screenshot problem

Posted by alonso0506 
screenshot problem
Date: July 23, 2010 10:09PM
Posted by: alonso0506
hey guys i have a problem with my gp4 game.

When i wanna make a screenshot and press the button i get a error when i press 2 when playing with csm. i think most of you know what i mean with the 2 button.

so the following is standing there: 8876086c and D3DERR

so anyone who has an idea. please let me know thx.

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

"And thats the bottom line cause Alonso0506 said so"
Re: screenshot problem
Date: July 24, 2010 05:48PM
Posted by: alonso0506
maybe this helps to solve my problem

Starting log
GPxPatch version: 3.93
GPx version detected: decrypted GP4 v1.02
Verbosity level is 2
OS version info: Windows NT 6.0 Service Pack 2 build 6002
Total physical memory: 2047 MB (free: 2047 MB)
Debugging GP4.exe
Process created:
Process ID = 0x000003d8
Process handle = 0x00000150
Main thread ID = 0x00000614
Main thread handle = 0x00000440
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000614
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path ntdll.dll
base 0x77260000
size 1202168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\kernel32.dll
base 0x75e60000
size 891392
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\d3d8.dll
base 0x10000000
size 90112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\d3dx9_26.dll
base 0x00ee0000
size 2297552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\msvcrt.dll
base 0x75db0000
size 679936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\GDI32.dll
base 0x76bb0000
size 297472
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\USER32.dll
base 0x77420000
size 627712
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\ADVAPI32.dll
base 0x76ee0000
size 800768
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\RPCRT4.dll
base 0x76e10000
size 784896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dinput8.dll
base 0x704e0000
size 159232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\winspool.drv
base 0x738f0000
size 258048
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\ole32.dll
base 0x75b00000
size 1316864
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path
base 0x74330000
size 189952
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\OLEAUT32.dll
base 0x76c00000
size 563712
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\OLEACC.dll
base 0x742f0000
size 234496
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dsound.dll
base 0x6e4a0000
size 444416
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\POWRPROF.dll
base 0x74dd0000
size 98816
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\wsock32.dll
base 0x6ceb0000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\WS2_32.dll
base 0x75c50000
size 179200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\NSI.dll
base 0x77390000
size 8192
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000614
First chance exception
Exception address: 0x772a8b2e
Module name: 'ntdll.dll' (base 0x77260000, size 1202168)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005ddec6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\ShimEng.dll
base 0x71e90000
size 111104
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\apphelp.dll
base 0x75900000
size 171008
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\AppPatch\AcGenral.DLL
base 0x6be50000
size 2159616
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\SHLWAPI.dll
base 0x76c90000
size 353280
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\UxTheme.dll
base 0x746d0000
size 240128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\NETAPI32.dll
base 0x757c0000
size 467456
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\PSAPI.DLL
base 0x75ac0000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\MSACM32.dll
base 0x73720000
size 71680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\VERSION.dll
base 0x75190000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\SHELL32.dll
base 0x76010000
size 11584000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\sfc.dll
base 0x745e0000
size 4608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\sfc_os.dll
base 0x74160000
size 38912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\SETUPAPI.dll
base 0x770d0000
size 1591296
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\USERENV.dll
base 0x75980000
size 108544
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\Secur32.dll
base 0x75960000
size 72704
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dwmapi.dll
base 0x73780000
size 39936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\urlmon.dll
base 0x75c80000
size 1176064
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\iertutil.dll
base 0x76d70000
size 270336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\MPR.dll
base 0x75510000
size 68608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path
base 0x017f0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x017f0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path
base 0x017f0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x017f0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path
base 0x018f0000
size 6275072
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x018f0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\IMM32.DLL
base 0x770a0000
size 114688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\MSCTF.dll
base 0x75f40000
size 807424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\LPK.DLL
base 0x76fb0000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\USP10.dll
base 0x76cf0000
size 502272
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18005_none_5cb72f96088b0de0\comctl32.dll
base 0x74a30000
size 1686016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path
base 0x001b0000
size 44544
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x001b0000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000614
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x001b0000...
Injection succesful
Setting instruction pointer to injected code (0x001b0000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\GPxPSup.dll
base 0x09900000
size 31744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\imagehlp.dll
base 0x75ad0000
size 153088
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x75ad0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\imagehlp.dll
base 0x75ad0000
size 153088
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x75ad0000
>> D3D Constructor!
>> Starting WinMain
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000978
Thread handle = 0x000004c4
Start address = 0x772c5e58
Thread local base = 0x7ffde000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\CLBCatQ.DLL
base 0x76b20000
size 523776
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path
base 0x710d0000
size 212992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dpmodemx.dll
base 0x74290000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\TAPI32.dll
base 0x74550000
size 191488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\rtutils.dll
base 0x74540000
size 36352
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x74290000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x74550000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x74540000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dpmodemx.dll
base 0x73e50000
size 23040
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\TAPI32.dll
base 0x74550000
size 191488
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\rtutils.dll
base 0x74540000
size 36352
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000002cc
Thread handle = 0x00000484
Start address = 0x772c5e58
Thread local base = 0x7ffdd000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x73e50000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dpwsockx.dll
base 0x73e50000
size 44032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\mswsock.dll
base 0x750e0000
size 223232
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\System32\wshtcpip.dll
base 0x74db0000
size 9216
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dpnathlp.dll
base 0x706d0000
size 56832
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\rsaenh.dll
