6 months. It took 6 months since latest revision, due mainly to some personal life duties, but here is the new GP4 Builder revision
A lot of enhancements have been made to make this version still more enjoyable. Starting with new Bezier HD code I tease on my site since a few days and that will really make slick tracks layout.
But there are also new handy features like parts vertice weld, detaching of the last part face, new vertice face edge displacement, object axis display, object displacement by coordinates and so on. Without forgetting the 1 lap previews now following the real cc-line and track banking for a greater immersion and in-game like preview.
I hope you will enjoy this version, and be assured there's still a lot of things to come.
As usual, here is the changelog:
v1.218
Enhanced : Ctrl-W shortcut was added for vertice welding action
Fixed : Sector numbers not displayed when .dat file was loaded alone
Fixed : colored square with any non-track object
Fixed : Incorrect "Undo" hint of Preference Iconv1.217
New : Sector number is now displayed in the 3D view
New : Texture and Material choices for New Objects
New : Quick Rotate Part mapping (90°/180°/270°)
New : Weld Parts coincident vertices
New : Displace Vertice along local face edges
New : Displace objects via manual center coordinates
New : Transformation origin is now displayed
New : thickness setting in Fence Builder to create 3D walls
Enhanced : last face of a part can now be detached
Enhanced : .dat mesh is no more flickering with .gp4 mesh when both are displayed
Enhanced : Camera doesn't focus on selected .gp4 part at part level
Enhanced : Rotation precision is now 0.1° instead of 0.2°
Enhanced : lap previews now follow cc-line trajectory
Enhanced : Onboard 1 Lap preview camera now follows track banking
Enhanced : Detached face now gets destination part surface behaviour
Enhanced : Box Object now have a bottom face
Enhanced : You can now select vertices even if your using an editing mode
Enhanced : camera now faces a selected sector a bit more naturaly
Enhanced : track flag list now warn if AE command (correct pit lines) is declared several times
Enhanced : selected sector is now updated at command level
Fixed : car object unk properties were keeping values from last track object
Fixed : alpha blending was disabled by default for .dat files
Fixed : 2-sided and self-illum materials list columns were reversed
Fixed : menu stayed sometimes over 3D preview during screenshot capture
Fixed : verges width/height had 1 sector offset when editing multiple sectors
Fixed : Texture Browser memory leak
Fixed : Invisible Textures thumbnail When favorites texture list was too long
Fixed : Error when displacing .cfp points (since v1.139)
Fixed : Error when trying to move an object while all axis were disabled
Fixed : Fence preview was not displayed if .dat track was not displayed
Fixed : Texture selected in Texture Browser wasn't used when creating a new fence
Fixed : Error if last sector number was smaller than first one in Fence builder
Fixed : Error in TexBrowser if it was used to set a texture for a new created object
Fixed : Converted .gp4 ccline from .dat was not following track banking
Fixed : AE command was copied if a single new sector was added from pit sector 0
Fixed : Error if .dat options were changed and no .dat file was loaded
Edited 1 time(s). Last edit at 04/25/2009 05:17PM by Lo2k.