GP4 crash.

Posted by Utenelven 
GP4 crash.
Date: November 18, 2002 10:55AM
Posted by: Utenelven
I am using Winxp, have a Winfast Ti200, 128MB graphics card.
Pentium IV, 2Ghz.

I am crashing when it finishes loading (when starting to race).. I know it is long but here is the file created by gpxpatch:

Anyone able to help?

Starting log
GPxPatch version: 3.10
GPx version detected: decrypted GP4 1.00
Verbosity level is 2
OS version info: Windows XP build 2600
Total physical memory: 511 MB (free: 245 MB)
Debugging gp4.exe
Process created:
Process ID = 0x00000f58
Process handle = 0x00000090
Main thread ID = 0x00000954
Main thread handle = 0x00000094
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Thread ID = 0x00000954
Entry point = 0x005db0b6
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path ntdll.dll
base 0x77f40000
size 695296
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\kernel32.dll
base 0x77e40000
size 967680
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\d3d8.dll
base 0x6dec0000
size 1181184
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\d3d8thk.dll
base 0x6deb0000
size 8192
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\GDI32.dll
base 0x77c40000
size 250880
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\USER32.dll
base 0x77d10000
size 562688
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\ADVAPI32.dll
base 0x77da0000
size 616960
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\RPCRT4.dll
base 0x77c90000
size 463872
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\msvcrt.dll
base 0x77be0000
size 322560
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\VERSION.dll
base 0x77bd0000
size 16384
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\DINPUT8.dll
base 0x6d320000
size 174080
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WINSPOOL.DRV
base 0x72f70000
size 132096
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\ole32.dll
base 0x77170000
size 1141248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\DINPUT.dll
base 0x72210000
size 156672
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WINMM.dll
base 0x76af0000
size 173568
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\DSOUND.dll
base 0x73e80000
size 338944
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\binkw32.dll
base 0x30000000
size 357939
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WSOCK32.dll
base 0x71a50000
size 23552
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WS2_32.dll
base 0x71a30000
size 75264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WS2HELP.dll
base 0x71a20000
size 18944
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000954
First chance exception
Exception address: 0x77f6f570
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Setting breakpoint on entry point (0x005db0b6)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ctwdm32.dll
base 0x6be00000
size 3584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6be00000
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000954
First chance exception
Exception address: 0x005db0b6
Exception flags: 0x00000000
Exception code: EXCEPTION_BREAKPOINT
Removing breakpoint on entry point
Injecting DLL loading code...
Copying code to target at address 0x01060000...
Injection succesful
Setting instruction pointer to injected code (0x01060000)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 19968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\GPxPSup.dll
base 0x09900000
size 25088
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 126976
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76c50000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 126976
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76c50000
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\uxtheme.dll
base 0x5b190000
size 203264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\MSCTF.dll
base 0x746a0000
size 293888
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000fc4
Thread handle = 0x00000108
Start address = 0x77e602f4
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\CLBCATQ.DLL
base 0x76f90000
size 468480
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\OLEAUT32.dll
base 0x770e0000
size 569344
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\COMRes.dll
base 0x77010000
size 822784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\dplayx.dll
base 0x6cc50000
size 212992
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000059c
Thread handle = 0x0000011c
Start address = 0x77e602f4
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\dpmodemx.dll
base 0x6cc40000
size 21504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\TAPI32.dll
base 0x76e70000
size 163328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\SHLWAPI.dll
base 0x77290000
size 398336
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\rtutils.dll
base 0x76e40000
size 39936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path
base 0x01590000
size 921088
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6cc40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76e40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\dpmodemx.dll
base 0x6cc40000
size 21504
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\TAPI32.dll
base 0x76e70000
size 163328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\rtutils.dll
base 0x76e40000
size 39936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\Secur32.dll
base 0x76f50000
size 52224
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000660
Thread handle = 0x00000144
Start address = 0x77e602f4
Thread local base = 0x7ffdb000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000660
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6cc40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76e70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76e40000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\dpwsockx.dll
base 0x6cac0000
size 50176
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6cac0000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\dpwsockx.dll
base 0x6cac0000
size 50176
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\PROGRA~1\NEWDOT~1\NEWDOT~2.DLL
base 0x10000000
size 196608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\WININET.dll
base 0x63000000
size 586752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\CRYPT32.dll
base 0x76260000
size 558080
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\MSASN1.dll
base 0x76240000
size 51200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\SHELL32.DLL
base 0x77390000