base 0x74e90000
size 241128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\iphlpapi.dll
base 0x75370000
size 91648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dhcpcsvc.DLL
base 0x75330000
size 204288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\DNSAPI.dll
base 0x755b0000
size 168448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\WINNSI.DLL
base 0x75320000
size 14848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dhcpcsvc6.DLL
base 0x752f0000
size 130560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path
base 0x74590000
size 286720
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\rasman.dll
base 0x74ce0000
size 71168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x74590000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x74ce0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x75370000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x752f0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x75330000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x75320000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x755b0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x706d0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000580
Thread handle = 0x00000424
Start address = 0x772c5e58
Thread local base = 0x7ffda000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000580
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x74db0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000005dc
Thread handle = 0x00000424
Start address = 0x772c5e58
Thread local base = 0x7ffdc000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000005dc
base 0x74550000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x000005dc
base 0x74540000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000005dc
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x73e50000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000002cc
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\NLAapi.dll
base 0x742c0000
size 48128
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\IPHLPAPI.DLL
base 0x75370000
size 91648
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\dhcpcsvc.DLL
base 0x75330000
size 204288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\DNSAPI.dll
base 0x755b0000
size 168448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\WINNSI.DLL
base 0x75320000
size 14848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path
base 0x752f0000
size 130560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\napinsp.dll
base 0x72f60000
size 50176
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\pnrpnsp.dll
base 0x72c60000
size 62464
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\System32\winrnr.dll
base 0x72d10000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\WLDAP32.dll
base 0x76dc0000
size 287744
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\rasadhlp.dll
base 0x74670000
size 10240
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x742c0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x72f60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x72c60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x72d10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x76dc0000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\d3d9.dll
base 0x00350000
size 266240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\d3d9.dll
base 0x719a0000
size 1788416
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\d3d8thk.dll
base 0x73670000
size 11264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\nvd3dum.dll
base 0x71230000
size 7611904
>> nvd3dum.dll>>
>> NVIDIA GeForce 8600 GT >>
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 960 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 800 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 960 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 1280 x 1024
>>
win95_initialiseD3D : 1280 x 1024
>> Initialize3DEnvironment(1280 x 1024 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d44
Thread handle = 0x000004ec
Start address = 0x772c5e58
Thread local base = 0x7ffdd000
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce 8600 GT >>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\HID.DLL
base 0x6cec0000
size 22016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\WINTRUST.dll
base 0x74c20000
size 172032
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\CRYPT32.dll
base 0x75410000
size 978944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\MSASN1.dll
base 0x75570000
size 60928
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\imagehlp.dll
base 0x75ad0000
size 153088
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000db8
Thread handle = 0x00000508
Start address = 0x772c5e58
Thread local base = 0x7ffdc000
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 20480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 39424
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\inetmib1.dll
base 0x74290000
size 52736
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\system32\snmpapi.dll
base 0x736c0000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 12288
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 37376
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 50688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 15360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gp4tweak.dll
base 0x40000000
size 70656
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Windows\System32\MMDevApi.dll
base 0x74190000
size 150528
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fa8
Thread handle = 0x00000534
Start address = 0x772c5e58
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000fa8
path C:\Windows\system32\AUDIOSES.DLL
base 0x73740000
size 115712
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000fa8
path C:\Windows\system32\audioeng.dll
base 0x735e0000
size 397312
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000fa8
path C:\Windows\system32\AVRT.dll
base 0x742d0000
size 12800
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b9c
Thread handle = 0x00000544
Start address = 0x772c5e58
Thread local base = 0x7ffd9000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000614
First chance exception
Exception address: 0x75e9fbae
Module name: 'C:\Windows\system32\kernel32.dll' (base 0x75e60000, size 891392)
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
path C:\Program Files\MicroProse\gpxpdata\dx\gpxpdx8.dll
base 0x028c0000
size 528452
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000994
Thread handle = 0x0000054c
Start address = 0x772c5e58
Thread local base = 0x7ffd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f24
Thread handle = 0x00000550
Start address = 0x772c5e58
Thread local base = 0x7ffd8000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000628
Thread handle = 0x00000554
Start address = 0x772c5e58
Thread local base = 0x7ffd6000
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ee4
Thread handle = 0x00000558
Start address = 0x772c5e58
Thread local base = 0x7ffd5000
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ee4
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e20
Thread handle = 0x00000558
Start address = 0x772c5e58
Thread local base = 0x7ffd5000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e20
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000248
Thread handle = 0x00000558
Start address = 0x772c5e58
Thread local base = 0x7ffd5000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000628
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000248
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e4c
Thread handle = 0x00000558
Start address = 0x772c5e58
Thread local base = 0x7ffd6000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e4c
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000006c8
Thread handle = 0x00000558
Start address = 0x772c5e58
Thread local base = 0x7ffd6000
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000006c8
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f60
Thread handle = 0x00000558
Start address = 0x772c5e58
Thread local base = 0x7ffd6000
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f60
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()

