Trouble with my GP4, incl. error log

Posted by MrRace 
Trouble with my GP4, incl. error log
Date: January 02, 2011 12:00AM
Posted by: MrRace
When I play GP4 with my 2010 Mod I get a CTD in every race. Here is the error log:

Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows XP Service Pack 3 build 2600
Total physical memory: 1023 MB (free: 1023 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00000490
Process handle = 0x00000108
Main thread ID = 0x00001500
Main thread handle = 0x00000100
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00001500
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path ntdll.dll
base 0x77050000
size 1286456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\kernel32.dll
base 0x75a00000
size 857088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\KERNELBASE.dll
base 0x75420000
size 288256
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\d3d8.dll
base 0x61a40000
size 1036800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\msvcrt.dll
base 0x75c10000
size 690688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\USER32.dll
base 0x75cc0000
size 811520
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\GDI32.dll
base 0x75540000
size 304640
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x771a0000
size 26624
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\USP10.dll
base 0x754a0000
size 627200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\ADVAPI32.dll
base 0x75940000
size 640000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\SYSTEM32\sechost.dll
base 0x759e0000
size 92160
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\RPCRT4.dll
base 0x76240000
size 652288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\VERSION.dll
base 0x74690000
size 21504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\d3d8thk.dll
base 0x71810000
size 11264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x73360000
size 67072
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\dinput8.dll
base 0x6e050000
size 145408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\winspool.drv
base 0x6f680000
size 319488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\ole32.dll
base 0x75790000
size 1413632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\winmm.dll
base 0x73110000
size 194048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\dsound.dll
base 0x6ca80000
size 453632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\POWRPROF.dll
base 0x73870000
size 145408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\SETUPAPI.dll
base 0x75d90000
size 1668608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\CFGMGR32.dll
base 0x75470000
size 145920
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\OLEAUT32.dll
base 0x76f40000
size 571904
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\DEVOBJ.dll
base 0x75220000
size 64512
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\wsock32.dll
base 0x70ba0000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\WS2_32.dll
base 0x77240000
size 206336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\NSI.dll
base 0x75ae0000
size 8704
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001500
First chance exception
Exception address: 0x770ee6e6
Module name: 'ntdll.dll' (base 0x77050000, size 1286456)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\apphelp.dll
base 0x750d0000
size 292864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\AppPatch\AcGenral.DLL
base 0x69230000
size 2175488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\SspiCli.dll
base 0x750b0000
size 99840
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\SHLWAPI.dll
base 0x75ba0000
size 350208
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x736b0000
size 249856
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\samcli.dll
base 0x72fc0000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\MSACM32.dll
base 0x71850000
size 72192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\SHELL32.dll
base 0x762f0000
size 12867584
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\sfc.dll
base 0x6df40000
size 2560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\sfc_os.DLL
base 0x6df30000
size 40960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\USERENV.dll
base 0x74800000
size 79360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\profapi.dll
base 0x751a0000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\urlmon.dll
base 0x76030000
size 1226752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x75240000
size 1151488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\MSASN1.dll
base 0x75210000
size 34816
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\iertutil.dll
base 0x75590000
size 2063360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\MPR.dll
base 0x6deb0000
size 64000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\AppPatch\AcLayers.dll
base 0x6d4d0000
size 559616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\AppPatch\AcXtrnal.DLL
base 0x574a0000
size 211968
>> FTH: (1168): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x010a0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x010a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x010a0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x010a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x010a0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x010a0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\SHUNIMPL.DLL
base 0x73010000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\SortServer2003Compat.dll
base 0x73a50000
size 38400
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\IMM32.DLL
base 0x758f0000
size 118272
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\MSCTF.dll
base 0x76170000
size 828928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x00230000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x00230000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00001500
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x00230000...
Injection succesful
Setting instruction pointer to injected code (0x00230000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\imagehlp.dll
base 0x75910000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x75910000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\imagehlp.dll
base 0x75910000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x75910000
>> D3D Constructor!
