Hi, I know this might seem a bit presumptious of me seeing as this is my first post here at GrandPrixGames.org. But I've been having some overall trouble with updating my GP4 to 2009 Standards. More specifically, using the 2009 Empty Mod (and update) made by Tony.
I can appreciate how helpful it actually is, providing the scaffold for people to put different 2009 cars, cockpits and other niceties in there, but as I've said I'm having a little trouble so I thought I would try my hand here. It is also my hope that others will see this and gain knowledge from the questions I'm going to ask
First of all:-
Cars:
Problem: From what I've downloaded, I understand that there are two parts to a car within GP4. First there is the .gp4 files, or more colloquially the "shape" of the car. And then there are the .tex files, again more colloqially the "paint" of the car. The method of creating and refining these files is beyond me to understand and I do not wish to. But what I am having trouble with is well, they dont work. Placing the .gp4 files within the folder data\cars\*teamname*\car\melbourne and the .tex files within the folder data\cars\*teamname*\hi\melbourne as per the readme.txt file accompanying the 2009 Empty Mod by Tony. I then load GP4 only to have 16 of the cars completely white, but with the 2009 "Shape" (i.e. small rear wings etc.), but with Ferrari and Williams both lacking the shape and new textures. From this, and please correct me if I'm wrong, but I think GP4 recognises the .gp4 files, but isn't recognising the textures. Being an inquisitive mind, I tried my own solution in renaming all the 2009 .gp4 files and .tex files to their appropriate original 2001 names, as shown below.
2001 2009
Ferrari -- Mclaren
Mclaren -- Ferrari
Williams - BMW
Benetton - Renault
BAR ------ Toyota
Jordan --- STR
Arrows --- RBR
Sauber --- Williams
Prost ---- Force India
Minardi -- Brawn GP
Now according to the small table above, any files created for Ferrari need to be renamed for Mclaren, Mclaren needs to be renamed Ferrari and so on. I have done this for the .gp4 files, and I even did it for the .tex files I received just in case. I have been told that the name of the .tex files does not matter, but I guess for my own sake I renamed them anyway. To clarify, I renamed the .tex files in accordance to how they appear within the cars.wad file in the GP4 Main Directory. i.e. hi_F60_1.tex became hi_mclaren_1.tex
Summarisation: I guess I'm just looking for an answer for how to get the .tex files to work within the 2009 Empty Mod (and Update) by Tony. Additionally, I would like a little more information pertaining to what particular .gp4 files you actually need for GP4 to update the shape. I have had some updates that have had 5 .gp4 files for both teams cars. But I've also had some updates that only have 2 .gp4, one for each car. I have changed the setting withing the mod pertaining to "Use lod_0 only" to true and the same problem presents itself.
I have many more questions, but I guess the problem associated with the car is most pressing (or annoying if you prefer). I also apologise if my first post seems audaciuous, I would just like some sort of clarification in laymens terms how GP4 work I guess.
*Edit_1* Realised there were 5 .gp4 per two team cars
Edited 1 time(s). Last edit at 05/04/2009 09:11AM by janus1339.