>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
HazeManager : Autosize for backbuffer width 1280 [512 x 512]
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>>
>> * A generic error occured while exporting this mesh
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok

>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 47
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ce4
Thread handle = 0x0000055c
Start address = 0x772c5e58
Thread local base = 0x7ffd6000
>>
InitTimers()
>> EVENT (Time: 3692): Car Index 7 - >> event_core_car_START_ENGINE_START_SEQUENCE
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000720
Thread handle = 0x00000560
Start address = 0x772c5e58
Thread local base = 0x7ffd5000
>> EVENT (Time: 17541): Car Index 4 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 25965): Car Index 3 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 26888): Car Index 12 - >> event_core_car_START_ENGINE_START_SEQUENCE
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ce4
Thread exit code = 0
>> EVENT (Time: 31235): Car Index 11 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 39621): Car Index 21 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 43045): Car Index 5 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 44237): Car Index 8 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 46968): Car Index 18 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 48584): Car Index 20 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 49161): Car Index 14 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 49699): Car Index 1 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 53008): Car Index 9 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 55970): Car Index 10 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 58893): Car Index 0 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 63663): Car Index 13 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 64202): Car Index 15 - >> event_core_car_START_ENGINE_START_SEQUENCE
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b80
Thread handle = 0x0000055c
Start address = 0x772c5e58
Thread local base = 0x7ffd6000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b80
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e6c
Thread handle = 0x0000055c
Start address = 0x772c5e58
Thread local base = 0x7ffd6000
>> EVENT (Time: 72087): Car Index 16 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 74049): Car Index 6 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 77550): Car Index 2 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 79627): Car Index 19 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 79819): Car Index 17 - >> event_core_car_START_ENGINE_START_SEQUENCE
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e6c
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000f24
Thread exit code = 0
>> EVENT (Time: 305392): Car Index 10 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 353438): Car Index 12 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 371672): Car Index 8 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 416178): Car Index 4 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>> EVENT (Time: 418063): Car Index 10 - >> event_core_car_START_ENGINE_START_SEQUENCE
