2002 Mod [W.I.P.]. Updated 11/08/2010

Posted by Gigi4 
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 19, 2010 01:20PM
Posted by: madotter
Yeah I can do the williams too :)
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 19, 2010 01:48PM
Posted by: vesuvius
great news Hades, surely a big help for painters :)
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 19, 2010 06:16PM
Posted by: Hades
Yeah, its a bit more work for me but less for painters. Hopefully my method of making everything 3d will work great in gp4 :P Anyway I'll open my workthread in a few days as I plan to make more cars from other seasons. I'll also need some time to figure how everything works as I didn't do cars for gp4 before or better to say I didn't import any car in gp4 before.
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 19, 2010 06:25PM
Posted by: madotter
As soon as the F2002 and Williams shapes are ready, send them over to me by pm and i'll make a start. Do you want individual GP liveries? I am more than happy to do that for both cars.

Thanks,
Iain.
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 19, 2010 06:37PM
Posted by: Hades
Ok, its a deal. :) Do you also do mapping? I have no problems with individual liveries but I do not feel motivated to make specific GP shapes. Maybe only Monza because its a unique one.
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 19, 2010 06:39PM
Posted by: Ferrari2007
I think to begin with a generic and Monza shape will do



Races: 163 - Wins: 23 - Pole Positions: 24 - Fastest Laps: 22
Season 9: Constructors' Champions
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 03:20AM
Posted by: madotter
Yeah, a generic and low downforce should do it mate. I don't do mapping im afraid :( Don't know how...

Thanks,
Iain.
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 11:26AM
Posted by: senna9194
Hades Wrote:
-------------------------------------------------------
> Yeah, its a bit more work for me but less for
> painters. Hopefully my method of making everything
> 3d will work great in gp4 :P
Anyway I'll open my
> workthread in a few days as I plan to make more
> cars from other seasons. I'll also need some time
> to figure how everything works as I didn't do cars
> for gp4 before or better to say I didn't import
> any car in gp4 before.

mmm let me guess

you cut the shape where there are the bodylines?;)



My GPGSL Career
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 11:56AM
Posted by: Hades
Yeah of course but its not so simple as it sounds. Its not so easy to make them look good and I also have to see how it will look after smoothing in gp4. Finally I have to see how many more polys will be needed for 3d bodylines and bolts.
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 12:01PM
Posted by: senna9194
Hades Wrote:
-------------------------------------------------------
> Yeah of course but its not so simple as it sounds.
> Its not so easy to make them look good and I also
> have to see how it will look after smoothing in
> gp4. Finally I have to see how many more polys
> will be needed for 3d bodylines and bolts.


i remember that Oggo's cars have those kind of details(1993 cars too),and it's really fantastic



My GPGSL Career
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 12:06PM
Posted by: Hades
Can you send me a link for one of those cars. I'm interested to see how it looks like :)
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 12:13PM
Posted by: senna9194
Hades Wrote:
-------------------------------------------------------
> Can you send me a link for one of those cars. I'm
> interested to see how it looks like :)


[www.gp4db.com]

look at ferrari 93;-)but i think he made it via zmodeler



My GPGSL Career
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 12:38PM
Posted by: Hades
I don't see it on shape, and template has painted bodylines.
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 12:39PM
Posted by: senna9194
Hades Wrote:
-------------------------------------------------------
> I don't see it on shape, and template has painted
> bodylines.


on ferrari 93 i saw it.look at the wireframe



My GPGSL Career
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 12:44PM
Posted by: Hades
Nope still nothing, all I see is some detached vertices but not full 3d bodylines.
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 01:17PM
Posted by: fongu
I've done 3D bodylines on my 1996 cars, and on my latest Tyrrell - but none of them are released yet, just waiting on the paint job. I think they work great on less complex shapes from the 90's and earlier, but in Zmodeler anyway, it gets a bit more complicated with more modern cars. If you have a good technique I'd like to know how :)


Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 01:29PM
Posted by: Gigi4
I think with 2002 cars should work well. Surely not on 2010 like cars, polycount would be very high.







Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 01:48PM
Posted by: Hades
I think it can work on all cars even on 2010 cars. Its just more time consuming on newer cars.
@fongu
I think tonight I'll try to make them on FW26, to see how it looks like. If my idea works then it shouldn't take more then 1 hour to make them on whole car. I can show you how I do them if it all goes well :)
Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 20, 2010 04:11PM
Posted by: fongu
If you want to see one of my cars, just let me know


Re: 2002 Mod [W.I.P.]. Updated 11/08/2010
Date: August 21, 2010 12:49AM
Posted by: Hades
I'm really interested to see how you did it fongu. :)
Anyway I just did a 5 min job and you can see on screenshots what's the result. Please remember its a very quick job and just to demonstrate idea, it should be much more refined when I do it on final product.
I learnt 2 more things while working on this. First is that it is not hard to make those bodylines and its not too much time consuming and second is that it does require only small amount of polys. So it can be done for example even on 2010 cars.




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