the tex is tied to the lods
if you rename the tex, the car wont be able to find it
to resolve it use GP4builder/3deditor, go to -> tools -> rename textures
then enter the new name of the tex file. for example if you have a texture hi_car.tex it should be car.tga to work (texture settings on hi ingame then)
If you are racing, keep on racing and get some points!
GPG Super League S11 | Driver #41 | Team-manager | Snake Motorsports Racing Group | Next Race: Emmeloord - Flevoland GP | Constructors: 10th | Best Race Finish: 1st
GPG Super League Season 9 Testers Champion*