>> EVENT (Time: 444413): Car Index 5 - >> event_core_car_REQUEST_PUSHING_BACK_PITCREW
>>
D3DDevice GetInfo Results [Entering D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> HEAP[GP4.exe]: >> Heap block at 2DE677A0 modified at 2DE68675 past requested size of ecd
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000614
First chance exception
Exception address: 0x772a8b2e
Module name: 'ntdll.dll' (base 0x77260000, size 1202168)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Stack trace:
772A8B2F: Windows\system32\ntdll.dll! DbgBreakPoint + 1 bytes
772FA6D7: Windows\system32\ntdll.dll! RtlImageRvaToVa + 451 bytes
772E24D0: Windows\system32\ntdll.dll! EtwSendNotification + 81848 bytes
7731267F: Windows\system32\ntdll.dll! RtlpNtMakeTemporaryKey + 20294 bytes
772DB7CD: Windows\system32\ntdll.dll! EtwSendNotification + 53941 bytes
772C7545: Windows\system32\ntdll.dll! RtlEnumerateGenericTableWithoutSplaying + 1923 bytes
75EA9A26: Windows\system32\kernel32.dll! HeapFree + 20 bytes
004BC95A: Program Files\MicroProse\gpxpatch.exe! <no symbol>
0751FB48: <no module><no symbol>
001E0940: <no module><no symbol>
001E0918: <no module><no symbol>
Registers:
EAX=2DE677A0 ECX=77297463 ESI=2DE677A0
EBX=2DE68675 EDX=0012EFB1 EDI=00000ECD
CS:EIP=001B:772A8B2F
SS:ESP=0023:0012F1F4 EBP=0012F1F8
DS=0023 ES=0023 FS=003B GS=0000
Flags=00000202
Stack dump:
0012f1f4: 7731162b 0012f210 772fa6d7 2de677a0 '+.1w....../w.w.-'
0012f204: 00250000 2de677a0 00250000 0012f230 '..%..w.-..%.0...'
0012f214: 772e24d0 00000000 2de677a0 2de677a0 '.$.w.....w.-.w.-'
0012f224: 772b3e60 db0701dd 00000614 0012f278 '`>+w........x...'
0012f234: 7731267f 00250000 2de677a0 772b3e60 '.&1w..%..w.-`>+w'
0012f244: 7770f4f5 00000000 00250000 00250000 '..pw......%...%.'
0012f254: 00250000 fffffffe 00017512 0012f244 '..%......u..D...'
0012f264: 3147aa58 0012f35c 772699fa 00495365 'X.G1\.....&weSI.'
0012f274: 00000001 0012f36c 772db7cd 00250000 '....l.....-w..%.'
0012f284: 50000063 2de677a8 7770f5e1 00000000 'c..P.w.-..pw....'
0012f294: 00250000 2de677a8 00000000 8343925a '..%..w.-....Z.C.'
0012f2a4: 03fa0800 3147aa80 00000000 0012f29c '......G1........'
0012f2b4: 0012f2a0 00000000 00000000 00250000 '..............%.'
0012f2c4: 00000100 0012f200 00000000 00000000 '................'
0012f2d4: 772699fa 00494b7d fffffffe 772c7512 '..&w}KI......u,w'
0012f2e4: 00000145 0012f220 00000004 0012f6bc 'E... ...........'
0012f2f4: 772699fa 0000017d 0012f234 772c7512 '..&w}...4....u,w'
0012f304: 0012f370 772699fa 00494b7d fffffffe 'p.....&w}KI.....'
0012f314: 772c7512 772c7545 2fbfab10 2fbfab18 '.u,wEu,w.../.../'
0012f324: 00000000 00000000 0751fb48 0012f344 '........H.Q.D...'
0012f334: 75ea9a26 001e0000 00000000 2fbfab10 '&..u.........../'
0012f344: 0012f380 10006424 001e0000 00000100 '....$d..........'
0012f354: 0012f28c 00000000 0012f6bc 772699fa '..............&w'
0012f364: 00494b7d fffffffe 0012f388 772c7545 '}KI.........Eu,w'
0012f374: 2de677a0 2de677a8 00000000 75ea9a12 '.w.-.w.-.......u'
0012f384: 75eab68f 0012f39c 75ea9a26 00250000 '...u....&..u..%.'
0012f394: 00000000 2de677a0 07521ab8 004bc95a '.....w.-..R.Z.K.'
0012f3a4: 00250000 00000000 2de677a8 00000000 '..%......w.-....'
