Jordan J191 Texture Mapping

Posted by tis 
Jordan J191 Texture Mapping
Date: January 01, 2003 04:35PM
Posted by: tis
Over the Christmas break I got a little work done on a model of the Jordan J191. It is not perfect as to the best of my knowledge the helmet and wheel positions cannot be edited yet. So there are a few compromises in the shape but it is still very recognisable. It is based on a current GP4 car model so it has full damage model for those who might like to thrash it. I have also spent a little time in Paintshop pro getting the textures done too. I'm no expert but there coming along nicely. :o)
My problems begin here though. The textures as loaded and mapped in ZModeler do not appear the same way in game. I've to go away for work again so I've no more time to spend on it. I'm wondering is there anyone out there willing to finish the texture mapping for me? I'll be able to mail it to someone who is interested and capable at the weekend(restricted access to internet).

Thanks.



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Re: Jordan J191 Texture Mapping
Date: January 01, 2003 04:43PM
Posted by: Ellis
The textures as loaded and mapped in ZModeler do not appear the same way in game

i belive i know the problem! please send it to

ellis2kx@lycos.co.uk

i will see if it is what i think it is




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
Re: Jordan J191 Texture Mapping
Date: January 02, 2003 08:49AM
Posted by: Zcott
Just to be REALLY annoying, the first Jordan was called the Jordan 191, and not the J191. It was originally to be called the 911, but Porsche objected, and so it was changed to 191. It was only in 2001 that the car's designation became EJ10, followed by EJ11, etc.



Re: Jordan J191 Texture Mapping
Date: January 06, 2003 08:28AM
Posted by: Berger_Fan
Re: Jordan J191 Texture Mapping
Date: January 07, 2003 05:22AM
Posted by: tis
Here is a screenshot of the Car sans textures from Zmodeler.

<img src="[www.mitchelstown.org];



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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 05:25AM
Posted by: tis




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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 05:28AM
Posted by: tis
[www.mitchelstown.org]



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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 07:23AM
Posted by: Berger_Fan
how about a head-on shot? :)




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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 08:39AM
Posted by: tis
Head on Shots for your pleasure.

[www.mitchelstown.org]

[www.mitchelstown.org]

:)



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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 08:41AM
Posted by: LS.
is remote linking forbidden jordans 2003 main sponser? :-)






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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 08:43AM
Posted by: tis
How does one get the image to load on the page directly???
I've tried the [ img ] photo location [ /img ] (minus the spaces) but it didn't work(My second attempt at loading the first screenshot)



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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 09:00AM
Posted by: Vader
you first have to upload it to some webspace somewhere and than place a link (the [ img ] thingy) here. You cannot use this forum to upload pictures from your HD to the net, just link to other sites. [ img ]c:\my documents\porn\vader_naked.jpg[ /img ] won't work.








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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 09:42AM
Posted by: simonsteele
rofl!!!!



Re: Jordan J191 Texture Mapping
Date: January 07, 2003 10:16AM
Posted by: tis
I'm not that bad in all fairness! As you can no doubt see from the post the images are indeed on a website.




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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 11:16AM
Posted by: Orpheus
LMAO!



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Re: Jordan J191 Texture Mapping
Date: January 07, 2003 04:54PM
Posted by: Berger_Fan
Have you tried it in GP4 yet? The reason I asked for a head-on shot, was to see if it had a wider(pre'98) wheelbase. I see it does, but does it still have that in the actual game, and if yes, how did you manage to do it?

I have a few '80s/early '90s models that I want to make, but have put it off thus far, because of the wheelbase problem.




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Re: Jordan J191 Texture Mapping
Date: January 08, 2003 02:26AM
Posted by: Ellis
It doesnt have a wider wheel base tho. U can move the suspensino all you want, but fact is the wheels are locked in position and at the moment can not be moved.




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
Re: Jordan J191 Texture Mapping
Date: January 08, 2003 03:22AM
Posted by: Ellis
btw, i finally managed to login to lycos, but im at college so wudnt be able to fix the problem here. I will download it again when i get a chance at home. Sorry for your wait




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
Re: Jordan J191 Texture Mapping
Date: January 08, 2003 03:55AM
Posted by: tis
Nope it doesn't have a wider wheelbase. The cockpit position is remarkably similar to the current cars as regards the positions of the wheels. The model is narrower, shorter in length and not as tall as the original 191 but it does look reasonable in game. The helmet position was much higher in 1991. I originally made the model to be as close to real size as possible but the helmet was almost invisible and the height of the car looked rediculous when compared with the width of the wheels. Hopefully someone will figure out how to modify the helmet and wheel positions.



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