Texture mapping, Geoff Crammond, Symergy, and a Gun

Posted by GLDSW 
Re: Texture mapping, Geoff Crammond, Symergy, and a Gun
Date: August 17, 2002 06:36AM
Posted by: Ellis
True




Racing Is Life. Anything that happens before or after is just waiting
Jesus may be able to heal the sick and bring the dead back to life, but he can't do shît for low fps
Re: Texture mapping, Geoff Crammond, Symergy, and a Gun
Date: August 18, 2002 03:40AM
Posted by: GLDSW
Guess we'll just have to make do and get on with it, and see what happens, lol......well, hope i suppose.
Re: Texture mapping, Geoff Crammond, Symergy, and a Gun
Date: August 20, 2002 03:13AM
Posted by: Haldo
"it is true in a way as it keeps the interest in the game up, GPL's add-ons have surely contributed greatly to its continued success but since they don't receive any money for the addons and as they could stop people buying any update pack, (i.e. GP4 2002) they are bad for the company in a way."

Well, but when i dont have my own car in game, i dont play it. And when i dont play it, i wont buy any update pack. I want to race championchip season with my own team and car, but within nearly 2 months, that i have this game i only race a few quickraces per week. Still no 10%+ race.



---
"Because the future is now."
Re: Texture mapping, Geoff Crammond, Symergy, and a Gun
Date: August 20, 2002 07:57AM
Posted by: tux
oh, i just though.

when i make the carshape viewer, im gunna have to do this crappy mapping :';(





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