0012f3b4: 75ea9a12 2dcc1d48 75eab68f 004980fa '...uH..-...u..I.'
0012f3c4: 07521ab8 00000401 00000000 0012f654 '..R.........T...'
0012f3d4: 00000000 006e006f 00730074 0064005c '....o.n.t.s.\.d.'
0012f3e4: 00670069 00740069 006c0061 00300032 'i.g.i.t.a.l.2.0.'
0012f3f4: 00340030 0074002e 00660074 04150000 '0.4...t.t.f.....'
0012f404: 76070071 71574fd1 041b9250 772db420 'q..v.OWqP... .-w'
0012f414: 041b92e0 00000078 feeefeee 00000000 '....x...........'
0012f424: 041b9250 04150000 15040011 00000358 'P...........X...'
0012f434: 041bd270 041bd270 36ba0ad8 041b8ec8 'p...p......6....'
0012f444: 772db420 041b9260 000000f8 feeefeee ' .-w`...........'
0012f454: 00000000 041b8ec8 04150000 25040021 '............!..%'
0012f464: 00000000 314e13d8 314e13d8 36bac510 '......N1..N1...6'
0012f474: 00000021 00000021 0012f574 00000092 '!...!...t.......'
0012f484: 772db87d 041b8ed8 00000480 772c7512 '}.-w.........u,w'
0012f494: 7770f3f9 00000000 04150000 041b8ed0 '..pw............'
0012f4a4: 85040081 00000011 06040002 00000368 '............h...'
0012f4b4: db04c21d 20000000 00000021 00000004 '....... !.......'
0012f4c4: 04150148 04150000 041b3c80 04150148 'H........<..H...'
0012f4d4: 36baab88 00000108 00000021 0012f728 '...6....!...(...'
0012f4e4: 25040021 00000021 04150170 0000007f '!..%!...p.......'
0012f4f4: 00000004 2dfb01e0 772db420 2dfb0410 '.......- .-w...-'
0012f504: 00000000 feeefeee 00000000 2dfb01e0 '...............-'
0012f514: 00250000 06040002 0000007f 2de962c0 '..%..........b.-'
0012f524: 2de962c0 002500c4 00000002 00000002 '.b.-..%.........'
0012f534: 0012f62c 00000046 772db87d 2dfb01f0 ',...F...}.-w...-'
0012f544: 00000220 772c7512 7770f0a1 369c42d8 ' ....u,w..pw.B.6'
0012f554: 772db420 369c4418 00000078 feeefeee ' .-w.D.6x.......'
0012f564: 00000000 369c4370 00000028 772db131 '....pC.6(...1.-w'
0012f574: 36bc8f50 00000028 feeefeee 00000000 'P..6(...........'
0012f584: 36bc8f78 04150000 1d07001a 04150000 'x..6............'
0012f594: 36ba33b0 36ba33b0 0415ffb8 00000007 '.3.6.3.6........'
0012f5a4: 00000007 0012f6a0 00000049 772db87d '........I...}.-w'
0012f5b4: 36bc8f50 00000238 772c7512 7770f02d 'P..68....u,w-.pw'
0012f5c4: 00000000 04150000 36bc8f80 4d040049 '...........6I..M'
0012f5d4: 36bc2dd8 005097fd 0012f6a4 00000401 '.-.6..P.........'
0012f5e4: 0012f654 00000000 000001aa 04150148 'T...........H...'
>> HEAP[GP4.exe]: >> Invalid address specified to RtlFreeHeap( 00250000, 2DE677A8 )
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000614
First chance exception
Exception address: 0x772a8b2e
Module name: 'ntdll.dll' (base 0x77260000, size 1202168)
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Stack trace:
772A8B2F: Windows\system32\ntdll.dll! DbgBreakPoint + 1 bytes
772E2500: Windows\system32\ntdll.dll! EtwSendNotification + 81896 bytes
7731267F: Windows\system32\ntdll.dll! RtlpNtMakeTemporaryKey + 20294 bytes
772DB7CD: Windows\system32\ntdll.dll! EtwSendNotification + 53941 bytes
772C7545: Windows\system32\ntdll.dll! RtlEnumerateGenericTableWithoutSplaying + 1923 bytes
75EA9A26: Windows\system32\kernel32.dll! HeapFree + 20 bytes
004BC95A: Program Files\MicroProse\gpxpatch.exe! <no symbol>
0751FB48: <no module><no symbol>
001E0940: <no module><no symbol>
001E0918: <no module><no symbol>