size 8370176
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\comctl32.dll
base 0x77300000
size 557568
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x77390000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\mswsock.dll
base 0x719d0000
size 230400
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\wshtcpip.dll
base 0x71a10000
size 17408
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\dpnhpast.dll
base 0x6cbf0000
size 30208
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\iphlpapi.dll
base 0x76d20000
size 77824
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\netman.dll
base 0x76da0000
size 147968
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\MPRAPI.dll
base 0x76d00000
size 79360
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ACTIVEDS.dll
base 0x76e00000
size 181760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\adsldpc.dll
base 0x76dd0000
size 139264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\NETAPI32.dll
base 0x71bb0000
size 309760
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 168448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ATL.DLL
base 0x76ad0000
size 74802
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\rtutils.dll
base 0x76e40000
size 39936
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\SAMLIB.dll
base 0x71b80000
size 54784
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\SETUPAPI.dll
base 0x76620000
size 939008
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path
base 0x016c0000
size 218112
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\rasman.dll
base 0x76e50000
size 55808
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\TAPI32.dll
base 0x76e70000
size 163328
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\SHELL32.dll
base 0x77390000
size 8370176
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WZCSvc.DLL
base 0x76d60000
size 184320
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WMI.dll
base 0x76cf0000
size 5632
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\DHCPCSVC.DLL
base 0x76d40000
size 98816
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\DNSAPI.dll
base 0x76ee0000
size 139264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WTSAPI32.dll
base 0x76f10000
size 16896
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WINSTA.dll
base 0x76300000
size 47104
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000000bc
Thread handle = 0x000001c4
Start address = 0x77e602f4
Thread local base = 0x7ffdb000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76d20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76da0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76d60000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76f10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76300000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76d40000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76ee0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76cf0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x77390000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76d00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76620000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x71b80000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76e00000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76ad0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76dd0000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76f20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6cbf0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x000000bc
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x71a10000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x10000000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x63000000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76260000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76240000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6cac0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x0000059c
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\DNSAPI.dll
base 0x76ee0000
size 139264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\winrnr.dll
base 0x76f70000
size 14848
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 168448
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\Program Files\NewDotNet\newdotnet4_50.dll
base 0x10000000
size 196608
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\WININET.dll
base 0x63000000
size 586752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\CRYPT32.dll
base 0x76260000
size 558080
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\MSASN1.dll
base 0x76240000
size 51200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\rasadhlp.dll
base 0x76f80000
size 6144
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76f70000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76f20000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x10000000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x63000000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76260000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x76240000
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\mscat32.dll
base 0x73260000
size 7168
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\WINTRUST.dll
base 0x76bf0000
size 166912
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\CRYPT32.dll
base 0x76260000
size 558080
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\MSASN1.dll
base 0x76240000
size 51200
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c50000
size 126976
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e74
Thread handle = 0x000001f4
Start address = 0x77e602f4
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ef4
Thread handle = 0x000001f8
Start address = 0x77e602f4
Thread local base = 0x7ffdb000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x000006c0
Thread handle = 0x000001fc
Start address = 0x77e602f4
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\rsaenh.dll
base 0x0ffd0000
size 131584
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000f08
Thread handle = 0x00000204
Start address = 0x77e602f4
Thread local base = 0x7ffd9000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\userenv.dll
base 0x75a10000
size 667136
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000085c
Thread handle = 0x0000020c
Start address = 0x77e602f4
Thread local base = 0x7ffd8000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\cryptnet.dll
base 0x73cc0000
size 53248
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 168448