>> Starting WinMain
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\CRYPTBASE.dll
base 0x75120000
size 36864
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000142c
Thread handle = 0x00000210
Start address = 0x7311a3f5
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\CLBCatQ.DLL
base 0x771b0000
size 522240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\dplayx.dll
base 0x6d7a0000
size 213504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\dpmodemx.dll
base 0x73e30000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\TAPI32.dll
base 0x6d760000
size 192000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c64
Thread handle = 0x00000224
Start address = 0x6d7c9682
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16661_none_420fe3fa2b8113bd\comctl32.dll
base 0x74070000
size 1680896
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x73e30000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x6d760000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\dpmodemx.dll
base 0x73e60000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\TAPI32.dll
base 0x6d380000
size 192000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\rtutils.dll
base 0x72e40000
size 37376
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000780
Thread handle = 0x000002a4
Start address = 0x7707ee2a
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b20
Thread handle = 0x000002c0
Start address = 0x6d38f1ac
Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x73e60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000b20
base 0x6d380000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\dpwsockx.dll
base 0x73e60000
size 44032
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b20
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\mswsock.dll
base 0x74c10000
size 232448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\System32\wshtcpip.dll
base 0x74720000
size 9216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\dpnathlp.dll
base 0x73b00000
size 57344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\CRYPTSP.dll
base 0x74c50000
size 78848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\rsaenh.dll
base 0x749f0000
size 242936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\iphlpapi.dll
base 0x73160000
size 103936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x73150000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\rasapi32.dll
base 0x72e70000
size 325120
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\rasman.dll
base 0x72e50000
size 76800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\dhcpcsvc.DLL
base 0x71550000
size 61952
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005f4
Thread handle = 0x000003c4
Start address = 0x73e64819
Thread local base = 0x7ffda000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x72e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x72e50000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x73b00000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000005f4
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x74720000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x73e60000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c64
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\NLAapi.dll
base 0x73180000
size 51712
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\DNSAPI.dll
base 0x74ad0000
size 269824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\System32\winrnr.dll
base 0x6df20000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\napinsp.dll
base 0x6df10000
size 52224
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\pnrpnsp.dll
base 0x6def0000
size 65024
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Program Files\Bonjour\mdnsNSP.dll
base 0x6ec70000
size 152864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\wshbth.dll
base 0x6dee0000
size 35840
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\System32\fwpuclnt.dll
base 0x71680000
size 216576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\rasadhlp.dll
base 0x6ec60000
size 11776
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x73180000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x6df20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x6df10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x6def0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x6ec70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x6dee0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x71680000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\nvd3dum.dll
base 0x66100000
size 9818728
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x66100000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\mscat32.dll
base 0x73e60000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\WINTRUST.dll
base 0x753f0000
size 172032
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000146c
Thread handle = 0x000004e0
Start address = 0x75277bbd
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\bcrypt.dll
base 0x74d60000
size 80384
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\bcryptprimitives.dll
base 0x74930000
size 249680
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000158c
Thread handle = 0x00000514
Start address = 0x7707d662
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\ncrypt.dll
base 0x74d80000
size 219136
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\GPAPI.dll
base 0x747e0000
size 79872
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b48
Thread handle = 0x00000548
Start address = 0x7707d662
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\cryptnet.dll
base 0x67870000
size 103424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\WLDAP32.dll
base 0x75b50000
size 268800
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\SensApi.dll
base 0x6efa0000
size 10752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\Cabinet.dll
base 0x67850000
size 72704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\DEVRTL.dll
base 0x749d0000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x73e60000
>> nvd3dum.dll>>
>> NVIDIA GeForce 9800 GT >>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\mscat32.dll
base 0x73e30000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x73e30000
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1228 x 690 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1768 x 992 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1176 x 664 (format 23) confirmed
>> Device mode 1228 x 690 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 1768 x 992 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1228 x 690 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1768 x 992 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x66100000
size 9818728
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x66100000
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1176 x 664 (format 23) confirmed