Registers:
EAX=2DE677A0 ECX=77297463 ESI=00250000
EBX=2DE677A0 EDX=0012EFCD EDI=00250000
CS:EIP=001B:772A8B2F
SS:ESP=0023:0012F210 EBP=0012F214
DS=0023 ES=0023 FS=003B GS=0000
Flags=00000202
Stack dump:
0012f210: 7731162b 0012f230 772e2500 2de677a0 '+.1w0....%.w.w.-'
0012f220: 2de677a0 772b3e60 db0701dd 00000614 '.w.-`>+w........'
0012f230: 0012f278 7731267f 00250000 2de677a0 'x....&1w..%..w.-'
0012f240: 772b3e60 7770f4f5 00000000 00250000 '`>+w..pw......%.'
0012f250: 00250000 00250000 fffffffe 00017512 '..%...%......u..'
0012f260: 0012f244 3147aa58 0012f35c 772699fa 'D...X.G1\.....&w'
0012f270: 00495365 00000001 0012f36c 772db7cd 'eSI.....l.....-w'
0012f280: 00250000 50000063 2de677a8 7770f5e1 '..%.c..P.w.-..pw'
0012f290: 00000000 00250000 2de677a8 00000000 '......%..w.-....'
0012f2a0: 8343925a 03fa0800 3147aa80 00000000 'Z.C.......G1....'
0012f2b0: 0012f29c 0012f2a0 00000000 00000000 '................'
0012f2c0: 00250000 00000100 0012f200 00000000 '..%.............'
0012f2d0: 00000000 772699fa 00494b7d fffffffe '......&w}KI.....'
0012f2e0: 772c7512 00000145 0012f220 00000004 '.u,wE... .......'
0012f2f0: 0012f6bc 772699fa 0000017d 0012f234 '......&w}...4...'
0012f300: 772c7512 0012f370 772699fa 00494b7d '.u,wp.....&w}KI.'
0012f310: fffffffe 772c7512 772c7545 2fbfab10 '.....u,wEu,w.../'
0012f320: 2fbfab18 00000000 00000000 0751fb48 '.../........H.Q.'
0012f330: 0012f344 75ea9a26 001e0000 00000000 'D...&..u........'
0012f340: 2fbfab10 0012f380 10006424 001e0000 '.../....$d......'
0012f350: 00000100 0012f28c 00000000 0012f6bc '................'
0012f360: 772699fa 00494b7d fffffffe 0012f388 '..&w}KI.........'
0012f370: 772c7545 2de677a0 2de677a8 00000000 'Eu,w.w.-.w.-....'
0012f380: 75ea9a12 75eab68f 0012f39c 75ea9a26 '...u...u....&..u'
0012f390: 00250000 00000000 2de677a0 07521ab8 '..%......w.-..R.'
0012f3a0: 004bc95a 00250000 00000000 2de677a8 'Z.K...%......w.-'
0012f3b0: 00000000 75ea9a12 2dcc1d48 75eab68f '.......uH..-...u'
0012f3c0: 004980fa 07521ab8 00000401 00000000 '..I...R.........'
0012f3d0: 0012f654 00000000 006e006f 00730074 'T.......o.n.t.s.'
0012f3e0: 0064005c 00670069 00740069 006c0061 '\.d.i.g.i.t.a.l.'
0012f3f0: 00300032 00340030 0074002e 00660074 '2.0.0.4...t.t.f.'
0012f400: 04150000 76070071 71574fd1 041b9250 '....q..v.OWqP...'
0012f410: 772db420 041b92e0 00000078 feeefeee ' .-w....x.......'
0012f420: 00000000 041b9250 04150000 15040011 '....P...........'
0012f430: 00000358 041bd270 041bd270 36ba0ad8 'X...p...p......6'
0012f440: 041b8ec8 772db420 041b9260 000000f8 '.... .-w`.......'
0012f450: feeefeee 00000000 041b8ec8 04150000 '................'
0012f460: 25040021 00000000 314e13d8 314e13d8 '!..%......N1..N1'
0012f470: 36bac510 00000021 00000021 0012f574 '...6!...!...t...'
0012f480: 00000092 772db87d 041b8ed8 00000480 '....}.-w........'
0012f490: 772c7512 7770f3f9 00000000 04150000 '.u,w..pw........'
0012f4a0: 041b8ed0 85040081 00000011 06040002 '................'
0012f4b0: 00000368 db04c21d 20000000 00000021 'h.......... !...'
0012f4c0: 00000004 04150148 04150000 041b3c80 '....H........<..'
0012f4d0: 04150148 36baab88 00000108 00000021 'H......6....!...'
0012f4e0: 0012f728 25040021 00000021 04150170 ';(...!..%!...p...'
0012f4f0: 0000007f 00000004 2dfb01e0 772db420 '...........- .-w'
