You're converting it from rfactor, right? You need to fix the mapping. In zomdeler: Surface->Mapping->Assign UV and you will see that the wireframe is not on top of the texture. You need to move it down until it's in correct position.
Hega Wrote: ------------------------------------------------------- > You're converting it from rfactor, right? You need > to fix the mapping. In zomdeler: > Surface->Mapping->Assign UV and you will see that > the wireframe is not on top of the texture. You > need to move it down until it's in correct > position.
Thanks for the solution, i've also had this problem in the past!