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x73260000
>> nv4_disp.dll>>
>> WinFast(R) Titanium 200 Display Driver>>
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\mscat32.dll
base 0x73260000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x73260000
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1600 x 1200 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1600 x 1200 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 1600 x 1024 (format 23) confirmed
>> Device mode 1600 x 1200 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>>
Win95_Startup : 1024 x 768
>>
win95_initialiseD3D : 1024 x 768
>> Initialize3DEnvironment(1024 x 768 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): WinFast(R) Titanium 200 Display Driver>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\HID.DLL
base 0x68db0000
size 22528
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\SETUPAPI.DLL
base 0x76620000
size 939008
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\swpdflt2.dll
base 0x5c000000
size 10240
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\pid.dll
base 0x5eac0000
size 31744
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000bbc
Thread handle = 0x0000022c
Start address = 0x77e602f4
Thread local base = 0x7ffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\swpidflt.dll
base 0x5bff0000
size 10240
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000e80
Thread handle = 0x00000234
Start address = 0x77e602f4
Thread local base = 0x7ffd6000
>> Supported FF Effects for this stick...
>> GUID_ConstantForce>>
>> GUID_RampForce>>
>> GUID_Square>>
>> GUID_Sine>>
>> GUID_Triangle>>
>> GUID_SawtoothUp>>
>> GUID_SawtoothDown>>
>> GUID_Spring>>
>> GUID_Damper>>
>> GUID_Inertia>>
>> GUID_Friction>>
>> GUID_CustomForce>>
>> End of list
>> Device supports Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device supports deadband
>> Using Constant force
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x0000062c
Thread handle = 0x00000238
Start address = 0x77e602f4
Thread local base = 0x7ffd5000
>> Device supports Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device supports deadband
>> Using Constant force
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path
base 0x02280000
size 528452
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\gpxpdata\gxm\gpxset.gxm
base 0x09aa0000
size 15872
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 24576
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 10752
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 11264
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 29696
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path H:\ton\install\gp4\GP4\gpxpdata\gxm\gpxsound.gxm
base 0x09f00000
size 13312
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x09f00000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\wdmaud.drv
base 0x72c90000
size 22016
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ctwdm32.dll
base 0x6be00000
size 3584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6be00000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ctwdm32.dll
base 0x6be00000
size 3584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6be00000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ctwdm32.dll
base 0x6be00000
size 3584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6be00000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ctwdm32.dll
base 0x6be00000
size 3584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6be00000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ctwdm32.dll
base 0x6be00000
size 3584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6be00000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\ctwdm32.dll
base 0x6be00000
size 3584
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6be00000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000a70
Thread handle = 0x00000274
Start address = 0x77e602f4
Thread local base = 0x7ffd4000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\msacm32.drv
base 0x72c80000
size 20992
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\MSACM32.dll
base 0x77bb0000
size 67072
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\midimap.dll
base 0x77ba0000
size 17920
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000874
Thread handle = 0x00000284
Start address = 0x77e602f4
Thread local base = 0x7ffaf000
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\KsUser.dll
base 0x73e50000
size 4096
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000760
Thread handle = 0x0000028c
Start address = 0x77e602f4
Thread local base = 0x7ffae000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\spool\DRIVERS\W32X86\3\E_DU15CE.DLL
base 0x68f00000
size 268758
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\system32\SHELL32.dll
base 0x77390000
size 8370176
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000470
Thread handle = 0x00000298
Start address = 0x77e602f4
Thread local base = 0x7ffad000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Volume = 45 - >> MUSIC:Start Music!
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000ed4
Thread handle = 0x0000029c
Start address = 0x77e602f4
Thread local base = 0x7ffac000
>> Fading!
>> Volume = 0 - >> MUSIC:Stop Music!
Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path F:\Program Files\Trust\250S Series\MOUSEDLL.DLL
base 0x10000000
size 73728
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Volume = 3 - >> MUSIC:Start Music!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Faded Out Complete!
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000b1c
Thread handle = 0x000002a4
Start address = 0x77e602f4
Thread local base = 0x7ffab000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread ID = 0x00000d58
Thread handle = 0x000002a8
Start address = 0x77e602f4
Thread local base = 0x7ffaa000
>> Volume = 0 - >> MASTER:Stop Music!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Fade Back Up Complete!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Faded Out Complete!
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000d58
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000b1c
Thread exit code = 0
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Fade Back Up Complete!
>> Volume = 100 - >> MASTER:Start Music!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Faded Out Complete!
>> **************************
*
* Font Created!
*
************************
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Fading!
>> Faded Out
>> Fade Back Up Complete!
>> D3D_InitialiseGameFromMenus()