0012f500: 2dfb0410 00000000 feeefeee 00000000 '...-............'
0012f510: 2dfb01e0 00250000 06040002 0000007f '...-..%.........'
0012f520: 2de962c0 2de962c0 002500c4 00000002 '.b.-.b.-..%.....'
0012f530: 00000002 0012f62c 00000046 772db87d '....,...F...}.-w'
0012f540: 2dfb01f0 00000220 772c7512 7770f0a1 '...- ....u,w..pw'
0012f550: 369c42d8 772db420 369c4418 00000078 '.B.6 .-w.D.6x...'
0012f560: feeefeee 00000000 369c4370 00000028 '........pC.6(...'
0012f570: 772db131 36bc8f50 00000028 feeefeee '1.-wP..6(.......'
0012f580: 00000000 36bc8f78 04150000 1d07001a '....x..6........'
0012f590: 04150000 36ba33b0 36ba33b0 0415ffb8 '.....3.6.3.6....'
0012f5a0: 00000007 00000007 0012f6a0 00000049 '............I...'
0012f5b0: 772db87d 36bc8f50 00000238 772c7512 '}.-wP..68....u,w'
0012f5c0: 7770f02d 00000000 04150000 36bc8f80 '-.pw...........6'
0012f5d0: 4d040049 36bc2dd8 005097fd 0012f6a4 'I..M.-.6..P.....'
0012f5e0: 00000401 0012f654 00000000 000001aa '....T...........'
0012f5f0: 04150148 04150000 00000070 772db131 'H.......p...1.-w'
0012f600: 36b666f8 00000070 feeefeee 0012f6a4 '.f.6p...........'
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\Program Files\MicroProse\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\Program Files\MicroProse\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> [\Program Files\MicroProse\maps\Hockenheim2010\TVANIM.TEX] 256 x 256
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3D_GameToMenuUnInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b90
Thread handle = 0x00000554
Start address = 0x772c5e58
Thread local base = 0x7ffd8000
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\Program Files\MicroProse\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\Program Files\MicroProse\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> [\Program Files\MicroProse\maps\Hockenheim2010\TVANIM.TEX] 256 x 256
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>> BLOCKS ALLOCATED TO 3D ON EXIT FROM 3D -------
>> ------- BLOCKS ALLOCATED TO 3D ON EXIT FROM 3D
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> Game thread into win95_closedown(0)
>> in win95closedown -- main thread
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x0a000000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x09b00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x09d00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x09e00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x09c00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x09f00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x028c0000
>> shutdown timer - main thread
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b90
Thread exit code = 0
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> [\Program Files\MicroProse\CARS\CARLIGHTMAPCH2.TEX] 4 x 4
>> [\Program Files\MicroProse\CARS\CARLIGHTMAPCH3.TEX] 4 x 4
>> [\Program Files\MicroProse\maps\Hockenheim2010\TVANIM.TEX] 256 x 256
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Leaving D3DUninit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>>
D3DDevice GetInfo Results [DESTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D_Cleanup3DEnvironment() g_pd3dDevice ref count non 0 !!@#&*! 181678

Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000720
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d44
Thread exit code = 0
>> D3D_DestroyD3DObject() g_pD3D ref count non 0 !!@#&*! 1

Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x71230000
>> Closing DINPUT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000994
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d3c
Thread handle = 0x0000054c
Start address = 0x772c5e58
Thread local base = 0x7ffdd000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ce4
Thread handle = 0x000004ec
Start address = 0x772c5e58
Thread local base = 0x7ffd8000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000fa8
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b9c
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000614
base 0x710d0000
>> win95_closedown() - main thread - Cleanup3DEnvironment()

>> Game thread finishing win95 closedown(0)
>>

**************************************************************
>> DEBUG MEMORY CLEANUP --- LEAVING APPLICATION
>>

**************************************************************
>>
Memory Leak List

>> GPOS_DEBUG_MEMORY checking is OFF
>> No DEBUG memory allocation information can be displayed.
>> ** Add the GPOS_DEBUG_MEMORY define in 'Project Settings - under tab C/C++ - in the Preprocessor definitions box' to turn it ON **
>>
>> Out of asm_win95_game - game thread
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000978
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000db8
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d3c
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ce4
Thread exit code = 0
Debug event: EXIT_PROCESS_DEBUG_EVENT
Thread ID = 0x00000614
Process exit code = 0

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

"And thats the bottom line cause Alonso0506 said so"
Re: screenshot problem
Date: July 26, 2010 02:12PM
Posted by: alonso0506
does no one has an idea what this could be please i wanna make some screenshots lol

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

"And thats the bottom line cause Alonso0506 said so"
Re: screenshot problem
Date: July 26, 2010 03:57PM
Posted by: Willb
Are you running the ENB Mod? My Screenshot functionality has been broken ever since I started using that plugin :(.

__________________________



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Re: screenshot problem
Date: July 26, 2010 04:12PM
Posted by: alonso0506
ye i have that enb series plugin wich makes it look kinda funny

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

"And thats the bottom line cause Alonso0506 said so"
Re: screenshot problem
Date: July 27, 2010 01:19AM
Posted by: mortal
Use Fraps for screenshots. Problem solved!


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