>> Device mode 1228 x 690 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 1768 x 992 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1228 x 690 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1768 x 992 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1176 x 664 (format 23) confirmed
>> Device mode 1228 x 690 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1360 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1680 x 1050 (format 23) confirmed
>> Device mode 1768 x 992 (format 23) confirmed
>> Device mode 1920 x 1080 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1228 x 690 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1768 x 992 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>>
Win95_Startup : 800 x 600
>>
win95_initialiseD3D : 800 x 600
>> Initialize3DEnvironment(800 x 600 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\nvd3dum.dll
base 0x66100000
size 9818728
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce 9800 GT >>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\HID.DLL
base 0x733e0000
size 22016
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\imagehlp.dll
base 0x75910000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x75910000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\imagehlp.dll
base 0x75910000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x75910000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\imagehlp.dll
base 0x75910000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x75910000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\imagehlp.dll
base 0x75910000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x75910000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\imagehlp.dll
base 0x75910000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x75910000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path D:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\imagehlp.dll
base 0x75910000
size 154624
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x75910000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\System32\MMDevApi.dll
base 0x73830000
size 213504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\System32\PROPSYS.dll
base 0x736f0000
size 988160
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000016b0
Thread handle = 0x000005a8
Start address = 0x73832f69
Thread local base = 0x7ffd8000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000012b4
Thread handle = 0x000005ac
Start address = 0x7707d662
Thread local base = 0x7ffd7000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000016b0
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000016a4
Thread handle = 0x000005a8
Start address = 0x6caae4a1
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x000016a4
path C:\Windows\system32\AUDIOSES.DLL
base 0x72be0000
size 195584
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000c84
Thread handle = 0x000005b4
Start address = 0x73832f69
Thread local base = 0x7ffd6000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000016bc
Thread handle = 0x000005b8
Start address = 0x6caae4a1
Thread local base = 0x7ffd5000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\spool\DRIVERS\W32X86\3\PS5UI.DLL
base 0x5e0a0000
size 139776
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path
base 0x02160000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000124c
Thread handle = 0x000005c4
Start address = 0x6e0591f0
Thread local base = 0x7ffd4000
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001704
Thread handle = 0x000005c8
Start address = 0x3000d780
Thread local base = 0x7ffd3000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000016fc
Thread handle = 0x000005cc
Start address = 0x7706e997
Thread local base = 0x7ffaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001678
Thread handle = 0x000005d0
Start address = 0x6ca84f9d
Thread local base = 0x7ffae000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001524
Thread handle = 0x000005d4
Start address = 0x7707d662
Thread local base = 0x7ffad000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001678
path C:\Windows\system32\avrt.dll
base 0x73f30000
size 14336
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001704
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000011a4
Thread handle = 0x000005c8
Start address = 0x3000d780
Thread local base = 0x7ffd3000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000011a4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005c4
Thread handle = 0x000005c8
Start address = 0x3000d780
Thread local base = 0x7ffd3000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000146c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000005c4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000016d4
Thread handle = 0x000005c8
Start address = 0x3000d780
Thread local base = 0x7ffdc000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000016d4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000001a8
Thread handle = 0x000005c8
Start address = 0x3000d780
Thread local base = 0x7ffdc000
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000001a8
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Windows\system32\mscat32.dll
base 0x73e60000
size 10240
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001358
Thread handle = 0x000004e0
Start address = 0x75277bbd
Thread local base = 0x7ffdc000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
base 0x73e60000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000124c
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>>
>> * A generic error occured while exporting this mesh
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok

>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 90
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000012b4
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00001500
path C:\Program Files\Sitecom\Bluetooth Software\btkeyind.dll
base 0x03490000
size 53248
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001358
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00001560
Thread handle = 0x000004e0
Start address = 0x7707d662
Thread local base = 0x7ffdc000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001524
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b48
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000016fc
Thread exit code = 0
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000142c
First chance exception
Exception address: 0x005ad79a
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x0000142c
Unhandled exception
Exception address: 0x005ad79a
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00000000
Stack trace:
005AD79A: Programme\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
005A8904: Programme\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
Registers:
EAX=FFFFE9E8 ECX=038DF5B8 ESI=00000000
EBX=038D0500 EDX=770964F4 EDI=00001618
CS:EIP=001B:005AD79A
SS:ESP=0023:02D1FE18 EBP=032DFA50
DS=0023 ES=0023 FS=003B GS=0000
Flags=00010207
Stack dump:
02d1fe18: 00000000 ffffe9e8 00000000 038d0500 '................'
