Hi again,
Car creator is much easier to use and when Dumbass get's his new version ready, I expect GP4 will move into history
I use the old carcreator for helmets, because Ican see what helmets I am changing. Also cockpit view is visible when dealing with liveries.
I had the same problem with GP4, it is difficult and clumsy at first and the readme is confusing. Here is what you do for updating wads:
1. open GP4master
2. click on wad workshop
3. click on load wad file and point to eg. cars.wad in your gp4 folder
4. click on extract wad file (I have made a special folder D:\wadedit which I clear out after everything is done).
At this stage GP4 seems to lock up - be patient, extracting the contents of the wad takes time.
5. close gp4master
6. go to your wadedit folder and you will finf the contents of the wad, eg subfolders cars
7. copy and paste your new car files to the relevant folder .
8. open gp4 master
9. click on create wad from directory and give the address of your wadedit folder, then it asks for name of wad: write cars,wad eg
10 gp4 the "locks up" for a while. After this close it.
11. go to your go4master folder, there you will find a car.wad file
12. copy and paste to gp4 folder (make a backup first)
That's it.
Would someone else like to continue with how to deal with tex workshop- important for importing steering wheekls etc.?
Good luck
Larry
AMD 3000+,Epox EP-8RDA,Ram 1536mb 333 DDr, Rad 9800 pro omega 2.4.96, dx9b, Audigy, MOMO FF,winxp