Engine in fire

Posted by Lo2k 
Re: Engine in fire
Date: October 29, 2002 11:26AM
Posted by: Go Alesi
Could you do that with the smoke instead of the fire????



Re: Engine in fire
Date: October 29, 2002 12:06PM
Posted by: tux
Lauri, can u send me the file please :D


hmm, i just thought. would that look better with the small flame and loads of smoke?





Re: Engine in fire
Date: October 29, 2002 01:04PM
Posted by: Glyn
I wonder if the guy behind the burning car in the pic is getting his marshmellows out?



Re: Engine in fire
Date: October 29, 2002 01:59PM
Posted by: tux
hmm, mabey :P but how can he turn?





New screenshots
Date: October 29, 2002 03:07PM
Posted by: Lo2k
Here are 2 screens of the same event but without the original flames.

About Alesi's question : if you want big smoke, just use GP4 as it is as by default GP4 shows a big black smoke instead of fire and a vertical fire on the engine.

About Dumbass' question: No i can't do flames near the engine blending to smoke with distance, GP4 only use one (2 in fact but for the same thing) texture for all the "smoke" effect at rear of the car.



Re: Engine in fire
Date: October 29, 2002 03:13PM
Posted by: tux
looking good :D





Re: Engine in fire
Date: October 29, 2002 03:23PM
Posted by: tux
hehe,

ellis we were both wrong. its italli 1st corner :P





Re: Engine in fire
Date: October 29, 2002 04:00PM
Posted by: Anonymous User
Nice work lauri, just one question

: would it be possible to make the smoke that there is in gp4 thicker? So that it looked more lifelike

Re: Engine in fire
Date: October 29, 2002 04:12PM
Posted by: Lo2k
Yep, i did it some time ago with most of smokes (sand, black and white smoke). It is a little better than original ones. I can remember the black smoke was even a bit too thick :)



Re: Engine in fire
Date: October 30, 2002 02:09AM
Posted by: Ellis
"ellis we were both wrong. its italli 1st corner :P"

i ment is looks like Sato in Austria. Not is was Sato in Austria




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
Re: Engine in fire
Date: October 30, 2002 11:34AM
Posted by: Orpheus
how about spa with fissi in the race.

btw is it only jordan and raikkonen who have big crashes
?



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Re: Engine in fire
Date: October 30, 2002 12:45PM
Posted by: Go Alesi
Where can I get the smoke files please?



Re: Engine in fire
Date: October 30, 2002 02:07PM
Posted by: Lo2k
Sorry but i havn't the file anymore so i would have to rebuild it.
It's not really difficult, you just have to increase contrast of the alpha channel of the onesmoke.tex file



Re: Engine in fire
Date: October 30, 2002 04:56PM
Posted by: Orpheus
i mean failiures



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Re: Engine in fire
Date: October 31, 2002 07:37AM
Posted by: Ellis
Kimi had a huge one in Sepang. I remember being on the T-Cam looking back at RB when it blew live!!




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
Re: Engine in fire
Date: October 31, 2002 09:30AM
Posted by: Glyn
Kimi had a huge one in Sepang. I remember being on the T-Cam looking back at RB when it blew live!!

That must of looked cool. I feel sorry for the guys behind when the engines blow, must stink like hell!



Re: Engine in fire
Date: October 31, 2002 10:17AM
Posted by: Lo2k
With my texture, you can be sure you search to avoid path of the damage car as the flame throw seems hot and burning and you can even believe your car will be damage by fire too if you stay too close of it.
Never forget: Nothing get closer ;-)



Re: Engine in fire
Date: October 31, 2002 01:26PM
Posted by: Go Alesi
Lo2K, I don't know how to increase the alpha channel!!! Would you mind telling me how please, so I can go it with the smoke/spray etc and the fire.

ThanksI-MAX wrote:
>
> i mean failiures
>
>



Re: Engine in fire
Date: November 04, 2002 07:04PM
Posted by: NunoEspadinha
looking forward to it!!! :) looks very nice



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