02d1fe28: 00000000 005a8904 00000000 038d1618 '......Z.........'
02d1fe38: 0050a190 00000000 038d0500 02d1feb8 '..P.............'
02d1fe48: 0000001e 7313008c 032c0028 005a87fa '.......s(.,...Z.'
02d1fe58: 0050a190 038ce388 004d67c0 00000010 '..P......gM.....'
02d1fe68: 00509fc2 0054e75d 0050a190 00000010 '..P.].T...P.....'
02d1fe78: 02d1feb8 02d1fe90 00000000 770964f4 '.............d.w'
02d1fe88: 02d1fec4 00000000 0050a195 73113b1d '..........P..;.s'
02d1fe98: 00000010 00000000 002b1776 00000000 '........v.+.....'
02d1fea8: 00000000 002b1776 731390e0 0050a190 '....v.+....s..P.'
02d1feb8: 02d1fef0 7311a54a 0050a190 00000003 '....J..s..P.....'
02d1fec8: 00000010 00000000 002b1776 00000000 '........v.+.....'
02d1fed8: 00000000 00000000 00000000 00000000 '................'
02d1fee8: 00000000 00000000 02d1ff88 7311a449 '............I..s'
02d1fef8: 00000010 00000000 00000010 00000021 '............!...'
02d1ff08: 00000000 00000000 00000000 00000000 '................'
02d1ff18: 00000000 00000000 00000000 00000000 '................'
02d1ff28: 00000000 00000000 00000000 00000000 '................'
02d1ff38: 00000000 00000000 0000012c 00000138 '........,...8...'
02d1ff48: 00000168 00000000 00000000 00000000 'h...............'
02d1ff58: 00000000 00000000 00000000 00000000 '................'
02d1ff68: 00000000 00000000 00000000 00000000 '................'
02d1ff78: 00000000 00000000 00000000 00000002 '................'
02d1ff88: 02d1ff94 75a51194 00000000 02d1ffd4 '.......u........'
02d1ff98: 770ab495 00000000 7496288d 00000000 '...w.....(.t....'
02d1ffa8: 00000000 00000000 c0000005 75a62b55 '............U+.u'
02d1ffb8: 75a62b55 02d1ffa0 02d1fa18 ffffffff 'U+.u............'
02d1ffc8: 7706d75d 014dd151 00000000 02d1ffec ']..wQ.M.........'
02d1ffd8: 770ab468 7311a3f5 00000000 00000000 'h..w...s........'
02d1ffe8: 00000000 00000000 00000000 7311a3f5 '...............s'
02d1fff8: 00000000 00000000 00000000 00000000 '................'
02d20008: 00000000 00000000 00000000 00000000 '................'
02d20018: 00000000 00000000 00000000 00000000 '................'
02d20028: 00000000 00000000 00000000 0000017f '................'
02d20038: 00000040 02d20000 8b55770f 505756ec '@........wU..VWP'
02d20048: 8b525153 7d8b1455 0c4d8b10 8b515752 'SQR.U..}..M.RWQ.'
02d20058: 758b0c7d 00578b08 4005280f 8b051a03 '}..u..W..(.@....'
02d20068: 000000ae 4c280f00 590f0095 0d280fc1 '......(L...Y..(.'
02d20078: 051a0380 0004ae8b 280f0000 0f009554 '...........(T...'
02d20088: 580fca59 0d280fc1 051a03c0 0008ae8b 'Y..X..(.........'
02d20098: 280f0000 0f009554 580fca59 0d280fc1 '...(T...Y..X..(.'
02d200a8: 051a0400 0fc1580f 00008729 280f0000 '.....X..)......('
02d200b8: 1a035005 00ae8b05 0f000000 00954c28 '.P..........(L..'
02d200c8: 0fc1590f 03900d28 ae8b051a 00000004 '.Y..(...........'
02d200d8: 9554280f ca590f00 0fc1580f 03d00d28 '.(T...Y..X..(...'
02d200e8: ae8b051a 00000008 9554280f ca590f00 '.........(T...Y.'