Debug event: LOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
path E:\WINDOWS\System32\mscat32.dll
base 0x73260000
size 7168
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x73260000
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok

>> Volume = 2 - >> MUSIC:Stop Music!
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000470
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000ed4
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

>> *WARNING* Emissive material via illuminated diffuse
>>
SETTING OBJECT CLASS FLAGS
>> DONE.

>> CSkyDome::CreateSkyVertexBuffers() - ok

>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************>> time : 15
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Closing DINPUT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000bbc
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x6cc50000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000954
base 0x5c000000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Thread ID = 0x00000e80
base 0x5eac0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread ID = 0x00000e80
Thread exit code = 0
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000954
First chance exception
Exception address: 0x5eac4bb9
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x5eac4bb9
Debug event: EXCEPTION_DEBUG_EVENT
Thread ID = 0x00000954
Unhandled exception
Exception address: 0x5eac4bb9
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x5eac4bb9
Stack trace:
5EAC4BB9: <no module><no symbol>
0132E3B8: <no module><no symbol>
Registers:
EAX=00000000 ECX=77E578B0 ESI=0132E3B8
EBX=77E41BE6 EDX=7FFE0304 EDI=0132E3B8
CS:EIP=001B:5EAC4BB9
SS:ESP=0023:0012F978 EBP=00000000
DS=0023 ES=0023 FS=0038 GS=0000
Flags=00000202
Stack dump:
0012f978: 0132e3b8 0132e3bc 0012f9ac 77e57963 '¸ã2.¼ã2.¬...cy.w'
0012f988: 5eac16a4 0132e3b8 00000000 00f7a690 '¤.¬^¸ã2.....?¦÷.'
0012f998: 5bff1d53 0132e3b8 0132d978 0132d978 'S..[¸ã2.x.2.x.2.'
0012f9a8: 77e578c5 00ae0138 7221283c 00f7a690 '
Re: GP4 crash.
Date: November 18, 2002 12:20PM
Posted by: Vader
I would recommend to post this at the SDI forum. René Smit, the maker of GpxPatch and his guys will certainly know what to do with the log file.








REHAB IS FOR QUITTERS
Re: GP4 crash.
Date: November 18, 2002 12:23PM
Posted by: Morbid
I think you should post this in the GPx-Patch forum. SDI might be interested in this. Go here [www.xs4all.nl] and click on "forum".





It's only after we've lost everything, that we are free to do anything.
Re: GP4 crash.
Date: November 18, 2002 10:08PM
Posted by: Larry
Re: GP4 crash.
Date: November 18, 2002 10:09PM
Posted by: Larry
The link didn't work for me either.

Re: GP4 crash.
Date: November 19, 2002 02:19AM
Posted by: mortal
I think the fault is somewhere in the direct 3d, use dxbuster and remove directx, then reboot and re-install the directx version on the original gp4 cd, get back to us on this with the result pls




[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: GP4 crash.
Date: November 19, 2002 02:50AM
Posted by: Ellis
The link doesnt work becuase of the ~ in the URL




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
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