6f8: 7010d168 0018f720 0018f720 00ca0000 'h..p ... .......'
0018f708: 0018f6ec 00000011 0018f728 77724886 '........(....Hrw'
0018f718: 73846e24 00000000 00000002 7010d1f0 '$n.s...........p'
0018f728: 0018f788 777249b3 00000004 0018f76c '.....Irw....l...'
0018f738: 00000022 00000002 00000000 0018f788 '"...............'
0018f748: 00000000 0018f788 777249c2 774ecaec '.........Irw..Nw'
0018f758: 005097fd 00000000 00509250 0018f7d4 '..P.....P.P.....'
0018f768: 00000000 00000002 7010d278 0018f7d4 '........x..p....'
0018f778: 777249b3 7010d2a8 000101fc 00000000 '.Irw...p........'
0018f788: 00000001 0018f824 00000000 00005645 '....$.......EV..'
0018f798: 0018f6d0 777756b0 0018f808 0018f7d4 '.....Vww........'
0018f7a8: 77790ad6 76be6238 000d020c 00000401 '..yw8b.v........'
0018f7b8: 00000000 00000000 00509250 dcbaabcd '........P.P.....'
0018f7c8: 00000000 00000000 00509250 0018f84c '........P.P.L...'
0018f7d8: 76be68ea 00509250 000d020c 00000401 '.h.vP.P.........'
0018f7e8: 00000000 00000000 b4bc1d7e 00000401 '........~.......'
0018f7f8: 00509250 00000401 00000024 00000001 'P.P.....$.......'
0018f808: 00000000 00000000 00000030 ffffffff '........0.......'
0018f818: ffffffff 76be6899 00000000 50000063 '.....h.v....c..P'
0018f828: 00000001 00000000 00000000 0018f7f0 '................'
0018f838: 0018f060 0018f974 76c00155 c21a8c3a '`...t...U..v:...'
0018f848: 00000000 0018f884 76bf0ab0 00000000 '...........v....'
0018f858: 00509250 000d020c 00000401 00000000 'P.P.............'
0018f868: 00000000 00000000 00000000 00000000 '................'
0018f878: 000d020c 00000001 00000000 0018f8a4 '................'
0018f888: 76bf7b0f 00509250 000d020c 00000401 '.{.vP.P.........'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000448
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000003dc
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fac
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e40
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001164
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ad0
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000548
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000058c
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000cbc
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000004d4
Thread exit code = 255
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000009a8
Thread exit code = 255
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000388
Process exit code = 255
GPGSL career;
Current team:
Team ShadowSubaru,
Previous teams:
MPR, Minardistarts:100
Wins: 12,
Podiums: 34,
Fastest Laps: 14,
poles: 12
Points: 708
winner of Belgian GP (s1), Australian GP (s1), Canadian GP (S1), Brazilian GP(s4, s5), Hungarian GP(s3), Italian GP(s3), French GP (s5,s7), Monaco GP (s4) and USA GP