02d200f8: 0fc1580f 04100d28 580f051a 87290fc1 '.X..(......X..).'
02d20108: 00000010 6005280f 8b051a03 000000ae '.....(.`........'
02d20118: 4c280f00 590f0095 0d280fc1 051a03a0 '..(L...Y..(.....'
02d20128: 0004ae8b 280f0000 0f009554 580fca59 '.......(T...Y..X'
02d20138: 0d280fc1 051a03e0 0008ae8b 280f0000 '..(............('
02d20148: 0f009554 580fca59 0d280fc1 051a0420 'T...Y..X..(. ...'
02d20158: 0fc1580f 00208729 280f0000 1a037005 '.X..). ....(.p..'
02d20168: 00ae8b05 0f000000 00954c28 0fc1590f '........(L...Y..'
02d20178: 03b00d28 ae8b051a 00000004 9554280f ';(............(T.'
02d20188: ca590f00 0fc1580f 03f00d28 ae8b051a '..Y..X..(.......'
02d20198: 00000008 9554280f ca590f00 0fc1580f '.....(T...Y..X..'
02d201a8: 04300d28 580f051a 87290fc1 00000030 ';(.0....X..).0...'
02d201b8: 5f59770f 00e7ff5a 00000000 00000000 '.wY_Z...........'
02d201c8: 00000000 00000000 00000000 00000000 '................'
02d201d8: 00000000 00000000 00000000 00000000 '................'
02d201e8: 00000000 00000000 00000000 00000000 '................'
02d201f8: 00000000 00000000 00000000 00000000 '................'
02d20208: 00000000 00000000 00000000 00000000 '................'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000016a4
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001678
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000c84
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00001560
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000142c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000016bc
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000158c
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000780
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00001500
Process exit code = -1073741819
Re: Trouble with my GP4, incl. error log
Date: January 02, 2011 09:07AM
Posted by: mortal
When you say every race, do you mean all tracks? Do you have a clean anim.wad?


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: Trouble with my GP4, incl. error log
Date: January 03, 2011 12:42AM
Posted by: MrRace
Nearly every race, only a few Tracks works fine. I have nothing changed on anim.wad. Now I have set back my system on December 29th 2010 and delete all my VIA Audio drivers and done a fresh install of the original driver. But my GP4 asks to calibrate the sound again, btw. when I play with my GP2 2009 Mod, the game works fine :)
Re: Trouble with my GP4, incl. error log
Date: January 03, 2011 08:23AM
Posted by: mortal
I don't see anything in the log that really stands out, maybe someone else can pick it.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: Trouble with my GP4, incl. error log
Date: January 04, 2011 09:34AM
Posted by: MrRace
When I come back to desktop, Windows said: GP4.exe doesn't work. Could it be a problem with my GP4.exe? Yesterday I drove a race on Sepang 2009 circuit by F1Virtual and it works well! Today I started a race on Twinring Montegi and I get a CTD.
Re: Trouble with my GP4, incl. error log
Date: January 04, 2011 11:37AM
Posted by: mortal
Replacing the exe is worth a try.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: Trouble with my GP4, incl. error log
Date: January 16, 2011 08:39PM
Posted by: MrRace
The problem still continues with a smaller GP4.exe. The Mod has worked perfectly on Sepang 2009 Circuit by F1 Virtueal and Twin Ring Montegi too, but not on Tanaka Circiut (ex TI Aida Circuit), I get a CTD again in the middle of the race.
Re: Trouble with my GP4, incl. error log
Date: January 16, 2011 09:38PM
Posted by: mortal
I think it's apparent then that it is a track problem.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: Trouble with my GP4, incl. error log
Date: January 17, 2011 07:40PM
Posted by: MrRace
mortal schrieb:
-------------------------------------------------------
> I think it's apparent then that it is a track
> problem.

maybe, but only with my 2010 Mod, the GP2 2009 works fine on all tracks. But I had a good race at Twin Ring Montegi and a CTD in the middle of a race some days before with 2010 Mod and I have done a retry under the same conditions and I could finish the race :)

I think there could be a problem with a program in the background...
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